Player Matchup

Nemesis
Nemesis
EBKIGHT
Nemesis
Level 98
God Stats
2W - 5L
1,300 SR
Queue Stats
231W - 257L
1,457 Elo+
Party 2
Chronos
Chronos
Infyrno21
Chronos
Level 122
God Stats
3W - 1L
1,853 SR
Queue Stats
106W - 83L
1,559 Elo+
Solo
Jing Wei
Jing Wei
RapidCalf238507
Jing Wei
Level 133
God Stats
4W - 3L
1,450 SR
Queue Stats
305W - 292L
1,496 Elo+
Solo
Vamana
Vamana
ShadowAxi
Vamana
Level 131
God Stats
2W - 3L
1,850 SR
Queue Stats
215W - 235L
1,464 Elo+
Party 2
Khepri
Khepri
WackMagic
Khepri
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 49L
1,582 Elo+
Solo
Team Averages
Level 122
1,591 SR
1,512 Elo+

VS

Team Averages
Level 146
1,469 SR
1,524 Elo+
Ah Muzen Cab
Ah Muzen Cab
CarlySlayJ
Ah Muzen Cab
Level 155
God Stats
4W - 0L
1,812 SR
Queue Stats
148W - 87L
1,580 Elo+
Solo
Odin
Odin
Conkersfury
Odin
Level 110
God Stats
2W - 2L
1,265 SR
Queue Stats
148W - 136L
1,437 Elo+
Solo
Anhur
Anhur
Kwiznohs
Anhur
Level 130
God Stats
3W - 1L
1,426 SR
Queue Stats
190W - 166L
1,558 Elo+
Solo
Skadi
Skadi
YanMan19
Skadi
Level 157
God Stats
3W - 4L
1,494 SR
Queue Stats
267W - 274L
1,523 Elo+
Party 1
Raijin
Raijin
hazaretes
Raijin
Level 176
God Stats
3W - 6L
1,350 SR
Queue Stats
269W - 278L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EBKIGHT
Nemesis
18
8 / 5 / 7
10,825
833
10,659
17,610
18,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Chronos
Infyrno21
Chronos
16
5 / 6 / 8
9,826
756
11,872
11,968
5,942
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
15
0 / 5 / 10
8,951
689
8,792
12,012
5,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Vamana
ShadowAxi
Vamana
14
5 / 7 / 6
8,901
685
9,564
18,358
20,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
WackMagic
Khepri
16
0 / 4 / 14
9,793
753
7,593
14,470
15,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CarlySlayJ
Ah Muzen Cab
17
2 / 3 / 12
10,144
780
10,118
8,109
3,308
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 3 / 18
10,338
795
9,159
18,960
17,311
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
Kwiznohs
Anhur
18
9 / 4 / 13
11,702
900
16,071
10,690
4,071
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Skadi
YanMan19
Skadi
19
7 / 3 / 18
11,349
873
19,274
10,045
3,896
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
hazaretes
Raijin
16
7 / 5 / 10
10,100
777
8,726
10,798
4,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
98
18
Kills
27
27
Deaths
18
45
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
CarlySlayJ
Ah Muzen Cab
2
3
12
2.67
W
2
3
18
3.67
L
Nemesis
EBKIGHT
Nemesis
8
5
7
2.3
L
Chronos
Infyrno21
Chronos
5
6
8
1.5
W
Anhur
Kwiznohs
Anhur
9
4
13
3.88
L
Jing Wei
0
5
10
1
L
Vamana
ShadowAxi
Vamana
5
7
6
1.14
L
Khepri
WackMagic
Khepri
0
4
14
1.75
W
Skadi
YanMan19
Skadi
7
3
18
5.33
W
Raijin
hazaretes
Raijin
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,480
Damage
63,348
74,418
Taken
58,602
65,845
Mitigated
32,840
17,195
Healing
15,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
CarlySlayJ
Ah Muzen Cab
10,118
2,293
763
298
8,109
3,308
776
2,635
5,300
0
23,809
W
9,159
1,776
1,011
3,989
18,960
17,311
253
5,928
12,439
0
18,387
L
Nemesis
EBKIGHT
Nemesis
10,659
4,177
1,664
3,331
17,610
18,517
0
1,675
15,935
0
16,308
L
Chronos
Infyrno21
Chronos
11,872
4,068
339
1,456
11,968
5,942
338
1,472
10,496
23,053
0
W
Anhur
Kwiznohs
Anhur
16,071
11,457
266
3,025
10,690
4,071
3,439
3,530
6,785
0
31,674
L
Jing Wei
8,792
7,191
632
2,142
12,012
5,782
414
2,061
9,951
0
30,984
L
Vamana
ShadowAxi
Vamana
9,564
3,833
1,345
2,364
18,358
20,489
29
1,951
16,407
0
18,378
L
Khepri
WackMagic
Khepri
7,593
448
1,039
2,883
14,470
15,115
0
1,567
12,903
11,740
531
W
Skadi
YanMan19
Skadi
19,274
5,397
1,467
2,467
10,045
3,896
1,700
2,371
7,287
0
45,521
W
Raijin
hazaretes
Raijin
8,726
591
365
1,795
10,798
4,254
904
4,712
5,852
17,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,296
Gold Earned
53,633
149
Minions Killed
138
0
Camps Cleared
0
1,130,123
Distance Traveled
1,182,023
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,144
780
28
2
0
254,140
6
W
Odin
10,338
795
16
1
0
241,277
0
L
Nemesis
10,825
833
20
2
0
255,504
0
L
Chronos
9,826
756
35
3
0
186,954
0
W
Anhur
11,702
900
35
3
0
220,162
0
L
Jing Wei
8,951
689
76
6
0
222,197
0
L
Vamana
8,901
685
8
1
0
230,151
0
L
Khepri
9,793
753
10
1
0
235,317
0
W
Skadi
11,349
873
40
3
0
249,961
0
W
Raijin
10,100
777
19
1
0
216,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role