Player Matchup

Charybdis
Charybdis
Califrino
Charybdis
Level 129
God Stats
7W - 8L
1,353 SR
Queue Stats
289W - 286L
1,552 Elo+
Solo
Ix Chel
Ix Chel
Coslinger
Ix Chel
Level 66
God Stats
3W - 0L
1,665 SR
Queue Stats
116W - 92L
1,598 Elo+
Party 1
Chaac
Chaac
Maxboi3320
Chaac
Level 112
God Stats
3W - 3L
1,580 SR
Queue Stats
16W - 19L
1,423 Elo+
Solo
Cerberus
Cerberus
Pelicanobeak
Cerberus
Level 109
God Stats
2W - 3L
1,420 SR
Queue Stats
110W - 92L
1,544 Elo+
Party 1
Susano
Susano
hoontey
Susano
Level 85
God Stats
11W - 5L
1,540 SR
Queue Stats
74W - 78L
1,495 Elo+
Party 1
Team Averages
Level 100
1,512 SR
1,523 Elo+

VS

Team Averages
Level 148
1,569 SR
1,517 Elo+
Da Ji
Da Ji
 
Da Ji
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ArvaldoNegravio
Morgan Le Fay
Level 144
God Stats
7W - 7L
1,548 SR
Queue Stats
227W - 209L
1,445 Elo+
Solo
Cupid
Cupid
anonymouseradio
Cupid
Level 128
God Stats
0W - 2L
1,260 SR
Queue Stats
91W - 80L
1,592 Elo+
Party 2
Cerberus
Cerberus
corpsefiesta
Cerberus
Level 167
God Stats
4W - 2L
1,937 SR
Queue Stats
312W - 315L
1,579 Elo+
Party 2
Nu Wa
Nu Wa
yToxicAngel
Nu Wa
Level 156
God Stats
2W - 4L
1,602 SR
Queue Stats
28W - 36L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Califrino
Charybdis
8
3 / 1 / 1
5,068
724
5,527
5,260
1,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
Coslinger
Ix Chel
9
3 / 0 / 2
5,522
789
2,857
3,907
1,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
9
1 / 0 / 0
5,141
734
1,334
5,154
1,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
Pelicanobeak
Cerberus
8
0 / 0 / 3
4,873
696
2,105
6,086
2,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
hoontey
Susano
9
5 / 1 / 2
5,177
740
4,107
6,177
1,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
8
2 / 4 / 0
4,602
657
3,203
7,082
2,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morgan Le Fay
ArvaldoNegravio
Morgan Le Fay
5
0 / 3 / 1
3,774
539
3,206
3,298
843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

7
0 / 1 / 0
3,889
556
3,018
3,251
699
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cerberus
corpsefiesta
Cerberus
7
0 / 2 / 0
4,173
596
1,667
6,216
3,168
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 2 / 1
4,657
665
4,541
3,673
747
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
12
Kills
2
2
Deaths
12
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
4
0
0.5
L
Morgan Le Fay
ArvaldoNegravio
Morgan Le Fay
0
3
1
0.17
W
Charybdis
Califrino
Charybdis
3
1
1
3.5
W
Ix Chel
Coslinger
Ix Chel
3
0
2
4
W
Chaac
1
0
0
1
W
Cerberus
Pelicanobeak
Cerberus
0
0
3
1.5
L
0
1
0
0
L
Cerberus
corpsefiesta
Cerberus
0
2
0
0
W
Susano
hoontey
Susano
5
1
2
6
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,930
Damage
15,635
26,584
Taken
23,520
8,491
Mitigated
7,794
13,892
Healing
6,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,203
986
0
1,245
7,082
2,337
0
1,657
5,184
0
23,179
L
Morgan Le Fay
ArvaldoNegravio
Morgan Le Fay
3,206
172
0
254
3,298
843
0
599
2,561
12,023
0
W
Charybdis
Califrino
Charybdis
5,527
3,159
0
2,775
5,260
1,306
0
1,031
4,229
0
32,212
W
Ix Chel
Coslinger
Ix Chel
2,857
73
834
1,790
3,907
1,076
306
1,958
1,949
28,406
715
W
Chaac
1,334
100
0
2,558
5,154
1,666
0
3,206
1,948
0
28,804
W
Cerberus
Pelicanobeak
Cerberus
2,105
101
0
2,702
6,086
2,745
165
1,134
4,952
13,806
888
L
3,018
1,891
518
1,441
3,251
699
0
470
2,781
0
20,921
L
Cerberus
corpsefiesta
Cerberus
1,667
61
0
1,946
6,216
3,168
0
1,699
4,457
15,800
0
W
Susano
hoontey
Susano
4,107
1,505
0
3,233
6,177
1,698
0
1,987
4,190
0
23,961
L
4,541
1,282
0
1,056
3,673
747
0
0
3,673
26,796
599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,781
Gold Earned
21,095
253
Minions Killed
200
0
Camps Cleared
0
750,527
Distance Traveled
700,791
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,602
657
44
6
0
155,404
0
L
Morgan Le Fay
3,774
539
20
3
0
103,947
0
W
Charybdis
5,068
724
52
7
0
122,892
0
W
Ix Chel
5,522
789
67
10
0
157,264
2
W
Chaac
5,141
734
52
7
0
133,188
0
W
Cerberus
4,873
696
36
5
0
152,741
1
L
Cupid
3,889
556
40
6
0
147,635
0
L
Cerberus
4,173
596
44
6
0
152,672
0
W
Susano
5,177
740
46
7
0
184,442
0
L
Nu Wa
4,657
665
52
7
0
141,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role