Player Matchup

Ishtar
Ishtar
ALiteralTree
Ishtar
Level 104
God Stats
14W - 20L
1,562 SR
Queue Stats
336W - 341L
1,477 Elo+
Solo
Kali
Kali
Edgelard
Kali
Level 148
God Stats
10W - 8L
1,500 SR
Queue Stats
47W - 37L
1,474 Elo+
Party 1
Mulan
Mulan
Gabep0429
Mulan
Level 141
God Stats
18W - 18L
1,573 SR
Queue Stats
299W - 296L
1,497 Elo+
Solo
Nu Wa
Nu Wa
Harumoonstar
Nu Wa
Level 126
God Stats
22W - 11L
1,661 SR
Queue Stats
343W - 285L
1,472 Elo+
Solo
Cthulhu
Cthulhu
Reddlitt
Cthulhu
Level 156
God Stats
3W - 4L
1,411 SR
Queue Stats
66W - 57L
1,454 Elo+
Party 1
Team Averages
Level 135
1,541 SR
1,475 Elo+

VS

Team Averages
Level 121
1,519 SR
1,473 Elo+
Cernunnos
Cernunnos
KirboBoi3869
Cernunnos
Level 84
God Stats
3W - 4L
1,471 SR
Queue Stats
201W - 195L
1,457 Elo+
Party 2
Zhong Kui
Zhong Kui
LEFEricson20
Zhong Kui
Level 57
God Stats
4W - 10L
1,366 SR
Queue Stats
132W - 138L
1,479 Elo+
Party 2
King Arthur
King Arthur
ThingsareNeat
King Arthur
Level 79
God Stats
7W - 5L
1,685 SR
Queue Stats
207W - 196L
1,470 Elo+
Party 2
Ymir
Ymir
WickedHarpie
Ymir
Level 180
God Stats
0W - 1L
1,525 SR
Queue Stats
269W - 275L
1,446 Elo+
Solo
Fenrir
Fenrir
xIIGannicusIIx
Fenrir
Level 205
God Stats
20W - 11L
1,547 SR
Queue Stats
633W - 573L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
10
2 / 0 / 3
5,882
535
2,895
3,489
1,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Kali
12
4 / 1 / 2
6,170
561
3,635
9,779
4,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mulan
Gabep0429
Mulan
9
1 / 1 / 6
5,823
529
4,551
8,352
5,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
3 / 1 / 3
6,487
590
6,962
3,182
1,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Reddlitt
Cthulhu
11
3 / 2 / 2
6,357
578
4,337
8,815
7,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
KirboBoi3869
Cernunnos
11
0 / 3 / 0
5,851
532
3,850
6,357
2,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
LEFEricson20
Zhong Kui
10
0 / 1 / 2
5,504
500
3,362
5,858
3,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
ThingsareNeat
King Arthur
10
1 / 5 / 1
6,120
556
5,649
9,515
7,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
3 / 0 / 0
6,225
566
2,926
6,424
2,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 4 / 1
5,513
501
3,383
9,733
5,941
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
13
Kills
5
5
Deaths
13
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ishtar
2
0
3
3.5
W
Kali
4
1
2
5
W
Mulan
Gabep0429
Mulan
1
1
6
4
W
3
1
3
4.5
L
Cernunnos
KirboBoi3869
Cernunnos
0
3
0
0
L
Zhong Kui
LEFEricson20
Zhong Kui
0
1
2
1
W
Cthulhu
Reddlitt
Cthulhu
3
2
2
2
L
King Arthur
ThingsareNeat
King Arthur
1
5
1
0.3
L
3
0
0
3
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,380
Damage
19,170
33,617
Taken
37,887
19,119
Mitigated
21,744
10,817
Healing
11,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
2,895
1,541
0
1,559
3,489
1,116
0
0
3,489
0
28,189
W
Kali
3,635
1,613
0
3,561
9,779
4,422
14
1,349
8,430
0
43,542
W
Mulan
Gabep0429
Mulan
4,551
858
0
3,307
8,352
5,473
0
2,253
6,099
0
22,961
W
6,962
1,230
0
1,265
3,182
1,061
0
1,367
1,815
41,240
589
L
Cernunnos
KirboBoi3869
Cernunnos
3,850
2,021
0
2,270
6,357
2,011
228
372
5,865
0
43,688
L
Zhong Kui
LEFEricson20
Zhong Kui
3,362
495
0
1,999
5,858
3,927
0
2,149
3,302
32,912
6,484
W
Cthulhu
Reddlitt
Cthulhu
4,337
442
0
1,125
8,815
7,047
0
1,094
7,721
31,553
320
L
King Arthur
ThingsareNeat
King Arthur
5,649
822
0
890
9,515
7,239
0
3,904
5,611
0
32,110
L
2,926
750
0
3,221
6,424
2,626
0
1,562
4,670
39,552
919
L
3,383
391
0
3,582
9,733
5,941
0
2,051
7,430
0
18,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,719
Gold Earned
29,213
320
Minions Killed
308
0
Camps Cleared
0
1,061,879
Distance Traveled
1,063,698
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
5,882
535
65
6
0
194,969
0
W
Kali
6,170
561
68
6
0
253,898
0
W
Mulan
5,823
529
30
3
0
200,974
0
W
Nu Wa
6,487
590
83
8
0
204,603
1
L
Cernunnos
5,851
532
67
6
0
188,863
2
L
Zhong Kui
5,504
500
74
7
0
198,938
0
W
Cthulhu
6,357
578
74
7
0
207,435
0
L
King Arthur
6,120
556
63
6
0
184,277
0
L
Ymir
6,225
566
79
7
0
248,048
2
L
Fenrir
5,513
501
25
2
0
243,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role