Player Matchup

Surtr
Surtr
 
Surtr
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
NTAB_COSMIX132
Athena
Level 66
God Stats
13W - 13L
1,264 SR
Queue Stats
213W - 196L
1,486 Elo+
Party 1
Danzaburou
Danzaburou
TheQuadFather69
Danzaburou
Level 124
God Stats
34W - 34L
1,410 SR
Queue Stats
214W - 218L
1,510 Elo+
Party 1
Arachne
Arachne
XxGrEyWoLf13BxX
Arachne
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 99L
1,450 Elo+
Solo
Janus
Janus
xHazard1
Janus
Level 77
God Stats
5W - 8L
1,491 SR
Queue Stats
54W - 36L
1,485 Elo+
Solo
Team Averages
Level 87
1,433 SR
1,486 Elo+

VS

Team Averages
Level 115
1,457 SR
1,450 Elo+
Horus
Horus
 
Horus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
AikoWarrior
Skadi
Level 148
God Stats
1W - 2L
1,222 SR
Queue Stats
342W - 327L
1,411 Elo+
Party 2
Ravana
Ravana
WillyWonka9911
Ravana
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 37L
1,503 Elo+
Solo
Charon
Charon
its_just_game22
Charon
Level 106
God Stats
27W - 19L
1,520 SR
Queue Stats
692W - 686L
1,400 Elo+
Party 2
Janus
Janus
x0wolfang0x
Janus
Level 107
God Stats
17W - 13L
1,545 SR
Queue Stats
237W - 232L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
8
1 / 1 / 0
4,374
729
3,362
5,053
2,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

6
0 / 0 / 2
3,700
617
1,115
5,064
3,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
TheQuadFather69
Danzaburou
6
1 / 3 / 1
3,726
621
2,591
4,722
1,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 1 / 1
4,068
678
1,243
4,152
1,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Janus
xHazard1
Janus
1
0 / 0 / 0
2,767
461
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
7
1 / 1 / 0
4,579
763
1,827
6,718
2,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

7
3 / 1 / 0
4,430
738
3,652
4,087
965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 0
3,841
640
815
1,870
468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

7
1 / 1 / 1
4,230
705
1,337
3,037
2,002
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 0 / 1
4,740
790
1,103
1,536
293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
3
Kills
5
5
Deaths
3
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
1
0
1
W
Horus
 
Horus
1
1
0
1
W
3
1
0
3
L
0
0
2
1
L
Danzaburou
TheQuadFather69
Danzaburou
1
3
1
0.5
W
0
0
0
0
L
1
1
1
1.5
W
1
1
1
1.5
W
0
0
1
0.5
L
Janus
xHazard1
Janus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,311
Damage
8,734
18,991
Taken
17,248
7,990
Mitigated
6,074
6,890
Healing
5,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
3,362
1,533
0
1,926
5,053
2,288
0
159
4,894
510
23,950
W
Horus
 
Horus
1,827
1,145
120
2,086
6,718
2,346
120
142
6,252
0
23,805
W
3,652
1,627
0
755
4,087
965
0
551
3,536
0
24,510
L
1,115
364
126
1,253
5,064
3,395
0
724
4,340
10,345
0
L
Danzaburou
TheQuadFather69
Danzaburou
2,591
1,054
0
1,044
4,722
1,211
0
1,005
3,717
0
16,528
W
815
183
0
1,210
1,870
468
0
0
1,870
0
18,397
L
1,243
960
0
2,541
4,152
1,096
0
396
3,756
0
19,239
W
1,337
463
100
894
3,037
2,002
0
564
2,473
11,767
209
W
1,103
64
0
750
1,536
293
166
0
1,536
29,892
1,252
L
Janus
xHazard1
Janus
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,635
Gold Earned
21,820
120
Minions Killed
222
0
Camps Cleared
0
559,055
Distance Traveled
653,405
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
4,374
729
36
6
0
128,358
2
W
Horus
4,579
763
45
8
0
108,318
2
W
Skadi
4,430
738
46
8
0
127,036
0
L
Athena
3,700
617
11
2
0
149,101
0
L
Danzaburou
3,726
621
31
5
0
134,319
0
W
Ravana
3,841
640
41
7
0
166,445
0
L
Arachne
4,068
678
42
7
0
142,988
0
W
Charon
4,230
705
28
5
0
123,994
0
W
Janus
4,740
790
62
10
0
127,612
0
L
Janus
2,767
461
0
0
0
4,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role