Player Matchup

Ix Chel
Ix Chel
Gold I
Aaryan_Pannu11
Ix Chel
Gold I
Level 94
God Stats
10W - 8L
1,616 SR
Queue Stats
182W - 159L
1,617 MMR
Party 2
Shiva
Shiva
Gold I
Garry_Brar
Shiva
Gold I
Level 84
God Stats
29W - 21L
1,650 SR
Queue Stats
87W - 79L
1,776 MMR
Party 2
Cthulhu
Cthulhu
Platinum III
Xander_pannu
Cthulhu
Platinum III
Level 129
God Stats
10W - 7L
1,659 SR
Queue Stats
249W - 215L
1,954 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 102
1,641 SR
1,782 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 151
1,757 SR
1,744 MMR
Chang'e
Chang'e
Gold I
Fates1Prodigy1
Chang'e
Gold I
Level 157
God Stats
1W - 3L
1,648 SR
Queue Stats
192W - 195L
1,711 MMR
Solo
Osiris
Osiris
Platinum V
MONSTA2THRILL
Osiris
Platinum V
Level 147
God Stats
2W - 1L
1,948 SR
Queue Stats
68W - 76L
1,744 MMR
Party 1
Horus
Horus
Gold II
TaTTooED ReXX
Horus
Gold II
Level 150
God Stats
10W - 5L
1,675 SR
Queue Stats
254W - 283L
1,777 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 5
8,478
771
7,793
6,686
2,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
13
3 / 1 / 4
8,305
755
9,289
12,549
9,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cthulhu
Xander_pannu
Cthulhu
14
3 / 2 / 6
8,334
758
12,771
9,676
8,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bans
KuzenboThothBaron SamediAchillesBacchus

VS

Bans
Ne ZhaPersephoneAgniVulcanMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 2
8,236
749
8,073
9,297
2,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

12
0 / 3 / 5
7,248
659
4,573
13,003
12,622
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

14
3 / 2 / 2
8,202
746
9,764
12,253
9,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
9
Kills
5
5
Deaths
9
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
L
2
4
2
0.75
W
Shiva
3
1
4
5
L
0
3
5
0.83
L
3
2
2
2
W
Cthulhu
Xander_pannu
Cthulhu
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,853
Damage
22,410
28,911
Taken
34,553
20,838
Mitigated
24,717
8,463
Healing
8,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,793
513
464
1,878
6,686
2,698
320
1,855
4,640
37,523
0
L
8,073
582
1,356
1,798
9,297
2,902
0
5,206
3,600
41,766
0
W
Shiva
9,289
1,568
420
2,681
12,549
9,774
0
4,228
8,011
0
15,489
L
4,573
787
0
1,193
13,003
12,622
0
6,135
6,060
0
16,563
L
9,764
3,049
882
3,685
12,253
9,193
28
7,653
3,933
1,726
21,975
W
Cthulhu
Xander_pannu
Cthulhu
12,771
620
456
2,564
9,676
8,366
184
3,748
5,728
31,133
2,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,117
Gold Earned
23,686
128
Minions Killed
128
0
Camps Cleared
0
626,363
Distance Traveled
635,651
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,478
771
68
6
0
197,166
0
L
Chang'e
8,236
749
76
7
0
202,887
2
W
Shiva
8,305
755
19
2
0
218,126
0
L
Osiris
7,248
659
18
2
0
203,985
0
L
Horus
8,202
746
34
3
0
228,779
3
W
Cthulhu
8,334
758
41
4
0
211,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role