Player Matchup

Hachiman
Hachiman
BubbaBJR2009
Hachiman
Level 60
God Stats
2W - 3L
1,470 SR
Queue Stats
62W - 70L
1,385 Elo+
Solo
Jing Wei
Jing Wei
SeymourAhsses
Jing Wei
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,393 Elo+
Party 1
Sol
Sol
TheDaddyLobster
Sol
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,338 Elo+
Party 1
Baron Samedi
Baron Samedi
luizfelipe3012
Baron Samedi
Level 126
God Stats
0W - 2L
1,272 SR
Queue Stats
86W - 102L
1,430 Elo+
Solo
Sun Wukong
Sun Wukong
soccerwizard
Sun Wukong
Level 184
God Stats
43W - 61L
1,414 SR
Queue Stats
52W - 69L
1,364 Elo+
Solo
Team Averages
Level 112
1,431 SR
1,382 Elo+

VS

Team Averages
Level 116
1,516 SR
1,536 Elo+
Vulcan
Vulcan
BANGERSNSNAGSTTV
Vulcan
Level 46
God Stats
3W - 6L
1,440 SR
Queue Stats
14W - 21L
1,502 Elo+
Party 2
Artemis
Artemis
ComBan
Artemis
Level 126
God Stats
2W - 2L
1,602 SR
Queue Stats
23W - 24L
1,529 Elo+
Party 2
Raijin
Raijin
ShankDaisy71381
Raijin
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 28L
1,578 Elo+
Party 2
Mulan
Mulan
lmiskell3
Mulan
Level 145
God Stats
1W - 0L
1,540 SR
Queue Stats
38W - 42L
1,501 Elo+
Party 2
Hercules
Hercules
tfry
Hercules
Level 106
God Stats
5W - 4L
1,498 SR
Queue Stats
17W - 18L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BubbaBJR2009
Hachiman
15
4 / 5 / 1
9,324
932
5,194
11,643
3,724
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
SeymourAhsses
Jing Wei
14
0 / 3 / 3
8,332
833
2,880
8,600
3,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 2 / 1
10,040
1,004
12,825
9,821
2,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
luizfelipe3012
Baron Samedi
13
1 / 10 / 5
8,174
817
7,176
12,634
6,525
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
soccerwizard
Sun Wukong
14
0 / 2 / 3
8,526
853
4,353
9,396
7,378

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 5
9,432
943
6,279
6,983
2,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
ComBan
Artemis
16
5 / 2 / 11
9,763
976
9,913
7,332
2,699
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
2 / 5 / 9
9,086
909
9,991
8,247
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Mulan
lmiskell3
Mulan
16
2 / 1 / 8
9,433
943
10,550
12,362
12,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
tfry
Hercules
15
6 / 0 / 9
9,763
976
9,577
11,039
11,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
64
10
Kills
22
22
Deaths
10
13
Assists
42
Player
Kills
Deaths
Assists
KDA
W
7
2
5
4.75
L
Hachiman
BubbaBJR2009
Hachiman
4
5
1
0.9
W
Artemis
ComBan
Artemis
5
2
11
5.25
L
Jing Wei
SeymourAhsses
Jing Wei
0
3
3
0.5
W
2
5
9
1.3
L
5
2
1
2.75
W
Mulan
lmiskell3
Mulan
2
1
8
6
L
Baron Samedi
luizfelipe3012
Baron Samedi
1
10
5
0.35
L
Sun Wukong
soccerwizard
Sun Wukong
0
2
3
0.75
W
Hercules
tfry
Hercules
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,428
Damage
46,310
52,094
Taken
45,963
23,662
Mitigated
32,082
9,746
Healing
8,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,279
181
256
845
6,983
2,753
1,032
4,061
2,922
22,808
519
L
Hachiman
BubbaBJR2009
Hachiman
5,194
2,260
0
950
11,643
3,724
117
4,954
6,524
0
19,953
W
Artemis
ComBan
Artemis
9,913
5,447
0
1,873
7,332
2,699
51
3,888
3,444
0
24,030
L
Jing Wei
SeymourAhsses
Jing Wei
2,880
2,234
0
1,586
8,600
3,102
288
1,520
7,034
0
15,019
W
9,991
703
0
267
8,247
2,750
1,085
3,544
4,703
22,493
0
L
12,825
4,662
0
4,675
9,821
2,933
0
3,318
6,240
36,551
1,988
W
Mulan
lmiskell3
Mulan
10,550
684
0
1,699
12,362
12,830
0
3,873
8,489
0
35,877
L
Baron Samedi
luizfelipe3012
Baron Samedi
7,176
469
73
854
12,634
6,525
0
4,584
7,870
13,378
0
L
Sun Wukong
soccerwizard
Sun Wukong
4,353
250
0
1,608
9,396
7,378
0
1,696
7,553
0
24,157
W
Hercules
tfry
Hercules
9,577
1,354
0
3,436
11,039
11,050
334
4,548
6,491
0
19,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,396
Gold Earned
47,477
210
Minions Killed
193
0
Camps Cleared
0
942,292
Distance Traveled
1,055,049
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,432
943
38
4
0
193,841
0
L
Hachiman
9,324
932
41
4
0
184,136
0
W
Artemis
9,763
976
34
3
0
214,697
0
L
Jing Wei
8,332
833
38
4
0
214,147
0
W
Raijin
9,086
909
30
3
0
198,426
4
L
Sol
10,040
1,004
66
7
0
192,399
0
W
Mulan
9,433
943
61
6
0
216,684
0
L
Baron Samedi
8,174
817
13
1
0
174,342
6
L
Sun Wukong
8,526
853
52
5
0
177,268
3
W
Hercules
9,763
976
30
3
0
231,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role