Player Matchup

Sylvanus
Sylvanus
Alarcoo
Sylvanus
Level 121
God Stats
5W - 4L
1,562 SR
Queue Stats
192W - 195L
1,453 Elo+
Solo
Chiron
Chiron
BlameLatency
Chiron
Level 124
God Stats
0W - 4L
1,193 SR
Queue Stats
93W - 96L
1,445 Elo+
Party 1
Thanatos
Thanatos
Higgboys
Thanatos
Level 136
God Stats
7W - 3L
1,912 SR
Queue Stats
85W - 69L
1,532 Elo+
Solo
Khepri
Khepri
ItsOGGeorgie
Khepri
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 68L
1,426 Elo+
Party 1
Chang'e
Chang'e
MADMA3STRO
Chang'e
Level 122
God Stats
2W - 6L
1,316 SR
Queue Stats
60W - 60L
1,445 Elo+
Party 1
Team Averages
Level 117
1,497 SR
1,460 Elo+

VS

Team Averages
Level 117
1,561 SR
1,490 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
MegaLaDawng
Ishtar
Level 69
God Stats
12W - 19L
1,378 SR
Queue Stats
329W - 293L
1,476 Elo+
Solo
Ah Puch
Ah Puch
PbC210
Ah Puch
Level 104
God Stats
13W - 4L
1,754 SR
Queue Stats
173W - 183L
1,481 Elo+
Party 2
Thor
Thor
TheGamefather___
Thor
Level 140
God Stats
92W - 92L
1,543 SR
Queue Stats
191W - 194L
1,493 Elo+
Solo
Mulan
Mulan
lnDeep
Mulan
Level 126
God Stats
8W - 8L
1,628 SR
Queue Stats
211W - 208L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Alarcoo
Sylvanus
10
3 / 4 / 0
6,292
629
5,153
9,471
4,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
9
0 / 3 / 2
5,083
508
3,940
6,368
2,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Thanatos
Higgboys
Thanatos
11
2 / 3 / 1
5,792
579
4,064
10,145
3,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Khepri
8
1 / 1 / 1
5,263
526
1,748
8,499
4,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
MADMA3STRO
Chang'e
10
1 / 2 / 1
5,750
575
2,241
6,247
1,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 0 / 3
5,668
567
4,575
8,124
4,257
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ishtar
11
2 / 1 / 0
6,057
606
5,245
4,487
1,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
PbC210
Ah Puch
11
5 / 1 / 1
6,478
648
6,227
2,469
663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 3 / 4
5,753
575
5,125
9,359
3,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
lnDeep
Mulan
12
5 / 2 / 1
6,855
686
7,799
10,078
4,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
7
Kills
13
13
Deaths
7
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
0
3
1.5
L
Sylvanus
Alarcoo
Sylvanus
3
4
0
0.75
L
Chiron
0
3
2
0.33
L
Thanatos
Higgboys
Thanatos
2
3
1
0.83
L
Khepri
1
1
1
1.5
L
Chang'e
MADMA3STRO
Chang'e
1
2
1
0.75
W
Ishtar
2
1
0
2
W
Ah Puch
PbC210
Ah Puch
5
1
1
5.5
W
1
3
4
1
W
Mulan
lnDeep
Mulan
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,146
Damage
28,971
40,730
Taken
34,517
16,858
Mitigated
14,365
18,722
Healing
11,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,575
203
1,097
3,268
8,124
4,257
0
1,876
6,248
22,570
805
L
Sylvanus
Alarcoo
Sylvanus
5,153
1,471
108
4,051
9,471
4,838
0
108
9,363
25,491
5,624
L
Chiron
3,940
1,203
408
1,028
6,368
2,266
0
1,301
5,067
0
31,579
L
Thanatos
Higgboys
Thanatos
4,064
817
0
8,518
10,145
3,416
0
1,521
8,624
0
35,267
L
Khepri
1,748
299
0
1,740
8,499
4,637
0
3,679
4,820
14,124
1,349
L
Chang'e
MADMA3STRO
Chang'e
2,241
72
176
2,693
6,247
1,701
0
4,170
2,077
27,421
1,583
W
Ishtar
5,245
3,054
0
1,464
4,487
1,496
668
471
4,016
0
40,684
W
Ah Puch
PbC210
Ah Puch
6,227
248
0
610
2,469
663
378
636
1,833
31,344
0
W
5,125
1,321
0
1,710
9,359
3,052
0
1,424
7,935
0
39,293
W
Mulan
lnDeep
Mulan
7,799
1,631
0
3,575
10,078
4,897
0
4,248
5,830
0
42,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,180
Gold Earned
30,811
291
Minions Killed
313
0
Camps Cleared
0
1,024,277
Distance Traveled
1,054,433
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,668
567
24
2
0
238,919
3
L
Sylvanus
6,292
629
56
6
0
174,313
0
L
Chiron
5,083
508
61
6
0
197,747
3
L
Thanatos
5,792
579
76
8
0
235,878
0
L
Khepri
5,263
526
23
2
0
198,701
2
L
Chang'e
5,750
575
75
8
0
217,638
2
W
Ishtar
6,057
606
91
9
0
177,470
0
W
Ah Puch
6,478
648
63
6
0
213,387
5
W
Thor
5,753
575
57
6
0
211,222
0
W
Mulan
6,855
686
78
8
0
213,435
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role