Player Matchup

Cthulhu
Cthulhu
BootyyEater
Cthulhu
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,215 Elo+
Party 1
Bacchus
Bacchus
DelinquentUU
Bacchus
Level 105
God Stats
3W - 1L
1,619 SR
Queue Stats
60W - 68L
1,354 Elo+
Party 1
Xing Tian
Xing Tian
l Oblivion l
Xing Tian
Level 172
God Stats
3W - 0L
1,395 SR
Queue Stats
45W - 53L
1,396 Elo+
Party 1
Team Averages
Level 125
1,505 SR
1,321 Elo+

VS

Team Averages
Level 101
1,667 SR
1,480 Elo+
Yemoja
Yemoja
HighKeyIcyy
Yemoja
Level 60
God Stats
2W - 1L
1,715 SR
Queue Stats
56W - 57L
1,490 Elo+
Party 2
Danzaburou
Danzaburou
HonchoLowkey
Danzaburou
Level 155
God Stats
27W - 25L
1,623 SR
Queue Stats
405W - 433L
1,508 Elo+
Solo
Thanatos
Thanatos
Justlcyy
Thanatos
Level 89
God Stats
1W - 2L
1,661 SR
Queue Stats
49W - 50L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BootyyEater
Cthulhu
18
2 / 2 / 7
12,549
697
10,662
17,856
15,972
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bacchus
DelinquentUU
Bacchus
19
6 / 1 / 4
13,710
762
10,117
12,938
12,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
l Oblivion l
Xing Tian
19
5 / 2 / 7
13,045
725
14,304
17,582
21,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
0 / 6 / 4
10,197
567
4,420
19,720
24,373
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
HonchoLowkey
Danzaburou
18
3 / 5 / 1
11,557
642
15,728
17,805
8,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Thanatos
Justlcyy
Thanatos
6
1 / 2 / 0
8,580
477
1,538
3,207
939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
13
Kills
4
5
Deaths
13
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BootyyEater
Cthulhu
2
2
7
2.75
W
Bacchus
DelinquentUU
Bacchus
6
1
4
8
L
Yemoja
0
6
4
0.33
L
Danzaburou
HonchoLowkey
Danzaburou
3
5
1
0.7
L
Thanatos
Justlcyy
Thanatos
1
2
0
0.5
W
Xing Tian
l Oblivion l
Xing Tian
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,083
Damage
21,686
48,376
Taken
40,732
49,912
Mitigated
33,916
3,885
Healing
3,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BootyyEater
Cthulhu
10,662
415
1,505
730
17,856
15,972
224
1,705
16,151
53,301
7,520
W
Bacchus
DelinquentUU
Bacchus
10,117
698
0
1,330
12,938
12,875
1,581
1,304
11,634
61,331
937
L
Yemoja
4,420
765
324
6
19,720
24,373
0
15,348
4,311
16,451
0
L
Danzaburou
HonchoLowkey
Danzaburou
15,728
5,196
0
2,151
17,805
8,604
0
14,745
3,028
0
59,933
L
Thanatos
Justlcyy
Thanatos
1,538
288
0
884
3,207
939
0
2,452
755
0
4,611
W
Xing Tian
l Oblivion l
Xing Tian
14,304
854
0
320
17,582
21,065
243
1,492
16,090
39,006
822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,304
Gold Earned
30,334
231
Minions Killed
127
0
Camps Cleared
0
1,019,442
Distance Traveled
588,443
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,549
697
102
6
0
328,932
0
W
Bacchus
13,710
762
84
5
0
347,247
1
L
Yemoja
10,197
567
16
1
0
274,052
0
L
Danzaburou
11,557
642
99
6
0
241,805
0
L
Thanatos
8,580
477
12
1
0
72,586
2
W
Xing Tian
13,045
725
45
3
0
343,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role