Player Matchup

Chaac
Chaac
BootKnocker
Chaac
Level 87
God Stats
1W - 2L
1,291 SR
Queue Stats
191W - 167L
1,430 Elo+
Solo
Ymir
Ymir
PhatNg
Ymir
Level 84
God Stats
11W - 8L
1,621 SR
Queue Stats
27W - 22L
1,463 Elo+
Solo
Neith
Neith
StoopidMonk3y
Neith
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
80W - 76L
1,528 Elo+
Party 1
Pele
Pele
keeley0017
Pele
Level 99
God Stats
3W - 4L
1,491 SR
Queue Stats
42W - 58L
1,377 Elo+
Solo
Hades
Hades
taco81319
Hades
Level 105
God Stats
41W - 30L
1,528 SR
Queue Stats
147W - 133L
1,465 Elo+
Party 1
Team Averages
Level 80
1,486 SR
1,452 Elo+

VS

Team Averages
Level 74
1,489 SR
1,381 Elo+
Charybdis
Charybdis
GivenOcean27917
Charybdis
Level 67
God Stats
30W - 24L
1,529 SR
Queue Stats
443W - 435L
1,449 Elo+
Party 2
Chronos
Chronos
GlobalArmsBroker
Chronos
Level 106
God Stats
4W - 3L
1,310 SR
Queue Stats
14W - 17L
1,166 Elo+
Solo
Awilix
Awilix
Wikipedia Finds
Awilix
Level 82
God Stats
17W - 13L
1,477 SR
Queue Stats
368W - 392L
1,419 Elo+
Solo
Bacchus
Bacchus
gIoblin
Bacchus
Level 49
God Stats
37W - 33L
1,441 SR
Queue Stats
295W - 294L
1,414 Elo+
Party 2
Sun Wukong
Sun Wukong
vHachimanv1405
Sun Wukong
Level 68
God Stats
12W - 6L
1,687 SR
Queue Stats
132W - 118L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,605
601
1,598
4,834
1,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ymir
PhatNg
Ymir
4
1 / 3 / 0
3,352
559
735
4,124
1,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 5 / 0
2,952
492
1,942
4,595
969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 2 / 0
3,376
563
1,065
4,071
1,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
taco81319
Hades
7
1 / 4 / 0
3,941
657
2,095
4,360
1,264
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GivenOcean27917
Charybdis
8
8 / 0 / 2
5,197
866
4,745
3,415
776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

7
1 / 1 / 3
3,927
655
2,217
4,025
899
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
4 / 0 / 0
4,441
740
1,908
2,856
882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
gIoblin
Bacchus
7
2 / 1 / 8
5,120
853
3,098
4,806
2,652
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
vHachimanv1405
Sun Wukong
8
0 / 0 / 0
4,194
699
1,568
3,366
1,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
2
Kills
15
15
Deaths
2
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Charybdis
GivenOcean27917
Charybdis
8
0
2
9
W
1
1
3
2.5
L
Ymir
PhatNg
Ymir
1
3
0
0.33
L
0
5
0
0
W
4
0
0
4
W
Bacchus
gIoblin
Bacchus
2
1
8
6
L
0
2
0
0
L
Hades
taco81319
Hades
1
4
0
0.25
W
Sun Wukong
vHachimanv1405
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,435
Damage
13,536
21,984
Taken
18,468
6,589
Mitigated
6,335
3,844
Healing
6,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,598
445
0
1,317
4,834
1,561
0
0
4,834
0
17,528
W
Charybdis
GivenOcean27917
Charybdis
4,745
2,732
0
2,191
3,415
776
977
208
3,207
0
25,086
W
2,217
938
0
940
4,025
899
0
2,095
1,930
15,895
0
L
Ymir
PhatNg
Ymir
735
319
0
389
4,124
1,613
0
968
3,156
5,543
460
L
1,942
693
0
626
4,595
969
1
1,150
3,445
0
5,580
W
1,908
882
0
500
2,856
882
0
0
2,856
0
21,742
W
Bacchus
gIoblin
Bacchus
3,098
222
0
1,495
4,806
2,652
0
527
4,279
9,776
640
L
1,065
197
0
521
4,071
1,182
0
780
3,291
0
19,463
L
Hades
taco81319
Hades
2,095
195
40
951
4,360
1,264
0
2,217
2,143
19,875
0
W
Sun Wukong
vHachimanv1405
Sun Wukong
1,568
299
0
1,021
3,366
1,126
0
0
3,366
0
23,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,226
Gold Earned
22,879
123
Minions Killed
165
0
Camps Cleared
0
556,990
Distance Traveled
599,808
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
3,605
601
35
6
0
104,157
0
W
Charybdis
5,197
866
43
7
0
106,053
0
W
Chronos
3,927
655
20
3
0
102,669
1
L
Ymir
3,352
559
5
1
0
89,167
0
L
Neith
2,952
492
9
2
0
127,031
1
W
Awilix
4,441
740
42
7
0
169,620
0
W
Bacchus
5,120
853
13
2
0
118,893
2
L
Pele
3,376
563
38
6
0
125,092
0
L
Hades
3,941
657
36
6
0
111,543
0
W
Sun Wukong
4,194
699
47
8
0
102,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role