Player Matchup

Persephone
Persephone
 
Persephone
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Dhouse96
Ra
Level 87
God Stats
2W - 2L
1,289 SR
Queue Stats
145W - 154L
1,501 Elo+
Solo
Bacchus
Bacchus
GrimPaladin
Bacchus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 86L
1,447 Elo+
Party 1
Serqet
Serqet
Heatheretts
Serqet
Level 177
God Stats
3W - 5L
1,487 SR
Queue Stats
447W - 457L
1,578 Elo+
Solo
Heimdallr
Heimdallr
TheEverSon1
Heimdallr
Level 108
God Stats
0W - 4L
1,138 SR
Queue Stats
78W - 84L
1,405 Elo+
Party 1
Team Averages
Level 123
1,383 SR
1,486 Elo+

VS

Team Averages
Level 135
1,409 SR
1,504 Elo+
Lancelot
Lancelot
 
Lancelot
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Juicykill91
Arachne
Level 158
God Stats
2W - 0L
1,503 SR
Queue Stats
47W - 49L
1,640 Elo+
Party 3
Cthulhu
Cthulhu
ReverendCape
Cthulhu
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 23L
1,355 Elo+
Party 2
Zeus
Zeus
dclem153
Zeus
Level 94
God Stats
1W - 1L
1,253 SR
Queue Stats
10W - 20L
1,384 Elo+
Party 2
Chang'e
Chang'e
drnknmky
Chang'e
Level 147
God Stats
1W - 0L
1,288 SR
Queue Stats
26W - 28L
1,640 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
17
6 / 5 / 5
10,017
911
10,553
9,960
3,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 3 / 7
7,574
689
8,557
9,236
3,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
GrimPaladin
Bacchus
12
2 / 10 / 4
7,696
700
5,819
15,919
10,954
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Serqet
15
5 / 5 / 5
8,640
785
6,618
10,656
4,872
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
TheEverSon1
Heimdallr
14
0 / 9 / 9
7,902
718
9,114
13,428
3,817
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
16
4 / 5 / 20
10,213
928
7,748
13,208
8,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Arachne
Juicykill91
Arachne
17
9 / 1 / 19
10,422
947
10,460
12,164
10,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
ReverendCape
Cthulhu
16
3 / 4 / 19
10,004
909
11,178
14,820
16,594
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zeus
17
11 / 1 / 13
10,760
978
17,007
6,697
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
drnknmky
Chang'e
15
5 / 3 / 18
9,622
875
8,830
10,487
3,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
121
14
Kills
32
32
Deaths
14
30
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
6
5
5
1.7
W
Lancelot
 
Lancelot
4
5
20
2.8
L
1
3
7
1.5
L
Bacchus
GrimPaladin
Bacchus
2
10
4
0.4
L
Serqet
5
5
5
1.5
W
Arachne
Juicykill91
Arachne
9
1
19
18.5
W
Cthulhu
ReverendCape
Cthulhu
3
4
19
3.13
L
Heimdallr
TheEverSon1
Heimdallr
0
9
9
0.5
W
Zeus
11
1
13
17.5
W
Chang'e
drnknmky
Chang'e
5
3
18
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,661
Damage
55,223
59,199
Taken
57,376
26,412
Mitigated
40,926
12,647
Healing
21,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
10,553
373
213
1,126
9,960
3,495
0
5,402
4,259
26,529
924
W
Lancelot
 
Lancelot
7,748
1,335
1,488
2,466
13,208
8,428
1,267
5,090
8,076
0
27,579
L
8,557
635
4,625
4,108
9,236
3,274
0
5,305
3,851
24,427
505
L
Bacchus
GrimPaladin
Bacchus
5,819
485
185
704
15,919
10,954
19
8,209
7,222
9,515
336
L
Serqet
6,618
682
272
1,264
10,656
4,872
0
6,315
4,132
0
12,243
W
Arachne
Juicykill91
Arachne
10,460
6,942
2,475
5,029
12,164
10,177
1,607
5,495
6,299
19
18,115
W
Cthulhu
ReverendCape
Cthulhu
11,178
338
1,391
1,944
14,820
16,594
408
5,939
8,421
19,222
1,952
L
Heimdallr
TheEverSon1
Heimdallr
9,114
4,382
72
78
13,428
3,817
0
9,395
3,586
0
18,569
W
Zeus
17,007
1,808
452
770
6,697
2,321
1,849
2,783
3,914
34,829
0
W
Chang'e
drnknmky
Chang'e
8,830
911
1,747
3,715
10,487
3,406
1,566
4,384
5,758
18,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,829
Gold Earned
51,021
148
Minions Killed
121
0
Camps Cleared
0
877,709
Distance Traveled
1,273,385
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,017
911
44
4
0
212,293
0
W
Lancelot
10,213
928
26
2
0
238,013
0
L
Ra
7,574
689
40
4
0
168,657
0
L
Bacchus
7,696
700
12
1
0
162,469
0
L
Serqet
8,640
785
22
2
0
168,199
0
W
Arachne
10,422
947
11
1
0
301,662
0
W
Cthulhu
10,004
909
16
1
0
262,032
0
L
Heimdallr
7,902
718
30
3
0
166,091
0
W
Zeus
10,760
978
40
4
0
227,588
0
W
Chang'e
9,622
875
28
3
0
244,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role