Player Matchup

Baron Samedi
Baron Samedi
BlueRaider2012
Baron Samedi
Level 145
God Stats
1W - 5L
1,356 SR
Queue Stats
123W - 99L
1,517 Elo+
Party 1
Anhur
Anhur
Darkbringer442
Anhur
Level 151
God Stats
22W - 27L
1,515 SR
Queue Stats
423W - 358L
1,586 Elo+
Solo
Guan Yu
Guan Yu
MrProPo
Guan Yu
Level 202
God Stats
0W - 4L
1,222 SR
Queue Stats
167W - 132L
1,587 Elo+
Solo
Mercury
Mercury
Rimenocerous22
Mercury
Level 114
God Stats
3W - 6L
1,471 SR
Queue Stats
65W - 66L
1,529 Elo+
Party 1
Cthulhu
Cthulhu
jayjaytherocker
Cthulhu
Level 152
God Stats
0W - 3L
1,299 SR
Queue Stats
125W - 105L
1,516 Elo+
Party 1
Team Averages
Level 153
1,373 SR
1,547 Elo+

VS

Team Averages
Level 135
1,597 SR
1,579 Elo+
Chronos
Chronos
 
Chronos
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
JakeTheCarry
Ix Chel
Level 157
God Stats
5W - 3L
1,587 SR
Queue Stats
190W - 155L
1,571 Elo+
Party 2
Gilgamesh
Gilgamesh
JlDiplel
Gilgamesh
Level 143
God Stats
5W - 1L
1,704 SR
Queue Stats
167W - 126L
1,580 Elo+
Solo
Sol
Sol
Kennin
Sol
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,632 Elo+
Party 2
Susano
Susano
Lycaniss
Susano
Level 164
God Stats
2W - 1L
1,696 SR
Queue Stats
76W - 58L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlueRaider2012
Baron Samedi
13
4 / 6 / 0
7,822
559
8,747
11,928
5,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 6 / 2
7,873
562
8,892
13,931
4,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
MrProPo
Guan Yu
11
5 / 2 / 4
7,660
547
5,990
14,687
12,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 4 / 5
6,745
482
5,660
14,733
4,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 3 / 0
7,384
527
10,711
12,567
13,396
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
5 / 5 / 8
7,900
564
7,081
11,446
6,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ix Chel
JakeTheCarry
Ix Chel
16
10 / 0 / 4
9,176
655
14,726
9,101
3,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
JlDiplel
Gilgamesh
14
2 / 1 / 3
7,988
571
7,799
15,801
10,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
Kennin
Sol
15
2 / 4 / 3
8,622
616
10,011
13,284
2,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Susano
Lycaniss
Susano
13
2 / 5 / 6
7,553
540
9,120
12,085
3,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
45
15
Kills
21
21
Deaths
15
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
5
5
8
1.8
L
Baron Samedi
BlueRaider2012
Baron Samedi
4
6
0
0.67
L
5
6
2
1
W
Ix Chel
JakeTheCarry
Ix Chel
10
0
4
12
W
Gilgamesh
JlDiplel
Gilgamesh
2
1
3
3.5
W
Sol
Kennin
Sol
2
4
3
0.88
W
Susano
Lycaniss
Susano
2
5
6
1
L
Guan Yu
MrProPo
Guan Yu
5
2
4
3.5
L
0
4
5
0.63
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,000
Damage
48,737
67,846
Taken
61,717
39,480
Mitigated
27,313
24,059
Healing
21,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
7,081
1,441
0
1,730
11,446
6,949
0
1,468
9,978
32,693
876
L
Baron Samedi
BlueRaider2012
Baron Samedi
8,747
798
194
2,669
11,928
5,264
0
3,977
7,945
52,524
0
L
8,892
3,682
0
4,571
13,931
4,222
68
10,684
2,835
0
54,518
W
Ix Chel
JakeTheCarry
Ix Chel
14,726
2,816
845
6,978
9,101
3,279
0
1,060
8,041
74,367
1,176
W
Gilgamesh
JlDiplel
Gilgamesh
7,799
2,870
0
3,380
15,801
10,126
16
9,381
6,420
0
59,822
W
Sol
Kennin
Sol
10,011
4,764
0
7,861
13,284
2,964
865
0
13,284
70,205
5,262
W
Susano
Lycaniss
Susano
9,120
2,680
0
626
12,085
3,995
0
7,427
4,658
0
46,097
L
Guan Yu
MrProPo
Guan Yu
5,990
640
3,170
5,081
14,687
12,137
0
9,043
5,276
0
16,822
L
5,660
1,903
0
6,323
14,733
4,461
0
4,868
9,759
0
51,224
L
10,711
1,675
0
2,051
12,567
13,396
0
2,175
10,356
58,780
1,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,484
Gold Earned
41,239
391
Minions Killed
461
0
Camps Cleared
0
1,341,643
Distance Traveled
1,514,948
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,900
564
47
3
0
327,363
0
L
Baron Samedi
7,822
559
93
7
0
227,698
3
L
Anhur
7,873
562
90
6
0
264,028
0
W
Ix Chel
9,176
655
113
8
0
314,447
0
W
Gilgamesh
7,988
571
101
7
0
285,728
5
W
Sol
8,622
616
121
9
0
278,649
0
W
Susano
7,553
540
79
6
0
308,761
0
L
Guan Yu
7,660
547
19
1
0
310,646
3
L
Mercury
6,745
482
89
6
0
283,467
4
L
Cthulhu
7,384
527
100
7
0
255,804
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role