Player Matchup

Osiris
Osiris
 
Osiris
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
LordLores
Nu Wa
Level 126
God Stats
26W - 19L
1,471 SR
Queue Stats
126W - 112L
1,451 Elo+
Solo
Medusa
Medusa
Toxicooper80
Medusa
Level 195
God Stats
2W - 1L
1,495 SR
Queue Stats
409W - 397L
1,519 Elo+
Party 2
Mulan
Mulan
deadinoshikacho
Mulan
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
227W - 228L
1,493 Elo+
Party 2
Team Averages
Level 157
1,493 SR
1,493 Elo+

VS

Team Averages
Level 72
1,406 SR
1,401 Elo+
Ravana
Ravana
Drakon_Hellfire
Ravana
Level 105
God Stats
7W - 11L
1,236 SR
Queue Stats
67W - 88L
1,461 Elo+
Party 1
Nu Wa
Nu Wa
KrusadingPanda
Nu Wa
Level 7
God Stats
2W - 4L
1,664 SR
Queue Stats
4W - 8L
1,352 Elo+
Party 1
Ymir
Ymir
TTV_korvo5023
Ymir
Level 126
God Stats
0W - 1L
1,131 SR
Queue Stats
1W - 6L
1,248 Elo+
Solo
Skadi
Skadi
Takiemo09
Skadi
Level 17
God Stats
3W - 8L
1,500 SR
Queue Stats
92W - 101L
1,481 Elo+
Party 1
Xbalanque
Xbalanque
liquidgold111
Xbalanque
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 72L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
2 / 2 / 2
5,317
665
2,493
6,494
2,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Athena
 
Athena
9
2 / 0 / 1
5,185
648
1,142
5,233
3,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Nu Wa
LordLores
Nu Wa
8
1 / 0 / 1
5,000
625
2,229
2,765
686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Medusa
9
1 / 0 / 2
5,062
633
2,969
3,401
942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

10
2 / 2 / 1
5,588
699
2,810
6,701
2,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
4,215
527
973
3,868
1,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
1 / 2 / 0
4,717
590
2,195
3,045
707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

1
0 / 0 / 0
1,470
184
0
210
37
Skadi
Takiemo09
Skadi
8
0 / 2 / 0
4,558
570
1,973
4,523
1,178
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
liquidgold111
Xbalanque
8
2 / 3 / 0
4,988
624
4,922
6,141
1,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
8
Kills
4
4
Deaths
8
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
2
2
1.5
W
Athena
 
Athena
2
0
1
2.5
L
1
1
0
1
L
1
2
0
0.5
W
Nu Wa
LordLores
Nu Wa
1
0
1
1.5
L
0
0
0
0
L
Skadi
Takiemo09
Skadi
0
2
0
0
W
Medusa
1
0
2
2
W
2
2
1
1.25
L
Xbalanque
liquidgold111
Xbalanque
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,643
Damage
10,063
24,594
Taken
17,787
10,820
Mitigated
4,813
10,043
Healing
3,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
2,493
642
0
3,428
6,494
2,981
0
203
6,291
0
40,055
W
Athena
 
Athena
1,142
299
0
2,086
5,233
3,585
257
409
4,824
18,237
324
L
973
135
0
1,480
3,868
1,070
0
406
3,462
0
18,595
L
2,195
451
0
429
3,045
707
0
1,704
1,341
26,131
1,905
W
Nu Wa
LordLores
Nu Wa
2,229
618
0
952
2,765
686
0
1,146
1,619
23,900
0
L
0
0
0
0
210
37
0
210
0
0
0
L
Skadi
Takiemo09
Skadi
1,973
691
0
737
4,523
1,178
0
837
3,686
0
28,277
W
Medusa
2,969
804
0
1,251
3,401
942
608
188
3,213
0
31,233
W
2,810
380
0
2,326
6,701
2,626
0
167
6,534
0
30,898
L
Xbalanque
liquidgold111
Xbalanque
4,922
2,531
0
970
6,141
1,821
0
198
5,943
0
27,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,152
Gold Earned
19,948
275
Minions Killed
217
0
Camps Cleared
0
816,484
Distance Traveled
609,673
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,317
665
73
9
0
197,240
0
W
Athena
5,185
648
17
2
0
165,767
0
L
Ravana
4,215
527
36
5
0
183,912
0
L
Nu Wa
4,717
590
64
8
0
133,522
0
W
Nu Wa
5,000
625
51
6
0
148,613
2
L
Ymir
1,470
184
0
0
0
0
0
L
Skadi
4,558
570
59
7
0
161,400
0
W
Medusa
5,062
633
69
9
0
162,134
0
W
Mulan
5,588
699
65
8
0
142,730
5
L
Xbalanque
4,988
624
58
7
0
130,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role