Player Matchup

Mulan
Mulan
ClappinCheeks3
Mulan
Level 120
God Stats
4W - 3L
1,465 SR
Queue Stats
30W - 40L
1,333 Elo+
Party 2
Hades
Hades
Jwuq
Hades
Level 141
God Stats
4W - 5L
1,448 SR
Queue Stats
294W - 293L
1,483 Elo+
Party 2
Nu Wa
Nu Wa
MonkkMonkk
Nu Wa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,238 Elo+
Party 2
Cernunnos
Cernunnos
ThaChosenOne29
Cernunnos
Level 156
God Stats
9W - 11L
1,405 SR
Queue Stats
357W - 355L
1,509 Elo+
Party 2
Arachne
Arachne
TheMyth0001
Arachne
Level 42
God Stats
11W - 7L
1,763 SR
Queue Stats
36W - 41L
1,526 Elo+
Solo
Team Averages
Level 92
1,516 SR
1,418 Elo+

VS

Team Averages
Level 60
1,698 SR
1,497 Elo+
Arachne
Arachne
IvySoaryn
Arachne
Level 29
God Stats
14W - 5L
1,822 SR
Queue Stats
156W - 121L
1,545 Elo+
Party 1
Shiva
Shiva
Keyboarddiff
Shiva
Level 46
God Stats
1W - 2L
1,732 SR
Queue Stats
85W - 77L
1,501 Elo+
Solo
Freya
Freya
Lilhotboyz
Freya
Level 69
God Stats
18W - 16L
1,543 SR
Queue Stats
380W - 367L
1,471 Elo+
Party 3
Medusa
Medusa
SleebySky
Medusa
Level 109
God Stats
2W - 4L
1,779 SR
Queue Stats
260W - 199L
1,540 Elo+
Party 1
Bacchus
Bacchus
kELSO559
Bacchus
Level 46
God Stats
41W - 28L
1,615 SR
Queue Stats
259W - 268L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 4
9,611
687
12,949
14,345
12,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hades
Jwuq
Hades
11
1 / 3 / 5
7,777
556
3,480
13,074
10,205
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Nu Wa
13
4 / 2 / 4
8,464
605
8,031
5,428
1,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
ThaChosenOne29
Cernunnos
14
2 / 1 / 4
8,361
597
7,147
9,911
3,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
TheMyth0001
Arachne
12
5 / 1 / 2
7,516
537
4,641
7,964
2,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
IvySoaryn
Arachne
12
1 / 3 / 2
7,073
505
3,348
12,278
3,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

11
2 / 4 / 0
6,801
486
5,038
12,722
8,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
14
1 / 2 / 1
7,654
547
5,992
9,833
2,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
SleebySky
Medusa
14
5 / 4 / 1
8,485
606
13,433
9,561
3,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
kELSO559
Bacchus
10
0 / 4 / 3
6,306
450
3,279
12,064
10,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
17
Kills
9
9
Deaths
17
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
2
4
3.5
L
Arachne
IvySoaryn
Arachne
1
3
2
0.67
W
Hades
Jwuq
Hades
1
3
5
1.17
L
2
4
0
0.5
L
Freya
1
2
1
0.75
W
Nu Wa
4
2
4
3
L
Medusa
SleebySky
Medusa
5
4
1
1.38
W
Cernunnos
ThaChosenOne29
Cernunnos
2
1
4
4
W
Arachne
TheMyth0001
Arachne
5
1
2
6
L
Bacchus
kELSO559
Bacchus
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,248
Damage
31,090
50,722
Taken
56,458
30,211
Mitigated
29,526
15,934
Healing
16,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,949
1,669
0
4,172
14,345
12,234
1,072
140
13,690
0
65,721
L
Arachne
IvySoaryn
Arachne
3,348
2,001
0
6,005
12,278
3,919
95
1,550
10,728
0
47,955
W
Hades
Jwuq
Hades
3,480
476
397
3,941
13,074
10,205
112
2,578
10,251
28,768
0
L
5,038
1,154
0
2,388
12,722
8,795
0
694
12,028
0
38,818
L
Freya
5,992
1,719
0
3,638
9,833
2,973
0
1,445
8,388
55,405
0
W
Nu Wa
8,031
1,293
0
1,202
5,428
1,484
217
513
4,903
64,285
0
L
Medusa
SleebySky
Medusa
13,433
4,041
0
1,709
9,561
3,288
0
3,578
5,983
0
74,199
W
Cernunnos
ThaChosenOne29
Cernunnos
7,147
3,572
0
3,537
9,911
3,593
1,330
4,293
5,102
0
64,709
W
Arachne
TheMyth0001
Arachne
4,641
3,009
0
2,685
7,964
2,695
173
1,384
6,580
0
37,876
L
Bacchus
kELSO559
Bacchus
3,279
545
0
2,968
12,064
10,551
0
4,244
7,820
22,431
289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,729
Gold Earned
36,319
426
Minions Killed
437
0
Camps Cleared
0
1,424,138
Distance Traveled
1,360,246
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,611
687
112
8
0
278,794
2
L
Arachne
7,073
505
87
6
0
324,377
0
W
Hades
7,777
556
34
2
0
257,296
2
L
Shiva
6,801
486
65
5
0
196,997
0
L
Freya
7,654
547
114
8
0
276,584
0
W
Nu Wa
8,464
605
110
8
0
278,245
2
L
Medusa
8,485
606
140
10
0
312,186
0
W
Cernunnos
8,361
597
117
8
0
246,408
0
W
Arachne
7,516
537
53
4
0
363,395
0
L
Bacchus
6,306
450
31
2
0
250,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role