Player Matchup

Charybdis
Charybdis
Gael03
Charybdis
Level 89
God Stats
2W - 2L
1,581 SR
Queue Stats
39W - 28L
1,597 Elo+
Party 1
Awilix
Awilix
SYVERWOLF718
Awilix
Level 172
God Stats
6W - 7L
1,577 SR
Queue Stats
167W - 154L
1,625 Elo+
Party 1
Baba Yaga
Baba Yaga
Slyixn
Baba Yaga
Level 46
God Stats
5W - 3L
1,524 SR
Queue Stats
128W - 128L
1,421 Elo+
Solo
Khepri
Khepri
ZackFair014
Khepri
Level 155
God Stats
1W - 3L
1,736 SR
Queue Stats
106W - 100L
1,615 Elo+
Party 1
Hercules
Hercules
electricretiary
Hercules
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 21L
1,217 Elo+
Solo
Team Averages
Level 118
1,584 SR
1,495 Elo+

VS

Team Averages
Level 172
1,522 SR
1,477 Elo+
Loki
Loki
 
Loki
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 297
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
DukeOfNothing
Artio
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 64L
1,383 Elo+
Party 3
Medusa
Medusa
Svampfest
Medusa
Level 147
God Stats
6W - 4L
1,498 SR
Queue Stats
62W - 66L
1,469 Elo+
Party 3
Anubis
Anubis
WHY U C0ME FAST
Anubis
Level 82
God Stats
84W - 80L
1,610 SR
Queue Stats
262W - 264L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Gael03
Charybdis
13
2 / 4 / 0
7,579
541
6,764
9,990
3,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
15
1 / 3 / 1
7,428
531
5,706
12,210
3,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
Slyixn
Baba Yaga
11
1 / 7 / 1
6,752
482
3,175
10,417
2,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Khepri
10
0 / 4 / 2
6,535
467
4,326
10,246
6,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
11
0 / 7 / 0
6,388
456
2,192
14,237
6,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
13 / 0 / 5
9,263
662
10,503
8,195
2,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
 
Nu Wa
15
3 / 1 / 6
9,045
646
11,167
5,634
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 9
7,914
565
3,572
9,407
6,817
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
Svampfest
Medusa
16
1 / 1 / 4
8,350
596
4,842
7,433
2,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

15
5 / 1 / 7
9,065
648
10,807
7,782
3,490
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
55
4
Kills
24
25
Deaths
4
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
13
0
5
15.5
W
Nu Wa
 
Nu Wa
3
1
6
6
W
2
1
9
6.5
L
Charybdis
Gael03
Charybdis
2
4
0
0.5
L
Awilix
1
3
1
0.5
L
Baba Yaga
Slyixn
Baba Yaga
1
7
1
0.21
W
Medusa
Svampfest
Medusa
1
1
4
3
W
5
1
7
8.5
L
Khepri
0
4
2
0.25
L
Hercules
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,163
Damage
40,891
57,100
Taken
38,451
22,838
Mitigated
16,957
13,882
Healing
16,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
10,503
3,992
0
2,750
8,195
2,735
126
1,324
6,796
0
61,960
W
Nu Wa
 
Nu Wa
11,167
5,744
0
2,353
5,634
1,734
399
333
5,192
54,375
1,505
W
3,572
233
1,423
3,742
9,407
6,817
0
1,595
7,812
12,753
1,697
L
Charybdis
Gael03
Charybdis
6,764
3,405
0
4,303
9,990
3,345
180
2,554
7,436
0
66,842
L
Awilix
5,706
2,769
0
2,412
12,210
3,679
0
5,076
7,134
0
71,881
L
Baba Yaga
Slyixn
Baba Yaga
3,175
483
0
1,386
10,417
2,980
0
4,073
6,344
36,505
344
W
Medusa
Svampfest
Medusa
4,842
1,336
0
1,786
7,433
2,181
93
1,152
6,281
0
76,982
W
10,807
386
160
4,613
7,782
3,490
450
3,066
4,716
66,826
0
L
Khepri
4,326
600
0
1,717
10,246
6,623
0
5,760
4,486
20,158
1,635
L
Hercules
2,192
956
0
4,064
14,237
6,211
38
7,441
6,796
0
39,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,682
Gold Earned
43,637
410
Minions Killed
468
0
Camps Cleared
0
1,414,991
Distance Traveled
1,460,082
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,263
662
88
6
0
326,130
0
W
Nu Wa
9,045
646
97
7
0
259,162
2
W
Artio
7,914
565
19
1
0
323,973
8
L
Charybdis
7,579
541
126
9
0
256,151
1
L
Awilix
7,428
531
122
9
0
356,973
0
L
Baba Yaga
6,752
482
62
4
0
253,975
0
W
Medusa
8,350
596
139
10
0
273,405
0
W
Anubis
9,065
648
125
9
0
277,412
6
L
Khepri
6,535
467
36
3
0
283,172
2
L
Hercules
6,388
456
64
5
0
264,720
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role