Player Matchup

Ao Kuang
Ao Kuang
Elutions
Ao Kuang
Level 39
God Stats
8W - 6L
1,471 SR
Queue Stats
22W - 36L
1,274 Elo+
Party 2
Cthulhu
Cthulhu
JusticeinDeath
Cthulhu
Level 43
God Stats
3W - 1L
1,482 SR
Queue Stats
40W - 50L
1,327 Elo+
Party 2
Discordia
Discordia
TRTton
Discordia
Level 62
God Stats
5W - 7L
1,446 SR
Queue Stats
38W - 45L
1,347 Elo+
Party 2
Team Averages
Level 48
1,466 SR
1,316 Elo+

VS

Team Averages
Level 67
1,474 SR
1,333 Elo+
Ah Puch
Ah Puch
CinCind
Ah Puch
Level 127
God Stats
0W - 2L
1,650 SR
Queue Stats
2W - 6L
1,440 Elo+
Party 1
Mulan
Mulan
ItzTrxppy6745
Mulan
Level 52
God Stats
46W - 42L
1,473 SR
Queue Stats
154W - 173L
1,290 Elo+
Solo
Danzaburou
Danzaburou
Steph4030
Danzaburou
Level 21
God Stats
2W - 5L
1,298 SR
Queue Stats
2W - 5L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Elutions
Ao Kuang
14
6 / 0 / 4
9,062
906
7,230
5,780
3,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 2 / 5
7,476
748
5,213
9,819
8,999
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
TRTton
Discordia
14
2 / 3 / 6
8,104
810
6,460
5,796
1,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CinCind
Ah Puch
13
2 / 1 / 3
7,988
799
9,059
5,077
1,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
2 / 5 / 2
7,035
704
3,762
10,270
7,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Steph4030
Danzaburou
11
1 / 4 / 2
6,871
687
3,634
6,396
2,062
Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
10
Kills
5
5
Deaths
10
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
CinCind
Ah Puch
2
1
3
3.5
W
Ao Kuang
Elutions
Ao Kuang
6
0
4
8
L
2
5
2
0.6
W
2
2
5
2.25
L
Danzaburou
Steph4030
Danzaburou
1
4
2
0.5
W
Discordia
TRTton
Discordia
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,903
Damage
16,455
21,395
Taken
21,743
13,764
Mitigated
10,886
2,186
Healing
352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
CinCind
Ah Puch
9,059
344
0
30
5,077
1,557
0
4,202
855
38,276
0
W
Ao Kuang
Elutions
Ao Kuang
7,230
2,555
0
1,739
5,780
3,110
874
2,481
3,299
25,955
8,662
L
3,762
528
0
106
10,270
7,267
0
7,932
2,294
0
11,649
W
5,213
152
87
110
9,819
8,999
0
3,555
6,264
11,682
1,092
L
Danzaburou
Steph4030
Danzaburou
3,634
1,824
0
216
6,396
2,062
0
5,723
635
0
9,539
W
Discordia
TRTton
Discordia
6,460
337
0
250
5,796
1,655
473
3,101
2,695
29,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,642
Gold Earned
21,894
137
Minions Killed
101
0
Camps Cleared
0
642,198
Distance Traveled
485,533
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,988
799
71
7
0
175,605
1
W
Ao Kuang
9,062
906
66
7
0
208,919
0
L
Mulan
7,035
704
19
2
0
136,404
0
W
Cthulhu
7,476
748
12
1
0
229,335
4
L
Danzaburou
6,871
687
11
1
0
173,524
0
W
Discordia
8,104
810
59
6
0
203,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role