Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
AL3X4ND3R 32
Cu Chulainn
Level 146
God Stats
4W - 1L
1,712 SR
Queue Stats
51W - 47L
1,581 Elo+
Party 2
Izanami
Izanami
D Kalef
Izanami
Level 158
God Stats
2W - 1L
1,516 SR
Queue Stats
14W - 13L
1,543 Elo+
Party 2
Kukulkan
Kukulkan
MrAliby
Kukulkan
Level 138
God Stats
1W - 0L
1,255 SR
Queue Stats
8W - 7L
1,573 Elo+
Party 2
Cabrakan
Cabrakan
SHOKOLATITO
Cabrakan
Level 188
God Stats
2W - 0L
1,624 SR
Queue Stats
46W - 44L
1,577 Elo+
Party 2
Team Averages
Level 158
1,521 SR
1,555 Elo+

VS

Team Averages
Level 163
1,497 SR
1,511 Elo+
Vulcan
Vulcan
Achuchugua
Vulcan
Level 145
God Stats
3W - 2L
1,735 SR
Queue Stats
119W - 113L
1,532 Elo+
Party 1
Mercury
Mercury
Hristoalex
Mercury
Level 195
God Stats
1W - 6L
1,487 SR
Queue Stats
73W - 104L
1,488 Elo+
Party 1
Apollo
Apollo
Nepopro
Apollo
Level 178
God Stats
1W - 4L
1,149 SR
Queue Stats
83W - 93L
1,524 Elo+
Party 1
Sun Wukong
Sun Wukong
No8le6
Sun Wukong
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 2L
1,500 Elo+
Solo
Ganesha
Ganesha
cruellerfidle
Ganesha
Level 170
God Stats
1W - 2L
1,613 SR
Queue Stats
99W - 137L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
3 / 0 / 6
7,969
569
9,763
10,180
5,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
AL3X4ND3R 32
Cu Chulainn
15
6 / 0 / 3
9,542
682
9,907
9,442
7,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
D Kalef
Izanami
14
4 / 4 / 1
8,398
600
6,342
11,021
3,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
MrAliby
Kukulkan
14
2 / 1 / 9
8,836
631
4,285
6,191
2,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
SHOKOLATITO
Cabrakan
11
2 / 4 / 6
7,485
535
4,787
17,114
11,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Achuchugua
Vulcan
11
1 / 5 / 2
6,939
496
8,679
8,451
2,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Hristoalex
Mercury
13
1 / 5 / 1
6,847
489
4,875
12,199
4,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
Nepopro
Apollo
14
7 / 1 / 0
8,747
625
10,719
7,287
2,478
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
No8le6
Sun Wukong
13
0 / 3 / 0
7,406
529
3,089
12,210
6,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
10
0 / 3 / 9
7,000
500
4,304
12,386
9,432
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
17
Kills
9
9
Deaths
17
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
0
6
6
W
Cu Chulainn
AL3X4ND3R 32
Cu Chulainn
6
0
3
7.5
L
Vulcan
Achuchugua
Vulcan
1
5
2
0.4
W
Izanami
D Kalef
Izanami
4
4
1
1.13
L
Mercury
Hristoalex
Mercury
1
5
1
0.3
W
Kukulkan
MrAliby
Kukulkan
2
1
9
6.5
L
Apollo
Nepopro
Apollo
7
1
0
7
L
Sun Wukong
No8le6
Sun Wukong
0
3
0
0
W
Cabrakan
SHOKOLATITO
Cabrakan
2
4
6
1.25
L
Ganesha
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,084
Damage
31,666
53,948
Taken
52,533
29,978
Mitigated
26,255
13,247
Healing
9,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
9,763
1,977
0
1,708
10,180
5,066
13
2,233
7,727
0
67,355
W
Cu Chulainn
AL3X4ND3R 32
Cu Chulainn
9,907
1,224
0
2,440
9,442
7,388
0
1,223
8,145
5,370
68,965
L
Vulcan
Achuchugua
Vulcan
8,679
508
0
2,182
8,451
2,851
0
1,994
6,457
44,603
1,638
W
Izanami
D Kalef
Izanami
6,342
4,217
0
1,742
11,021
3,708
212
2,037
8,889
0
63,513
L
Mercury
Hristoalex
Mercury
4,875
2,595
0
571
12,199
4,684
0
1,832
10,367
0
58,465
W
Kukulkan
MrAliby
Kukulkan
4,285
322
0
240
6,191
2,236
0
2,973
2,951
65,050
1,662
L
Apollo
Nepopro
Apollo
10,719
7,622
0
1,844
7,287
2,478
1,888
1,769
5,518
0
71,806
L
Sun Wukong
No8le6
Sun Wukong
3,089
200
0
4,008
12,210
6,810
0
1,285
10,925
0
57,717
W
Cabrakan
SHOKOLATITO
Cabrakan
4,787
987
2,662
4,455
17,114
11,580
0
3,711
13,144
13,592
0
L
Ganesha
4,304
745
0
1,371
12,386
9,432
110
3,375
9,011
12,713
407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,230
Gold Earned
36,939
478
Minions Killed
432
0
Camps Cleared
0
1,518,815
Distance Traveled
1,555,149
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,969
569
95
7
0
345,220
2
W
Cu Chulainn
9,542
682
123
9
0
290,536
7
L
Vulcan
6,939
496
78
6
0
300,413
3
W
Izanami
8,398
600
113
8
0
288,341
5
L
Mercury
6,847
489
104
7
0
356,560
3
W
Kukulkan
8,836
631
135
10
0
313,895
2
L
Apollo
8,747
625
130
9
0
288,383
2
L
Sun Wukong
7,406
529
117
8
0
309,800
3
W
Cabrakan
7,485
535
12
1
0
280,823
4
L
Ganesha
7,000
500
3
0
0
299,993
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role