Player Matchup

Janus
Janus
Jwoody77354
Janus
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
237W - 223L
1,407 Elo+
Solo
Arachne
Arachne
LovelyMiss27415
Arachne
Level 80
God Stats
23W - 13L
1,616 SR
Queue Stats
300W - 302L
1,416 Elo+
Party 3
Chernobog
Chernobog
MetalDevil09
Chernobog
Level 84
God Stats
21W - 14L
1,856 SR
Queue Stats
241W - 201L
1,431 Elo+
Party 3
Mulan
Mulan
Moonlight2424
Mulan
Level 106
God Stats
19W - 12L
1,755 SR
Queue Stats
201W - 195L
1,483 Elo+
Solo
Shiva
Shiva
WesleySlone
Shiva
Level 46
God Stats
3W - 2L
1,500 SR
Queue Stats
54W - 57L
1,378 Elo+
Solo
Team Averages
Level 78
1,645 SR
1,423 Elo+

VS

Team Averages
Level 59
1,465 SR
1,263 Elo+
Xing Tian
Xing Tian
GoreBane666
Xing Tian
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,301 Elo+
Party 2
Camazotz
Camazotz
Haster04_YT
Camazotz
Level 16
God Stats
1W - 5L
1,326 SR
Queue Stats
4W - 15L
1,257 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Jayalasama
Morgan Le Fay
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,234 Elo+
Party 2
Heimdallr
Heimdallr
Justins_son69
Heimdallr
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,278 Elo+
Party 2
Cthulhu
Cthulhu
jayjay00715
Cthulhu
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,243 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 2 / 3
10,182
679
13,045
6,323
1,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 0 / 5
8,436
562
3,272
10,268
4,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chernobog
MetalDevil09
Chernobog
13
3 / 0 / 8
8,062
537
7,683
7,948
2,917
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
11 / 3 / 6
9,050
603
13,598
13,760
8,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
2 / 2 / 3
8,817
588
5,811
11,057
5,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GoreBane666
Xing Tian
10
2 / 3 / 1
6,899
460
5,396
12,374
10,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Camazotz
Haster04_YT
Camazotz
9
1 / 6 / 0
5,735
382
3,126
10,463
2,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morgan Le Fay
Jayalasama
Morgan Le Fay
10
2 / 6 / 0
6,225
415
4,466
11,346
3,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Heimdallr
Justins_son69
Heimdallr
10
1 / 10 / 2
6,502
433
6,806
12,576
4,251
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Cthulhu
jayjay00715
Cthulhu
11
1 / 3 / 1
6,685
446
3,383
11,280
10,969
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
27
Kills
7
7
Deaths
28
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
GoreBane666
Xing Tian
2
3
1
0.83
L
Camazotz
Haster04_YT
Camazotz
1
6
0
0.17
L
Morgan Le Fay
Jayalasama
Morgan Le Fay
2
6
0
0.33
L
Heimdallr
Justins_son69
Heimdallr
1
10
2
0.2
W
10
2
3
5.75
W
1
0
5
3.5
W
Chernobog
MetalDevil09
Chernobog
3
0
8
7
W
11
3
6
4.67
W
2
2
3
1.75
L
Cthulhu
jayjay00715
Cthulhu
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,409
Damage
23,177
49,356
Taken
58,039
24,020
Mitigated
30,786
14,841
Healing
11,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
GoreBane666
Xing Tian
5,396
852
176
2,176
12,374
10,067
60
1,997
9,902
18,943
1,938
L
Camazotz
Haster04_YT
Camazotz
3,126
830
0
2,940
10,463
2,443
0
2,993
7,253
0
21,191
L
Morgan Le Fay
Jayalasama
Morgan Le Fay
4,466
200
15
2,287
11,346
3,056
0
5,471
5,333
29,077
0
L
Heimdallr
Justins_son69
Heimdallr
6,806
3,238
0
341
12,576
4,251
0
612
11,591
0
31,442
W
13,045
694
0
811
6,323
1,982
321
2,271
3,997
65,801
2,253
W
3,272
1,938
249
4,092
10,268
4,551
0
1,228
9,025
29
74,340
W
Chernobog
MetalDevil09
Chernobog
7,683
4,700
199
3,798
7,948
2,917
335
1,990
5,958
0
41,667
W
13,598
2,543
0
3,446
13,760
8,917
0
4,472
9,138
0
58,461
W
5,811
1,282
0
2,246
11,057
5,653
540
2,887
8,170
0
60,159
L
Cthulhu
jayjay00715
Cthulhu
3,383
192
0
3,412
11,280
10,969
0
909
10,331
36,678
1,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,547
Gold Earned
32,046
484
Minions Killed
217
0
Camps Cleared
0
1,656,658
Distance Traveled
1,397,578
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,899
460
23
2
0
294,998
0
L
Camazotz
5,735
382
30
2
0
293,404
0
L
Morgan Le Fay
6,225
415
46
3
0
255,004
0
L
Heimdallr
6,502
433
52
3
0
285,249
0
W
Janus
10,182
679
136
9
0
327,405
0
W
Arachne
8,436
562
104
7
0
372,653
0
W
Chernobog
8,062
537
66
4
0
347,844
0
W
Mulan
9,050
603
85
6
0
314,311
0
W
Shiva
8,817
588
93
6
0
294,445
0
L
Cthulhu
6,685
446
66
4
0
268,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role