Player Matchup

Hera
Hera
AyoItsChuck
Hera
Level 44
God Stats
2W - 0L
1,717 SR
Queue Stats
203W - 160L
1,692 Elo+
Party 1
Rama
Rama
Createcraft
Rama
Level 161
God Stats
1W - 1L
1,513 SR
Queue Stats
62W - 45L
1,598 Elo+
Party 1
Cerberus
Cerberus
Draconix4256
Cerberus
Level 141
God Stats
3W - 4L
1,613 SR
Queue Stats
118W - 98L
1,641 Elo+
Party 1
Achilles
Achilles
Forerunner
Achilles
Level 137
God Stats
9W - 2L
1,651 SR
Queue Stats
181W - 113L
1,607 Elo+
Party 1
Bastet
Bastet
Nyxfall
Bastet
Level 154
God Stats
1W - 2L
1,586 SR
Queue Stats
48W - 43L
1,572 Elo+
Party 1
Team Averages
Level 127
1,616 SR
1,622 Elo+

VS

Team Averages
Level 76
1,518 SR
1,408 Elo+
Freya
Freya
FrogNutz5879
Freya
Level 34
God Stats
1W - 3L
1,453 SR
Queue Stats
25W - 42L
1,345 Elo+
Party 2
Shiva
Shiva
PoopSoupKing
Shiva
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 47L
1,389 Elo+
Party 2
Kuzenbo
Kuzenbo
ijxc
Kuzenbo
Level 29
God Stats
15W - 9L
1,562 SR
Queue Stats
36W - 51L
1,352 Elo+
Party 2
Chronos
Chronos
jyashi
Chronos
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
371W - 357L
1,486 Elo+
Solo
Lancelot
Lancelot
ttvWoodenWhaleHD
Lancelot
Level 89
God Stats
6W - 1L
1,575 SR
Queue Stats
30W - 24L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 2
7,042
704
4,692
3,356
838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 0 / 7
7,014
701
7,027
4,969
1,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Draconix4256
Cerberus
13
4 / 0 / 1
7,488
749
5,169
6,456
3,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
Forerunner
Achilles
9
3 / 2 / 9
5,739
574
4,827
8,622
5,705
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
Nyxfall
Bastet
11
8 / 0 / 6
6,503
650
6,021
6,237
1,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 0
4,473
447
2,694
6,333
1,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 5 / 0
4,626
463
2,796
8,977
5,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
ijxc
Kuzenbo
7
0 / 3 / 1
4,462
446
2,508
7,423
5,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chronos
jyashi
Chronos
6
0 / 6 / 0
4,424
442
727
5,957
1,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 6 / 0
4,656
466
3,228
8,980
2,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
2
24
Kills
1
2
Deaths
24
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
W
5
0
7
8.5
W
Cerberus
Draconix4256
Cerberus
4
0
1
4.5
W
Achilles
Forerunner
Achilles
3
2
9
3.75
L
1
4
0
0.25
W
Bastet
Nyxfall
Bastet
8
0
6
11
L
0
5
0
0
L
Kuzenbo
ijxc
Kuzenbo
0
3
1
0.17
L
Chronos
jyashi
Chronos
0
6
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,736
Damage
11,953
29,640
Taken
37,670
13,402
Mitigated
15,918
12,937
Healing
5,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,692
871
0
668
3,356
838
0
708
2,488
56,083
2,231
W
7,027
5,936
0
2,108
4,969
1,533
551
1,064
3,855
0
53,449
W
Cerberus
Draconix4256
Cerberus
5,169
687
0
3,434
6,456
3,600
165
0
6,069
48,435
0
W
Achilles
Forerunner
Achilles
4,827
929
0
3,100
8,622
5,705
0
2,620
5,802
0
14,268
L
2,694
619
0
388
6,333
1,615
0
2,246
3,937
15,684
0
W
Bastet
Nyxfall
Bastet
6,021
1,686
0
3,627
6,237
1,726
0
1,043
5,124
0
40,933
L
2,796
495
0
1,887
8,977
5,271
0
4,402
3,978
0
21,842
L
Kuzenbo
ijxc
Kuzenbo
2,508
1,140
0
1,432
7,423
5,208
0
294
7,047
11,929
406
L
Chronos
jyashi
Chronos
727
119
0
593
5,957
1,174
0
0
5,957
16,037
0
L
3,228
1,282
0
1,562
8,980
2,650
0
1,810
7,034
0
25,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,786
Gold Earned
22,641
418
Minions Killed
165
0
Camps Cleared
0
1,044,754
Distance Traveled
935,940
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,042
704
119
12
0
203,810
2
W
Rama
7,014
701
92
9
0
188,343
0
W
Cerberus
7,488
749
115
12
0
180,666
1
W
Achilles
5,739
574
22
2
0
225,750
3
L
Freya
4,473
447
25
3
0
177,240
0
W
Bastet
6,503
650
70
7
0
246,185
0
L
Shiva
4,626
463
36
4
0
166,286
0
L
Kuzenbo
4,462
446
21
2
0
201,532
0
L
Chronos
4,424
442
36
4
0
163,896
1
L
Lancelot
4,656
466
47
5
0
226,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role