Player Matchup

Hel
Hel
DwarfJuggl3r
Hel
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
89W - 100L
1,373 Elo+
Solo
Thor
Thor
LargeCold
Thor
Level 83
God Stats
1W - 4L
1,413 SR
Queue Stats
131W - 145L
1,358 Elo+
Solo
Merlin
Merlin
Morrighan1129
Merlin
Level 105
God Stats
0W - 7L
1,328 SR
Queue Stats
210W - 215L
1,454 Elo+
Party 1
Fafnir
Fafnir
lokicreed
Fafnir
Level 101
God Stats
2W - 3L
1,727 SR
Queue Stats
201W - 204L
1,443 Elo+
Party 1
Surtr
Surtr
zerodrk
Surtr
Level 30
God Stats
1W - 2L
1,290 SR
Queue Stats
61W - 59L
1,449 Elo+
Solo
Team Averages
Level 69
1,451 SR
1,415 Elo+

VS

Team Averages
Level 64
1,411 SR
1,449 Elo+
Bacchus
Bacchus
NoWayKOKshiner
Bacchus
Level 105
God Stats
3W - 3L
1,486 SR
Queue Stats
191W - 185L
1,505 Elo+
Solo
Aphrodite
Aphrodite
Soar volt7359
Aphrodite
Level 86
God Stats
3W - 1L
1,495 SR
Queue Stats
298W - 284L
1,472 Elo+
Solo
Rama
Rama
TurkeyHill1111
Rama
Level 27
God Stats
2W - 6L
1,196 SR
Queue Stats
432W - 415L
1,469 Elo+
Solo
Chronos
Chronos
enanoslipknot666
Chronos
Level 35
God Stats
1W - 1L
1,312 SR
Queue Stats
28W - 40L
1,360 Elo+
Solo
Hou Yi
Hou Yi
squaadbd
Hou Yi
Level 66
God Stats
10W - 6L
1,569 SR
Queue Stats
182W - 178L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 9
7,349
735
7,423
8,772
3,655
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
12
2 / 7 / 4
7,390
739
4,846
10,976
4,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 3 / 3
8,845
885
9,855
6,737
3,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fafnir
lokicreed
Fafnir
15
2 / 5 / 9
9,106
911
4,799
17,035
20,431
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Surtr
zerodrk
Surtr
15
6 / 6 / 6
9,526
953
12,348
16,208
17,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 22
8,954
895
7,979
13,972
15,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
Soar volt7359
Aphrodite
15
6 / 3 / 12
9,036
904
9,190
10,892
6,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
11 / 4 / 15
10,119
1,012
19,513
11,269
4,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
3 / 1 / 12
8,740
874
5,071
6,113
2,206
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
squaadbd
Hou Yi
16
7 / 2 / 16
9,861
986
12,842
8,044
3,126
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
104
13
Kills
27
27
Deaths
13
31
Assists
77
Player
Kills
Deaths
Assists
KDA
L
0
6
9
0.75
L
Thor
2
7
4
0.57
L
3
3
3
1.5
W
0
3
22
3.67
W
Aphrodite
Soar volt7359
Aphrodite
6
3
12
4
W
11
4
15
4.63
W
3
1
12
9
L
Fafnir
lokicreed
Fafnir
2
5
9
1.3
W
Hou Yi
squaadbd
Hou Yi
7
2
16
7.5
L
Surtr
zerodrk
Surtr
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,271
Damage
54,595
59,728
Taken
50,290
49,219
Mitigated
32,155
15,334
Healing
18,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,423
1,492
4,433
2,325
8,772
3,655
0
2,762
6,010
13,447
259
L
Thor
4,846
462
445
515
10,976
4,549
0
4,634
6,342
0
13,581
L
9,855
376
807
935
6,737
3,088
0
1,332
5,405
22,363
205
W
7,979
362
0
2,754
13,972
15,696
154
5,759
8,213
12,103
862
W
Aphrodite
Soar volt7359
Aphrodite
9,190
1,550
4,020
3,952
10,892
6,248
310
4,673
6,219
18,420
0
W
19,513
14,867
418
2,080
11,269
4,879
1,899
5,321
5,948
0
37,096
W
5,071
1,119
1,098
1,548
6,113
2,206
529
3,211
2,902
13,374
0
L
Fafnir
lokicreed
Fafnir
4,799
1,541
348
2,570
17,035
20,431
0
6,173
10,862
7,942
356
W
Hou Yi
squaadbd
Hou Yi
12,842
5,681
1,088
1,174
8,044
3,126
1,086
4,325
3,719
0
30,640
L
Surtr
zerodrk
Surtr
12,348
3,252
497
2,459
16,208
17,496
0
7,048
9,160
2,297
18,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,216
Gold Earned
46,710
83
Minions Killed
144
0
Camps Cleared
0
898,043
Distance Traveled
918,213
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,349
735
18
2
0
156,939
0
L
Thor
7,390
739
13
1
0
175,506
0
L
Merlin
8,845
885
30
3
0
187,766
0
W
Bacchus
8,954
895
15
2
0
206,692
0
W
Aphrodite
9,036
904
29
3
0
191,479
0
W
Rama
10,119
1,012
36
4
0
141,837
0
W
Chronos
8,740
874
15
2
0
197,562
0
L
Fafnir
9,106
911
8
1
0
181,754
0
W
Hou Yi
9,861
986
49
5
0
180,643
0
L
Surtr
9,526
953
14
1
0
196,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role