Player Matchup

Neith
Neith
Silver II
CygnusX12112R30
Neith
Silver II
Level 128
God Stats
44W - 42L
1,548 SR
Queue Stats
56W - 71L
1,108 MMR
Solo
Bastet
Bastet
Silver IV
FuZion11
Bastet
Silver IV
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 108L
1,082 MMR
Party 1
He Bo
He Bo
Silver IV
GeneralPromiscuo
He Bo
Silver IV
Level 86
God Stats
2W - 4L
1,308 SR
Queue Stats
67W - 86L
1,128 MMR
Party 1
Terra
Terra
Silver IV
MyRefundHit
Terra
Silver IV
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
29W - 44L
1,090 MMR
Solo
Shiva
Shiva
Silver IV
SpecialButton
Shiva
Silver IV
Level 125
God Stats
10W - 12L
1,574 SR
Queue Stats
37W - 65L
1,118 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,486 SR
1,105 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,496 SR
1,100 MMR
Discordia
Discordia
Silver V
Deebz13
Discordia
Silver V
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 57L
1,152 MMR
Solo
Chaac
Chaac
Silver I
NUGGETK22
Chaac
Silver I
Level 126
God Stats
25W - 16L
1,619 SR
Queue Stats
304W - 318L
1,148 MMR
Solo
Cupid
Cupid
Silver I
TheSnugggler
Cupid
Silver I
Level 101
God Stats
39W - 29L
1,625 SR
Queue Stats
139W - 135L
940 MMR
Solo
Janus
Janus
Gold V
YoungPhenom_-23
Janus
Gold V
Level 148
God Stats
15W - 18L
1,528 SR
Queue Stats
97W - 102L
1,137 MMR
Solo
Sylvanus
Sylvanus
Gold V
char1957
Sylvanus
Gold V
Level 159
God Stats
8W - 10L
1,210 SR
Queue Stats
359W - 373L
1,124 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,514
586
2,985
3,082
764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bastet
FuZion11
Bastet
7
1 / 1 / 1
3,866
644
635
4,087
1,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
3 / 0 / 0
4,454
742
2,095
2,575
649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

2
0 / 0 / 0
2,932
489
414
946
244
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 2 / 1
3,843
641
2,935
4,554
2,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
CharybdisMulanScyllaArachneThanatos

VS

Bans
SkadiBacchusOsirisAwilixCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Deebz13
Discordia
8
1 / 2 / 0
3,995
666
1,443
3,560
771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chaac
NUGGETK22
Chaac
7
1 / 1 / 1
3,795
633
2,300
5,152
3,693
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 0 / 0
3,723
621
962
2,844
749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 1 / 0
3,735
623
524
2,795
595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
char1957
Sylvanus
7
0 / 0 / 0
3,799
633
932
3,179
1,571
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
4
Kills
3
3
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Discordia
Deebz13
Discordia
1
2
0
0.5
L
Bastet
FuZion11
Bastet
1
1
1
1.5
L
3
0
0
3
L
0
0
0
0
W
Chaac
NUGGETK22
Chaac
1
1
1
1.5
L
0
2
1
0.25
W
0
0
0
0
W
1
1
0
1
W
Sylvanus
char1957
Sylvanus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,064
Damage
6,161
15,244
Taken
17,530
5,548
Mitigated
7,379
4,198
Healing
8,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,985
1,008
0
1,075
3,082
764
0
591
2,491
0
19,350
W
Discordia
Deebz13
Discordia
1,443
0
0
500
3,560
771
0
1,665
1,667
15,366
0
L
Bastet
FuZion11
Bastet
635
185
0
1,207
4,087
1,162
6
84
4,003
0
20,488
L
2,095
148
0
733
2,575
649
0
1,547
988
14,692
1,505
L
414
36
281
197
946
244
0
297
649
2,559
0
W
Chaac
NUGGETK22
Chaac
2,300
728
0
3,068
5,152
3,693
0
0
5,152
0
15,977
L
2,935
708
0
705
4,554
2,729
0
284
4,258
0
20,494
W
962
523
0
1,451
2,844
749
0
168
2,676
0
25,211
W
524
74
0
1,000
2,795
595
0
162
2,593
17,120
0
W
Sylvanus
char1957
Sylvanus
932
298
1,045
1,769
3,179
1,571
0
246
2,933
12,719
1,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,609
Gold Earned
19,047
145
Minions Killed
173
0
Camps Cleared
0
518,199
Distance Traveled
557,449
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,514
586
38
6
0
112,811
0
W
Discordia
3,995
666
30
5
0
131,154
0
L
Bastet
3,866
644
39
7
0
140,539
0
L
He Bo
4,454
742
27
5
0
115,933
0
L
Terra
2,932
489
8
1
0
40,199
0
W
Chaac
3,795
633
25
4
0
112,160
0
L
Shiva
3,843
641
33
6
0
108,717
1
W
Cupid
3,723
621
50
8
0
85,953
0
W
Janus
3,735
623
45
8
0
128,932
0
W
Sylvanus
3,799
633
23
4
0
99,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role