Player Matchup

Mulan
Mulan
 
Mulan
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
 
Apollo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
BomdeBico
Scylla
Level 145
God Stats
7W - 3L
1,749 SR
Queue Stats
136W - 93L
1,661 Elo+
Party 1
Cthulhu
Cthulhu
GSD_DAMMY
Cthulhu
Level 159
God Stats
4W - 5L
1,456 SR
Queue Stats
352W - 385L
1,469 Elo+
Party 2
Ymir
Ymir
SexyErva
Ymir
Level 193
God Stats
0W - 1L
1,764 SR
Queue Stats
159W - 73L
1,688 Elo+
Party 1
Team Averages
Level 171
1,594 SR
1,563 Elo+

VS

Team Averages
Level 169
1,603 SR
1,667 Elo+
Tyr
Tyr
ChaaquilleONeal
Tyr
Level 153
God Stats
4W - 2L
1,433 SR
Queue Stats
250W - 109L
1,700 Elo+
Party 3
Hel
Hel
IzumiLight
Hel
Level 122
God Stats
7W - 6L
1,190 SR
Queue Stats
259W - 114L
1,659 Elo+
Party 3
Gilgamesh
Gilgamesh
KiCKEERR
Gilgamesh
Level 189
God Stats
9W - 2L
1,925 SR
Queue Stats
102W - 52L
1,658 Elo+
Party 3
Rama
Rama
MuadDıb
Rama
Level 224
God Stats
67W - 20L
1,688 SR
Queue Stats
325W - 170L
1,661 Elo+
Party 3
Chang'e
Chang'e
Xennac
Chang'e
Level 159
God Stats
11W - 2L
1,779 SR
Queue Stats
192W - 75L
1,660 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
1 / 2 / 2
7,472
623
8,271
9,873
6,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Apollo
 
Apollo
12
2 / 4 / 1
6,884
574
2,385
7,220
2,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
BomdeBico
Scylla
11
0 / 2 / 3
6,094
508
4,762
6,595
1,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
GSD_DAMMY
Cthulhu
10
0 / 3 / 1
6,049
504
7,162
9,876
6,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
10
4 / 2 / 0
6,329
527
5,768
11,021
5,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 5
6,905
575
6,379
10,247
4,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
2 / 4 / 5
6,711
559
3,825
8,063
4,446
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
KiCKEERR
Gilgamesh
11
1 / 1 / 0
6,108
509
3,560
11,038
7,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
12
4 / 1 / 4
7,366
614
8,568
8,006
2,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Xennac
Chang'e
13
3 / 0 / 4
7,565
630
6,193
6,898
2,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
7
Kills
13
13
Deaths
7
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
2
2
1
L
Apollo
 
Apollo
2
4
1
0.63
L
Scylla
BomdeBico
Scylla
0
2
3
0.75
W
3
1
5
5.5
L
Cthulhu
GSD_DAMMY
Cthulhu
0
3
1
0.17
W
2
4
5
1.13
W
Gilgamesh
KiCKEERR
Gilgamesh
1
1
0
1
W
Rama
4
1
4
6
L
Ymir
4
2
0
2
W
Chang'e
Xennac
Chang'e
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,348
Damage
28,525
44,585
Taken
44,252
22,484
Mitigated
21,157
12,997
Healing
20,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
8,271
898
0
5,590
9,873
6,410
0
946
8,410
545
52,938
L
Apollo
 
Apollo
2,385
872
0
1,065
7,220
2,228
0
1,453
5,767
0
43,873
L
Scylla
BomdeBico
Scylla
4,762
732
0
1,429
6,595
1,862
0
2,799
3,512
49,048
0
W
6,379
1,105
0
4,085
10,247
4,620
0
4,378
5,840
0
49,137
L
Cthulhu
GSD_DAMMY
Cthulhu
7,162
486
0
2,233
9,876
6,866
0
2,776
6,944
30,412
420
W
3,825
231
1,711
2,975
8,063
4,446
0
4,227
3,836
24,035
1,120
W
Gilgamesh
KiCKEERR
Gilgamesh
3,560
792
0
3,326
11,038
7,404
0
1,296
9,098
0
32,005
W
Rama
8,568
6,738
0
3,111
8,006
2,643
715
3,246
4,715
0
55,387
L
Ymir
5,768
1,991
0
2,680
11,021
5,118
0
1,124
9,761
41,951
0
W
Chang'e
Xennac
Chang'e
6,193
831
1,168
4,470
6,898
2,044
255
4,783
2,115
47,876
1,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,828
Gold Earned
34,655
377
Minions Killed
371
0
Camps Cleared
0
1,196,547
Distance Traveled
1,259,706
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,472
623
91
8
0
212,035
1
L
Apollo
6,884
574
102
9
0
244,515
3
L
Scylla
6,094
508
98
8
0
248,629
0
W
Tyr
6,905
575
80
7
0
284,874
0
L
Cthulhu
6,049
504
37
3
0
244,160
6
W
Hel
6,711
559
26
2
0
254,518
0
W
Gilgamesh
6,108
509
62
5
0
232,827
0
W
Rama
7,366
614
98
8
0
233,324
3
L
Ymir
6,329
527
49
4
0
247,208
0
W
Chang'e
7,565
630
105
9
0
254,163
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role