Player Matchup

Medusa
Medusa
CanadianN
Medusa
Level 82
God Stats
12W - 12L
1,609 SR
Queue Stats
99W - 90L
1,486 Elo+
Solo
Yu Huang
Yu Huang
Galadice
Yu Huang
Level 109
God Stats
4W - 3L
1,498 SR
Queue Stats
62W - 34L
1,707 Elo+
Party 1
Sol
Sol
Zillakumaa
Sol
Level 108
God Stats
4W - 2L
1,725 SR
Queue Stats
35W - 25L
1,658 Elo+
Party 1
Horus
Horus
jaximmus
Horus
Level 107
God Stats
6W - 2L
1,853 SR
Queue Stats
61W - 35L
1,681 Elo+
Party 1
Thanatos
Thanatos
saeble
Thanatos
Level 124
God Stats
2W - 0L
1,704 SR
Queue Stats
56W - 30L
1,737 Elo+
Party 1
Team Averages
Level 106
1,678 SR
1,654 Elo+

VS

Team Averages
Level 132
1,585 SR
1,568 Elo+
Vulcan
Vulcan
Blerples
Vulcan
Level 104
God Stats
21W - 25L
1,397 SR
Queue Stats
901W - 878L
1,407 Elo+
Solo
Xing Tian
Xing Tian
BraggestCrane72
Xing Tian
Level 148
God Stats
95W - 86L
1,622 SR
Queue Stats
203W - 180L
1,649 Elo+
Solo
Loki
Loki
DaLegendaryOdin
Loki
Level 158
God Stats
6W - 4L
1,656 SR
Queue Stats
244W - 216L
1,588 Elo+
Solo
Odin
Odin
PanchoClos
Odin
Level 104
God Stats
5W - 4L
1,751 SR
Queue Stats
192W - 183L
1,533 Elo+
Solo
Medusa
Medusa
Rundthunder
Medusa
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 20L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CanadianN
Medusa
15
5 / 3 / 2
8,619
616
7,475
11,226
3,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
Galadice
Yu Huang
15
3 / 0 / 5
9,424
673
5,848
3,898
1,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
2 / 1 / 2
9,417
673
8,582
8,126
2,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
jaximmus
Horus
13
0 / 0 / 6
8,087
578
4,835
10,393
6,060
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
saeble
Thanatos
15
11 / 1 / 3
9,232
659
8,908
10,514
4,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Blerples
Vulcan
10
0 / 4 / 0
6,202
443
2,157
6,298
1,666
Xing Tian
BraggestCrane72
Xing Tian
13
1 / 5 / 1
7,656
547
6,786
15,866
6,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

13
1 / 5 / 0
6,818
487
2,365
8,844
2,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 3 / 1
7,569
541
2,263
9,999
6,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
12
1 / 4 / 3
7,001
500
9,310
9,739
3,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
21
Kills
5
5
Deaths
21
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Blerples
Vulcan
0
4
0
0
L
Xing Tian
BraggestCrane72
Xing Tian
1
5
1
0.3
W
Medusa
CanadianN
Medusa
5
3
2
2
L
1
5
0
0.2
W
Yu Huang
Galadice
Yu Huang
3
0
5
5.5
L
2
3
1
0.83
L
Medusa
1
4
3
0.63
W
2
1
2
3
W
Horus
jaximmus
Horus
0
0
6
3
W
Thanatos
saeble
Thanatos
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,648
Damage
22,881
44,157
Taken
50,746
18,337
Mitigated
19,898
25,293
Healing
13,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Blerples
Vulcan
2,157
382
0
1,349
6,298
1,666
0
1,605
4,450
29,706
0
L
Xing Tian
BraggestCrane72
Xing Tian
6,786
230
0
2,711
15,866
6,106
0
9,268
6,506
39,735
1,592
W
Medusa
CanadianN
Medusa
7,475
3,190
0
4,935
11,226
3,899
267
0
11,226
0
63,173
L
2,365
425
0
3,510
8,844
2,260
0
202
8,618
0
46,454
W
Yu Huang
Galadice
Yu Huang
5,848
402
0
829
3,898
1,242
882
1,217
2,672
67,558
0
L
2,263
305
0
3,356
9,999
6,658
0
1,315
8,533
0
22,410
L
Medusa
9,310
3,401
0
2,329
9,739
3,208
0
788
8,897
0
52,390
W
8,582
4,424
0
5,235
8,126
2,392
1,097
4,767
2,644
56,699
7,743
W
Horus
jaximmus
Horus
4,835
1,950
618
3,637
10,393
6,060
99
1,388
8,822
0
21,752
W
Thanatos
saeble
Thanatos
8,908
2,652
0
10,039
10,514
4,744
141
1,181
9,258
0
67,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,779
Gold Earned
35,246
517
Minions Killed
398
0
Camps Cleared
0
1,461,212
Distance Traveled
1,314,953
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,202
443
71
5
0
187,351
4
L
Xing Tian
7,656
547
106
8
0
238,702
0
W
Medusa
8,619
616
107
8
0
253,572
3
L
Loki
6,818
487
95
7
0
315,995
0
W
Yu Huang
9,424
673
148
11
0
292,392
2
L
Odin
7,569
541
34
2
0
293,432
6
L
Medusa
7,001
500
92
7
0
279,473
5
W
Sol
9,417
673
133
10
0
265,262
0
W
Horus
8,087
578
38
3
0
308,847
6
W
Thanatos
9,232
659
91
7
0
341,139
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role