Player Matchup

Hel
Hel
Angel Of Hel206
Hel
Level 129
God Stats
29W - 23L
1,506 SR
Queue Stats
239W - 226L
1,544 Elo+
Solo
Neith
Neith
DEADGOSTH
Neith
Level 123
God Stats
12W - 10L
1,449 SR
Queue Stats
251W - 238L
1,547 Elo+
Solo
Ymir
Ymir
MobilizedEagle4
Ymir
Level 158
God Stats
8W - 6L
1,595 SR
Queue Stats
189W - 167L
1,524 Elo+
Solo
Loki
Loki
Nanners1432
Loki
Level 122
God Stats
14W - 14L
1,390 SR
Queue Stats
159W - 137L
1,431 Elo+
Party 2
Nike
Nike
Pridedwinter
Nike
Level 82
God Stats
3W - 4L
1,603 SR
Queue Stats
144W - 123L
1,427 Elo+
Party 2
Team Averages
Level 123
1,508 SR
1,495 Elo+

VS

Team Averages
Level 104
1,413 SR
1,440 Elo+
Anubis
Anubis
 
Anubis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Luciferr036
Da Ji
Level 60
God Stats
5W - 6L
1,631 SR
Queue Stats
90W - 87L
1,518 Elo+
Solo
Achilles
Achilles
ToxicTuxedo13
Achilles
Level 120
God Stats
12W - 17L
1,506 SR
Queue Stats
118W - 141L
1,422 Elo+
Solo
Martichoras
Martichoras
UnholierBacchus
Martichoras
Level 126
God Stats
0W - 4L
1,282 SR
Queue Stats
64W - 65L
1,327 Elo+
Solo
Hercules
Hercules
iaokiji--
Hercules
Level 107
God Stats
8W - 17L
1,146 SR
Queue Stats
482W - 512L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 1
8,371
644
3,788
7,232
2,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
DEADGOSTH
Neith
15
7 / 1 / 4
8,924
686
7,185
5,931
1,670
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 2 / 6
8,023
617
5,844
10,315
5,933
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 2 / 2
6,319
486
1,994
6,365
1,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
0 / 0 / 1
6,974
536
4,032
9,478
6,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
2 / 2 / 1
7,136
549
4,869
8,326
2,968
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 1 / 3
5,721
440
3,548
6,043
2,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
ToxicTuxedo13
Achilles
7
1 / 3 / 3
5,486
422
3,218
7,188
4,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Martichoras
UnholierBacchus
Martichoras
8
1 / 5 / 0
5,559
428
3,614
6,712
2,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hercules
iaokiji--
Hercules
12
0 / 1 / 0
6,928
533
4,629
8,390
5,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
12
Kills
6
6
Deaths
12
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
2
1
1.25
W
1
1
1
1.5
W
Neith
DEADGOSTH
Neith
7
1
4
9
L
2
1
3
3.5
W
4
2
6
3.5
W
0
2
2
0.5
W
0
0
1
0.5
L
Achilles
ToxicTuxedo13
Achilles
1
3
3
0.83
L
Martichoras
UnholierBacchus
Martichoras
1
5
0
0.2
L
Hercules
iaokiji--
Hercules
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,843
Damage
19,878
39,321
Taken
36,659
17,831
Mitigated
17,436
17,133
Healing
10,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,869
0
0
3,455
8,326
2,968
0
3,370
4,724
49,712
0
W
3,788
79
782
5,052
7,232
2,080
2,099
2,704
4,528
67,339
411
W
Neith
DEADGOSTH
Neith
7,185
2,681
0
2,753
5,931
1,670
2,631
446
5,428
0
59,210
L
3,548
417
0
1,142
6,043
2,238
0
297
5,746
0
27,759
W
5,844
1,183
0
3,167
10,315
5,933
352
1,316
8,812
29,286
1,362
W
1,994
437
0
1,799
6,365
1,542
1,037
403
5,883
0
30,589
W
4,032
376
0
3,580
9,478
6,606
427
130
8,850
0
40,216
L
Achilles
ToxicTuxedo13
Achilles
3,218
631
0
1,218
7,188
4,151
0
2,277
4,871
0
16,126
L
Martichoras
UnholierBacchus
Martichoras
3,614
1,524
0
747
6,712
2,137
0
2,470
4,242
0
25,834
L
Hercules
iaokiji--
Hercules
4,629
1,168
0
3,582
8,390
5,942
0
738
6,988
130
47,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,611
Gold Earned
30,830
402
Minions Killed
307
0
Camps Cleared
0
1,321,157
Distance Traveled
1,056,633
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,136
549
94
7
0
221,360
0
W
Hel
8,371
644
132
10
0
266,890
0
W
Neith
8,924
686
101
8
0
259,432
0
L
Da Ji
5,721
440
47
4
0
229,450
1
W
Ymir
8,023
617
44
3
0
249,513
0
W
Loki
6,319
486
52
4
0
305,849
3
W
Nike
6,974
536
73
6
0
239,473
1
L
Achilles
5,486
422
28
2
0
196,091
4
L
Martichoras
5,559
428
40
3
0
136,463
0
L
Hercules
6,928
533
98
8
0
273,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role