Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
GerryFCP
Charybdis
Level 155
God Stats
31W - 25L
1,563 SR
Queue Stats
188W - 194L
1,530 Elo+
Solo
Persephone
Persephone
Mikko509
Persephone
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 10L
1,621 Elo+
Solo
Cliodhna
Cliodhna
SBKB1
Cliodhna
Level 143
God Stats
1W - 2L
1,568 SR
Queue Stats
94W - 89L
1,489 Elo+
Party 1
Nu Wa
Nu Wa
Zortawk
Nu Wa
Level 28
God Stats
4W - 3L
1,285 SR
Queue Stats
31W - 38L
1,441 Elo+
Party 1
Team Averages
Level 102
1,483 SR
1,516 Elo+

VS

Team Averages
Level 146
1,806 SR
1,749 Elo+
Izanami
Izanami
 
Izanami
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
BraveSirKyle
Jormungandr
Level 158
God Stats
10W - 0L
1,775 SR
Queue Stats
179W - 43L
1,779 Elo+
Party 2
Bacchus
Bacchus
EmperorCorgiII
Bacchus
Level 119
God Stats
16W - 2L
1,917 SR
Queue Stats
77W - 8L
1,851 Elo+
Party 2
Ymir
Ymir
Kwen the Eskimo
Ymir
Level 157
God Stats
11W - 1L
1,995 SR
Queue Stats
144W - 36L
1,799 Elo+
Party 2
Ganesha
Ganesha
RockerPhantom9
Ganesha
Level 149
God Stats
87W - 14L
1,843 SR
Queue Stats
177W - 32L
1,817 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
0 / 2 / 3
5,903
1,181
6,788
6,202
4,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
GerryFCP
Charybdis
10
2 / 3 / 0
6,164
1,233
5,298
4,609
1,558
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Mikko509
Persephone
10
1 / 3 / 1
6,065
1,213
4,454
3,910
1,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
SBKB1
Cliodhna
10
0 / 3 / 2
5,784
1,157
3,728
7,091
3,290
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Nu Wa
Zortawk
Nu Wa
10
0 / 1 / 0
5,093
1,019
399
702
190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

341

VS

Team 2 Tickets

390

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
3 / 0 / 5
6,631
1,326
3,218
2,084
769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
BraveSirKyle
Jormungandr
11
4 / 1 / 8
7,535
1,507
5,435
5,428
5,398
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 1 / 8
5,993
1,199
4,585
5,553
4,981
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
4 / 1 / 5
6,655
1,331
3,973
6,055
4,910
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
0 / 0 / 8
5,886
1,177
3,259
4,782
3,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
3
Kills
12
12
Deaths
3
6
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
2
3
0.75
W
Izanami
 
Izanami
3
0
5
5.5
W
Jormungandr
BraveSirKyle
Jormungandr
4
1
8
8
W
1
1
8
5
L
Charybdis
GerryFCP
Charybdis
2
3
0
0.67
W
4
1
5
6.5
L
Persephone
Mikko509
Persephone
1
3
1
0.5
W
0
0
8
4
L
Cliodhna
SBKB1
Cliodhna
0
3
2
0.33
L
Nu Wa
Zortawk
Nu Wa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,667
Damage
20,470
22,514
Taken
23,902
10,433
Mitigated
19,653
959
Healing
3,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,788
1,473
0
623
6,202
4,108
0
4,488
1,714
0
8,557
W
Izanami
 
Izanami
3,218
1,971
0
463
2,084
769
0
190
1,857
0
20,236
W
Jormungandr
BraveSirKyle
Jormungandr
5,435
790
274
497
5,428
5,398
0
788
4,493
10,756
340
W
4,585
435
0
176
5,553
4,981
0
955
4,470
5,885
0
L
Charybdis
GerryFCP
Charybdis
5,298
1,839
0
12
4,609
1,558
0
3,548
1,061
0
15,277
W
3,973
318
910
378
6,055
4,910
0
1,577
4,445
11,302
0
L
Persephone
Mikko509
Persephone
4,454
395
0
158
3,910
1,287
0
2,998
899
13,044
0
W
3,259
289
242
96
4,782
3,595
0
1,343
3,364
7,567
0
L
Cliodhna
SBKB1
Cliodhna
3,728
324
0
166
7,091
3,290
0
5,389
1,702
0
14,549
L
Nu Wa
Zortawk
Nu Wa
399
101
0
0
702
190
0
476
226
1,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,009
Gold Earned
32,700
79
Minions Killed
89
3
Camps Cleared
3
366,282
Distance Traveled
540,259
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,903
1,181
7
1
0
96,116
0
W
Izanami
6,631
1,326
47
9
1
108,386
0
W
Jormungandr
7,535
1,507
20
4
0
115,225
0
W
Bacchus
5,993
1,199
4
1
0
115,879
0
L
Charybdis
6,164
1,233
20
4
0
83,336
0
W
Ymir
6,655
1,331
17
3
2
95,728
0
L
Persephone
6,065
1,213
22
4
2
82,734
0
W
Ganesha
5,886
1,177
1
0
0
105,041
0
L
Cliodhna
5,784
1,157
28
6
0
92,391
0
L
Nu Wa
5,093
1,019
2
0
1
11,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role