Player Matchup

Osiris
Osiris
 
Osiris
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
FandangoTorrado
Serqet
Level 89
God Stats
1W - 6L
1,320 SR
Queue Stats
59W - 69L
1,501 Elo+
Solo
Scylla
Scylla
LordwarZ
Scylla
Level 129
God Stats
0W - 4L
1,498 SR
Queue Stats
64W - 77L
1,391 Elo+
Party 2
Maui
Maui
TartaDeRicota
Maui
Level 69
God Stats
7W - 13L
1,501 SR
Queue Stats
32W - 36L
1,387 Elo+
Party 2
Xbalanque
Xbalanque
tuco1989
Xbalanque
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 33L
1,539 Elo+
Solo
Team Averages
Level 110
1,464 SR
1,463 Elo+

VS

Team Averages
Level 99
1,563 SR
1,479 Elo+
Mulan
Mulan
 
Mulan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
SrShoogun
Lancelot
Level 35
God Stats
5W - 3L
1,816 SR
Queue Stats
70W - 85L
1,474 Elo+
Party 1
Ratatoskr
Ratatoskr
Tiagou1
Ratatoskr
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
6
1 / 2 / 0
3,625
604
1,019
4,482
2,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

5
0 / 0 / 0
3,190
532
941
1,773
390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
LordwarZ
Scylla
7
0 / 0 / 0
3,884
647
1,051
1,807
415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

5
0 / 1 / 0
3,429
572
970
3,233
1,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
tuco1989
Xbalanque
4
0 / 2 / 0
3,003
501
2,769
2,864
552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
7
2 / 1 / 0
4,508
751
2,522
4,813
2,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charybdis
 
Charybdis
8
2 / 0 / 1
4,258
710
2,045
2,186
571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Raijin
 
Raijin
8
0 / 0 / 0
4,202
700
1,206
2,269
559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lancelot
SrShoogun
Lancelot
7
0 / 0 / 1
3,530
588
1,004
3,217
1,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
Tiagou1
Ratatoskr
7
1 / 0 / 2
4,044
674
1,519
3,251
1,136
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
9
1
Kills
5
5
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
2
0
0.5
W
Mulan
 
Mulan
2
1
0
2
W
Charybdis
 
Charybdis
2
0
1
2.5
W
Raijin
 
Raijin
0
0
0
0
L
0
0
0
0
L
Scylla
LordwarZ
Scylla
0
0
0
0
W
Lancelot
SrShoogun
Lancelot
0
0
1
0.5
L
0
1
0
0
W
Ratatoskr
Tiagou1
Ratatoskr
1
0
2
2
L
Xbalanque
tuco1989
Xbalanque
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,750
Damage
8,296
14,159
Taken
15,736
6,017
Mitigated
5,999
4,707
Healing
5,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
1,019
427
0
1,386
4,482
2,962
0
0
4,482
0
14,179
W
Mulan
 
Mulan
2,522
630
0
956
4,813
2,483
0
0
4,571
0
21,810
W
Charybdis
 
Charybdis
2,045
919
0
1,221
2,186
571
0
210
1,976
0
24,258
W
Raijin
 
Raijin
1,206
90
0
1,407
2,269
559
0
1,051
1,218
21,684
0
L
941
231
0
1,010
1,773
390
0
38
1,695
0
8,057
L
Scylla
LordwarZ
Scylla
1,051
250
0
250
1,807
415
0
1,014
679
19,558
0
W
Lancelot
SrShoogun
Lancelot
1,004
258
0
549
3,217
1,250
0
66
3,151
0
22,091
L
970
202
0
1,092
3,233
1,698
0
0
3,233
5,551
0
W
Ratatoskr
Tiagou1
Ratatoskr
1,519
102
0
1,769
3,251
1,136
0
694
2,557
0
9,904
L
Xbalanque
tuco1989
Xbalanque
2,769
725
0
969
2,864
552
0
0
2,864
0
14,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,131
Gold Earned
20,542
131
Minions Killed
199
0
Camps Cleared
0
550,068
Distance Traveled
640,008
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
3,625
604
27
5
0
122,886
1
W
Mulan
4,508
751
36
6
0
104,063
1
W
Charybdis
4,258
710
47
8
0
112,554
0
W
Raijin
4,202
700
56
9
0
124,273
2
L
Serqet
3,190
532
20
3
0
107,031
0
L
Scylla
3,884
647
50
8
0
119,103
2
W
Lancelot
3,530
588
40
7
0
166,084
0
L
Maui
3,429
572
12
2
0
133,183
0
W
Ratatoskr
4,044
674
20
3
0
133,034
0
L
Xbalanque
3,003
501
22
4
0
67,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role