Player Matchup

Skadi
Skadi
IcexCubez
Skadi
Level 68
God Stats
2W - 3L
1,631 SR
Queue Stats
43W - 63L
1,428 Elo+
Party 1
Bacchus
Bacchus
Kxmi
Bacchus
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 63L
1,428 Elo+
Party 1
Sol
Sol
Paapaz2309
Sol
Level 47
God Stats
3W - 6L
1,484 SR
Queue Stats
43W - 63L
1,428 Elo+
Party 1
Mercury
Mercury
TheKidCY
Mercury
Level 64
God Stats
0W - 4L
1,200 SR
Queue Stats
7W - 31L
1,281 Elo+
Party 1
Achilles
Achilles
stackrack
Achilles
Level 65
God Stats
1W - 2L
1,904 SR
Queue Stats
42W - 59L
1,453 Elo+
Party 1
Team Averages
Level 64
1,544 SR
1,404 Elo+

VS

Team Averages
Level 70
1,568 SR
1,535 Elo+
Medusa
Medusa
Moshiiiiii
Medusa
Level 42
God Stats
5W - 1L
1,821 SR
Queue Stats
38W - 34L
1,545 Elo+
Party 2
Fenrir
Fenrir
MrNava-
Fenrir
Level 122
God Stats
2W - 3L
1,426 SR
Queue Stats
127W - 109L
1,528 Elo+
Solo
King Arthur
King Arthur
UnoJJ-
King Arthur
Level 66
God Stats
2W - 2L
1,276 SR
Queue Stats
133W - 112L
1,567 Elo+
Solo
Anubis
Anubis
kamísama
Anubis
Level 99
God Stats
30W - 16L
1,651 SR
Queue Stats
49W - 47L
1,542 Elo+
Party 2
Athena
Athena
voltaicpile
Athena
Level 23
God Stats
3W - 2L
1,665 SR
Queue Stats
35W - 38L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
IcexCubez
Skadi
9
1 / 1 / 0
4,568
457
1,659
3,172
749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Kxmi
Bacchus
8
0 / 1 / 1
4,146
415
1,858
5,671
4,139
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

8
1 / 4 / 0
4,740
474
1,500
4,131
545
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
TheKidCY
Mercury
9
1 / 4 / 1
4,844
484
1,805
7,471
1,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
stackrack
Achilles
9
0 / 3 / 0
4,279
428
2,707
7,361
4,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Moshiiiiii
Medusa
10
1 / 0 / 1
5,448
545
3,949
4,310
1,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
MrNava-
Fenrir
10
3 / 1 / 4
5,497
550
2,628
5,780
1,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
UnoJJ-
King Arthur
12
3 / 0 / 1
6,647
665
4,448
6,572
4,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
kamísama
Anubis
10
5 / 1 / 1
6,113
611
4,505
4,058
1,523
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Athena
9
1 / 1 / 1
5,439
544
1,462
5,271
3,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
13
13
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Skadi
IcexCubez
Skadi
1
1
0
1
L
Bacchus
Kxmi
Bacchus
0
1
1
0.5
W
Medusa
Moshiiiiii
Medusa
1
0
1
1.5
W
Fenrir
MrNava-
Fenrir
3
1
4
5
L
1
4
0
0.25
L
Mercury
TheKidCY
Mercury
1
4
1
0.38
W
King Arthur
UnoJJ-
King Arthur
3
0
1
3.5
W
Anubis
kamísama
Anubis
5
1
1
5.5
L
Achilles
stackrack
Achilles
0
3
0
0
W
Athena
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,529
Damage
16,992
27,806
Taken
25,991
11,656
Mitigated
12,203
7,190
Healing
8,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
IcexCubez
Skadi
1,659
577
0
1,346
3,172
749
0
614
2,558
0
21,830
L
Bacchus
Kxmi
Bacchus
1,858
466
0
1,010
5,671
4,139
0
848
4,823
11,932
0
W
Medusa
Moshiiiiii
Medusa
3,949
1,266
0
1,277
4,310
1,391
144
1,073
3,237
0
46,237
W
Fenrir
MrNava-
Fenrir
2,628
372
0
3,179
5,780
1,927
28
467
5,274
0
29,583
L
1,500
232
0
688
4,131
545
0
3,308
823
15,455
0
L
Mercury
TheKidCY
Mercury
1,805
748
0
1,890
7,471
1,782
0
914
6,557
0
18,673
W
King Arthur
UnoJJ-
King Arthur
4,448
476
0
954
6,572
4,353
0
0
6,244
0
46,025
W
Anubis
kamísama
Anubis
4,505
88
0
1,499
4,058
1,523
0
1,153
2,905
22,349
1,097
L
Achilles
stackrack
Achilles
2,707
623
0
2,256
7,361
4,441
0
0
7,361
0
21,771
W
Athena
1,462
342
0
2,038
5,271
3,009
0
665
4,606
9,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,577
Gold Earned
29,144
135
Minions Killed
279
0
Camps Cleared
0
898,829
Distance Traveled
1,002,326
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,568
457
36
4
0
148,037
1
L
Bacchus
4,146
415
17
2
0
201,600
0
W
Medusa
5,448
545
80
8
0
193,598
0
W
Fenrir
5,497
550
57
6
0
240,599
1
L
Sol
4,740
474
24
2
0
176,092
2
L
Mercury
4,844
484
29
3
0
212,016
0
W
King Arthur
6,647
665
79
8
0
180,102
2
W
Anubis
6,113
611
38
4
0
191,973
0
L
Achilles
4,279
428
29
3
0
161,084
0
W
Athena
5,439
544
25
3
0
196,054
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role