Player Matchup

Thoth
Thoth
Gold IV
 
Thoth
Gold IV
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Pele
Pele
Gold III
JuanClaptonXD
Pele
Gold III
Level 156
God Stats
4W - 5L
1,454 SR
Queue Stats
230W - 227L
1,387 MMR
Solo
Cthulhu
Cthulhu
Gold IV
Miller warfare
Cthulhu
Gold IV
Level 106
God Stats
1W - 1L
1,301 SR
Queue Stats
134W - 134L
1,405 MMR
Solo
Rama
Rama
Gold III
ProPex580
Rama
Gold III
Level 125
God Stats
1W - 1L
1,114 SR
Queue Stats
40W - 37L
1,422 MMR
Party 1
Bacchus
Bacchus
Gold IV
eaturbabiez
Bacchus
Gold IV
Level 114
God Stats
24W - 22L
1,670 SR
Queue Stats
96W - 97L
1,390 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,408 SR
1,421 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 109
1,502 SR
1,411 MMR
Janus
Janus
Gold IV
 
Janus
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Bronze III
Gustavorf103
Mulan
Bronze III
Level 48
God Stats
1W - 3L
1,500 SR
Queue Stats
44W - 48L
1,371 MMR
Solo
Cernunnos
Cernunnos
Silver II
MAYFIELD115
Cernunnos
Silver II
Level 146
God Stats
0W - 2L
1,447 SR
Queue Stats
17W - 20L
1,382 MMR
Solo
Thor
Thor
Gold IV
NoelGamnotec8
Thor
Gold IV
Level 143
God Stats
6W - 7L
1,570 SR
Queue Stats
180W - 169L
1,404 MMR
Solo
Cerberus
Cerberus
Bronze III
nouni38
Cerberus
Bronze III
Level 50
God Stats
2W - 3L
1,493 SR
Queue Stats
24W - 34L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
7
1 / 1 / 0
4,045
674
2,087
3,242
756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 1 / 1
3,598
600
1,912
4,117
1,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 2 / 0
3,511
585
1,155
3,982
1,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rama
7
1 / 1 / 2
4,040
673
2,435
2,935
883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
eaturbabiez
Bacchus
6
0 / 0 / 2
3,854
642
1,084
1,707
1,153
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
AresAthenaMedusa

VS

Bans
ThanatosAo KuangAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
0 / 1 / 0
4,143
691
1,447
3,029
789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
3 / 0 / 0
5,161
860
2,186
3,312
1,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
MAYFIELD115
Cernunnos
8
0 / 2 / 1
3,900
650
1,821
4,116
1,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
2 / 0 / 0
3,888
648
2,585
4,918
1,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cerberus
nouni38
Cerberus
1
0 / 0 / 0
2,607
435
0
0
0

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
3
Kills
5
5
Deaths
3
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
1
1
0
1
L
Janus
 
Janus
0
1
0
0
L
3
0
0
3
W
1
1
1
1.5
L
Cernunnos
MAYFIELD115
Cernunnos
0
2
1
0.25
W
0
2
0
0
L
2
0
0
2
W
Rama
1
1
2
2
W
Bacchus
eaturbabiez
Bacchus
0
0
2
1
L
Cerberus
nouni38
Cerberus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,673
Damage
8,039
15,983
Taken
15,375
5,348
Mitigated
4,231
4,380
Healing
4,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
2,087
334
0
1,177
3,242
756
0
869
2,373
22,304
0
L
Janus
 
Janus
1,447
176
0
563
3,029
789
0
1,699
1,230
27,046
562
L
2,186
192
0
658
3,312
1,144
0
1,155
2,157
0
29,451
W
1,912
798
0
698
4,117
1,223
0
442
3,675
0
16,476
L
Cernunnos
MAYFIELD115
Cernunnos
1,821
1,080
0
1,329
4,116
1,091
0
233
3,883
0
20,178
W
1,155
33
0
730
3,982
1,333
0
0
3,982
15,162
0
L
2,585
470
0
2,098
4,918
1,207
0
989
3,779
0
16,344
W
Rama
2,435
2,170
0
1,137
2,935
883
0
0
2,935
0
21,901
W
Bacchus
eaturbabiez
Bacchus
1,084
37
0
638
1,707
1,153
0
64
1,643
9,039
0
L
Cerberus
nouni38
Cerberus
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,048
Gold Earned
19,699
181
Minions Killed
180
0
Camps Cleared
0
644,185
Distance Traveled
489,003
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
4,045
674
52
9
0
122,538
0
L
Janus
4,143
691
53
9
0
130,763
0
L
Mulan
5,161
860
58
10
0
107,616
0
W
Pele
3,598
600
27
5
0
151,600
0
L
Cernunnos
3,900
650
37
6
0
105,388
0
W
Cthulhu
3,511
585
37
6
0
121,074
0
L
Thor
3,888
648
32
5
0
145,236
0
W
Rama
4,040
673
53
9
0
114,010
1
W
Bacchus
3,854
642
12
2
0
134,963
0
L
Cerberus
2,607
435
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role