Player Matchup

Charybdis
Charybdis
Gold III
 
Charybdis
Gold III
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Silver I
LokiAtomic
Ravana
Silver I
Level 82
God Stats
2W - 4L
1,584 SR
Queue Stats
39W - 32L
1,571 MMR
Solo
Nike
Nike
Gold IV
SalientPumpkin
Nike
Gold IV
Level 151
God Stats
8W - 4L
1,632 SR
Queue Stats
73W - 81L
1,331 MMR
Party 1
Ix Chel
Ix Chel
Gold III
Young God94
Ix Chel
Gold III
Level 156
God Stats
3W - 1L
1,521 SR
Queue Stats
108W - 102L
1,528 MMR
Solo
Charon
Charon
Gold I
iKaleb
Charon
Gold I
Level 161
God Stats
2W - 6L
1,391 SR
Queue Stats
128W - 127L
1,707 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 142
1,526 SR
1,527 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 112
1,612 SR
1,538 MMR
Bakasura
Bakasura
Gold III
 
Bakasura
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
JOSUEDOBLEA
Morgan Le Fay
Gold II
Level 73
God Stats
5W - 7L
1,561 SR
Queue Stats
582W - 594L
1,488 MMR
Solo
Loki
Loki
Silver I
Mlk Chclate
Loki
Silver I
Level 65
God Stats
14W - 5L
1,659 SR
Queue Stats
18W - 10L
1,514 MMR
Party 2
Danzaburou
Danzaburou
Gold I
Suvaxia
Danzaburou
Gold I
Level 107
God Stats
9W - 7L
1,757 SR
Queue Stats
75W - 67L
1,676 MMR
Party 2
Athena
Athena
Gold III
i12onLion
Athena
Gold III
Level 158
God Stats
67W - 59L
1,581 SR
Queue Stats
144W - 148L
1,513 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
1 / 4 / 1
8,168
628
7,804
10,930
3,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ravana
LokiAtomic
Ravana
13
4 / 3 / 5
7,474
575
7,283
8,910
3,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 1 / 0
7,931
610
3,793
10,197
6,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Ix Chel
Young God94
Ix Chel
14
6 / 4 / 3
7,844
603
9,942
8,282
3,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
iKaleb
Charon
12
3 / 0 / 5
7,726
594
5,566
10,732
8,548
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
GebSusanoMedusaLancelot

VS

Bans
ThanatosXbalanqueBastetChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
0 / 6 / 3
6,135
472
4,268
14,709
6,192
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
JOSUEDOBLEA
Morgan Le Fay
12
4 / 5 / 0
6,915
532
8,624
10,486
3,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 0 / 0
8,061
620
6,195
10,330
5,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Suvaxia
Danzaburou
13
4 / 2 / 1
7,576
583
9,720
9,897
3,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Athena
i12onLion
Athena
12
1 / 2 / 3
6,485
499
2,884
9,240
3,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
19
15
Kills
12
12
Deaths
15
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
4
1
0.38
L
Bakasura
 
Bakasura
0
6
3
0.25
L
Morgan Le Fay
JOSUEDOBLEA
Morgan Le Fay
4
5
0
0.8
W
Ravana
LokiAtomic
Ravana
4
3
5
2.17
L
3
0
0
3
W
1
1
0
1
L
Danzaburou
Suvaxia
Danzaburou
4
2
1
2.25
W
Ix Chel
Young God94
Ix Chel
6
4
3
1.88
L
Athena
i12onLion
Athena
1
2
3
1.25
W
Charon
iKaleb
Charon
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,388
Damage
31,691
49,051
Taken
54,662
25,437
Mitigated
21,878
12,845
Healing
16,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
7,804
4,314
0
4,473
10,930
3,476
0
395
10,460
0
73,459
L
Bakasura
 
Bakasura
4,268
2,576
0
3,016
14,709
6,192
0
4,837
9,670
0
25,562
L
Morgan Le Fay
JOSUEDOBLEA
Morgan Le Fay
8,624
883
0
749
10,486
3,162
0
5,124
5,104
46,547
0
W
Ravana
LokiAtomic
Ravana
7,283
1,727
0
953
8,910
3,483
0
3,216
5,374
0
51,284
L
6,195
1,375
0
6,162
10,330
5,423
0
595
9,735
0
61,612
W
3,793
372
0
2,279
10,197
6,874
328
0
10,197
3,641
58,814
L
Danzaburou
Suvaxia
Danzaburou
9,720
3,453
0
2,277
9,897
3,567
0
1,475
8,414
0
56,576
W
Ix Chel
Young God94
Ix Chel
9,942
914
709
2,920
8,282
3,056
0
4,175
3,854
55,098
0
L
Athena
i12onLion
Athena
2,884
726
0
4,410
9,240
3,534
0
2,809
6,287
33,898
1,780
W
Charon
iKaleb
Charon
5,566
1,120
0
1,511
10,732
8,548
0
3,456
6,881
26,770
1,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,143
Gold Earned
35,172
469
Minions Killed
393
0
Camps Cleared
0
1,400,184
Distance Traveled
1,378,830
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,168
628
136
10
0
249,592
0
L
Bakasura
6,135
472
70
5
0
282,558
0
L
Morgan Le Fay
6,915
532
68
5
0
259,271
0
W
Ravana
7,474
575
73
6
0
337,722
0
L
Loki
8,061
620
106
8
0
274,149
0
W
Nike
7,931
610
119
9
0
250,258
5
L
Danzaburou
7,576
583
80
6
0
255,894
3
W
Ix Chel
7,844
603
111
9
0
282,660
0
L
Athena
6,485
499
69
5
0
306,958
4
W
Charon
7,726
594
30
2
0
279,952
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role