Player Matchup

Ra
Ra
CobaltChthonic
Ra
Level 127
God Stats
11W - 7L
1,659 SR
Queue Stats
114W - 112L
1,512 Elo+
Solo
Cu Chulainn
Cu Chulainn
Eternal__Will
Cu Chulainn
Level 115
God Stats
4W - 1L
1,589 SR
Queue Stats
38W - 58L
1,392 Elo+
Party 2
Athena
Athena
FofoTM
Athena
Level 115
God Stats
2W - 1L
1,487 SR
Queue Stats
147W - 156L
1,453 Elo+
Party 2
Medusa
Medusa
IC3 grizzly8165
Medusa
Level 127
God Stats
6W - 4L
1,601 SR
Queue Stats
171W - 184L
1,527 Elo+
Solo
Nemesis
Nemesis
TheAzteckLA
Nemesis
Level 153
God Stats
6W - 3L
1,674 SR
Queue Stats
118W - 126L
1,476 Elo+
Solo
Team Averages
Level 127
1,602 SR
1,472 Elo+

VS

Team Averages
Level 82
1,505 SR
1,527 Elo+
Surtr
Surtr
BigHoldie
Surtr
Level 69
God Stats
3W - 3L
1,666 SR
Queue Stats
176W - 170L
1,531 Elo+
Party 1
Hachiman
Hachiman
Leonestro
Hachiman
Level 61
God Stats
4W - 5L
1,554 SR
Queue Stats
31W - 20L
1,576 Elo+
Party 1
Ymir
Ymir
ZillowDotCom
Ymir
Level 51
God Stats
2W - 4L
1,168 SR
Queue Stats
43W - 48L
1,458 Elo+
Solo
Gilgamesh
Gilgamesh
bpthetrooper51
Gilgamesh
Level 127
God Stats
3W - 4L
1,609 SR
Queue Stats
220W - 203L
1,540 Elo+
Party 1
Agni
Agni
xDropinBodies
Agni
Level 103
God Stats
2W - 2L
1,529 SR
Queue Stats
123W - 110L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 4
9,249
617
11,495
8,813
3,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cu Chulainn
Eternal__Will
Cu Chulainn
15
5 / 0 / 3
8,613
574
12,141
14,270
13,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Athena
FofoTM
Athena
12
1 / 2 / 6
7,540
503
2,974
11,546
9,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
8 / 2 / 2
9,444
630
12,221
10,071
3,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
TheAzteckLA
Nemesis
14
2 / 1 / 7
7,981
532
7,089
11,799
4,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
BigHoldie
Surtr
14
3 / 5 / 2
7,781
519
5,984
12,312
5,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
Leonestro
Hachiman
12
3 / 5 / 1
7,303
487
5,727
10,730
2,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
2 / 4 / 4
7,617
508
5,590
14,380
10,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bronze Mail

Bronze Mail

+20
Physical Protection
+150
Health

PASSIVE - Every 4th Basic Attack you are damaged by grants you a 75 Health Shield that lasts for 5s or until destroyed.

Gilgamesh
bpthetrooper51
Gilgamesh
12
0 / 5 / 0
7,086
472
10,098
17,708
14,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

12
0 / 5 / 4
7,213
481
7,552
6,422
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
24
Kills
8
8
Deaths
24
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Surtr
BigHoldie
Surtr
3
5
2
0.8
W
8
3
4
3.33
W
Cu Chulainn
Eternal__Will
Cu Chulainn
5
0
3
6.5
W
Athena
FofoTM
Athena
1
2
6
2
W
8
2
2
4.5
L
Hachiman
Leonestro
Hachiman
3
5
1
0.7
W
Nemesis
TheAzteckLA
Nemesis
2
1
7
5.5
L
2
4
4
1
L
Gilgamesh
bpthetrooper51
Gilgamesh
0
5
0
0
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,920
Damage
34,951
56,499
Taken
61,552
33,737
Mitigated
34,321
15,894
Healing
14,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
BigHoldie
Surtr
5,984
3,259
0
4,544
12,312
5,027
0
3,323
8,673
1,725
65,564
W
11,495
804
1,309
3,021
8,813
3,266
83
4,728
4,085
76,678
0
W
Cu Chulainn
Eternal__Will
Cu Chulainn
12,141
2,834
0
1,876
14,270
13,927
0
172
13,160
2,949
59,754
W
Athena
FofoTM
Athena
2,974
463
385
2,096
11,546
9,326
0
4,767
6,779
10,412
2,801
W
12,221
5,007
0
3,073
10,071
3,210
945
2,992
7,079
0
81,643
L
Hachiman
Leonestro
Hachiman
5,727
3,347
0
3,024
10,730
2,480
0
1,312
9,418
0
34,123
W
Nemesis
TheAzteckLA
Nemesis
7,089
2,296
0
4,134
11,799
4,008
0
1,636
9,982
0
58,903
L
5,590
727
0
2,149
14,380
10,336
0
5,339
8,729
29,785
0
L
Gilgamesh
bpthetrooper51
Gilgamesh
10,098
3,727
0
4,076
17,708
14,750
0
895
16,773
0
51,407
L
7,552
127
0
402
6,422
1,728
0
3,399
2,795
42,913
250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,827
Gold Earned
37,000
477
Minions Killed
390
0
Camps Cleared
0
1,527,165
Distance Traveled
1,401,287
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,781
519
103
7
0
329,701
2
W
Ra
9,249
617
124
8
0
317,673
0
W
Cu Chulainn
8,613
574
101
7
0
275,318
0
W
Athena
7,540
503
28
2
0
306,745
5
W
Medusa
9,444
630
129
9
0
278,330
0
L
Hachiman
7,303
487
74
5
0
255,798
0
W
Nemesis
7,981
532
95
6
0
349,099
4
L
Ymir
7,617
508
24
2
0
246,382
1
L
Gilgamesh
7,086
472
100
7
0
266,244
4
L
Agni
7,213
481
89
6
0
303,162
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role