Player Matchup

Bacchus
Bacchus
Silver I
Alex Vettel
Bacchus
Silver I
Level 103
God Stats
2W - 3L
1,406 SR
Queue Stats
54W - 71L
1,286 MMR
Solo
Medusa
Medusa
Silver I
B Tizzle03
Medusa
Silver I
Level 158
God Stats
38W - 45L
1,422 SR
Queue Stats
364W - 407L
1,253 MMR
Solo
Nu Wa
Nu Wa
Gold V
fabiog92
Nu Wa
Gold V
Level 120
God Stats
26W - 12L
1,665 SR
Queue Stats
87W - 88L
1,278 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,498 SR
1,272 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 141
1,479 SR
1,270 MMR
Terra
Terra
Gold V
AkiBearBelle
Terra
Gold V
Level 161
God Stats
0W - 4L
1,457 SR
Queue Stats
54W - 63L
1,207 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
Diablitosenpai
Baron Samedi
Gold V
Level 121
God Stats
43W - 39L
1,547 SR
Queue Stats
134W - 166L
1,297 MMR
Solo
Neith
Neith
Silver I
PaoloRizzo98
Neith
Silver I
Level 140
God Stats
1W - 2L
1,433 SR
Queue Stats
77W - 94L
1,305 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Alex Vettel
Bacchus
16
4 / 2 / 6
11,073
738
9,834
17,812
20,468
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
B Tizzle03
Medusa
16
3 / 3 / 5
11,132
742
7,669
13,386
4,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
fabiog92
Nu Wa
17
3 / 0 / 6
10,842
723
21,780
5,170
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
CthulhuMulanVulcanKuzenboAchilles

VS

Bans
BastetArtemisSkadiHorusXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 4
9,731
649
5,919
18,146
15,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Diablitosenpai
Baron Samedi
16
4 / 2 / 1
10,535
702
9,775
13,467
5,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 6 / 3
9,834
656
6,321
13,212
3,563
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
10
Kills
5
5
Deaths
10
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
2
4
1.5
W
Bacchus
Alex Vettel
Bacchus
4
2
6
3.5
W
Medusa
B Tizzle03
Medusa
3
3
5
1.83
L
Baron Samedi
Diablitosenpai
Baron Samedi
4
2
1
2.25
L
0
6
3
0.25
W
Nu Wa
fabiog92
Nu Wa
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,283
Damage
22,015
36,368
Taken
44,825
26,979
Mitigated
25,192
9,183
Healing
10,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,919
180
675
4,086
18,146
15,959
0
11,887
5,848
17,917
0
W
Bacchus
Alex Vettel
Bacchus
9,834
529
281
5,982
17,812
20,468
32
7,534
9,878
27,417
1,256
W
Medusa
B Tizzle03
Medusa
7,669
1,625
0
2,442
13,386
4,635
1,553
5,901
7,284
0
54,350
L
Baron Samedi
Diablitosenpai
Baron Samedi
9,775
327
1,224
2,282
13,467
5,670
0
9,755
3,506
58,809
0
L
6,321
1,336
0
2,222
13,212
3,563
0
8,637
4,291
0
61,418
W
Nu Wa
fabiog92
Nu Wa
21,780
8,848
0
478
5,170
1,876
1,085
1,491
3,451
56,786
128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,047
Gold Earned
30,100
195
Minions Killed
206
0
Camps Cleared
0
882,988
Distance Traveled
722,312
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,731
649
20
1
0
246,225
0
W
Bacchus
11,073
738
32
2
0
298,848
4
W
Medusa
11,132
742
107
7
0
305,623
4
L
Baron Samedi
10,535
702
70
5
0
240,499
0
L
Neith
9,834
656
116
8
0
235,588
4
W
Nu Wa
10,842
723
56
4
0
278,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role