Player Matchup

Ao Kuang
Ao Kuang
EWANOIDE
Ao Kuang
Level 123
God Stats
1W - 2L
1,453 SR
Queue Stats
99W - 76L
1,558 Elo+
Solo
Thanatos
Thanatos
KillCamLikesYou
Thanatos
Level 145
God Stats
1W - 1L
1,790 SR
Queue Stats
163W - 143L
1,467 Elo+
Solo
Surtr
Surtr
Kylo_Gren
Surtr
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,156 Elo+
Party 1
Hachiman
Hachiman
TIMY2136
Hachiman
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,156 Elo+
Party 1
Chang'e
Chang'e
UPineapple
Chang'e
Level 146
God Stats
7W - 9L
1,551 SR
Queue Stats
195W - 192L
1,450 Elo+
Solo
Team Averages
Level 123
1,559 SR
1,357 Elo+

VS

Team Averages
Level 119
1,660 SR
1,493 Elo+
Achilles
Achilles
ChicknNoodlSoop
Achilles
Level 81
God Stats
3W - 0L
1,845 SR
Queue Stats
97W - 93L
1,534 Elo+
Solo
Neith
Neith
HeatedSpace9499
Neith
Level 67
God Stats
5W - 6L
1,449 SR
Queue Stats
72W - 80L
1,440 Elo+
Solo
Ah Puch
Ah Puch
TxBeaster030
Ah Puch
Level 161
God Stats
23W - 10L
1,741 SR
Queue Stats
326W - 301L
1,528 Elo+
Solo
Medusa
Medusa
Zanmato29
Medusa
Level 146
God Stats
3W - 1L
1,665 SR
Queue Stats
128W - 125L
1,461 Elo+
Party 2
Bastet
Bastet
ßendover
Bastet
Level 139
God Stats
14W - 11L
1,600 SR
Queue Stats
329W - 321L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
EWANOIDE
Ao Kuang
11
0 / 2 / 0
5,844
417
1,786
9,009
3,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
8
0 / 3 / 0
5,126
366
2,410
10,430
4,691
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Surtr
Kylo_Gren
Surtr
9
0 / 5 / 0
5,543
396
2,652
10,608
6,076
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Hachiman
TIMY2136
Hachiman
10
0 / 5 / 0
5,899
421
4,166
9,929
2,189
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
UPineapple
Chang'e
11
0 / 2 / 0
6,515
465
2,905
8,185
1,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
5 / 0 / 4
8,096
578
4,584
8,246
7,523
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

14
0 / 0 / 4
7,910
565
6,044
7,291
2,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ah Puch
TxBeaster030
Ah Puch
14
4 / 0 / 2
8,793
628
6,974
5,609
1,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Medusa
Zanmato29
Medusa
15
4 / 0 / 3
8,666
619
7,520
7,078
2,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bastet
ßendover
Bastet
13
4 / 0 / 2
7,601
543
6,622
8,408
2,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
17
17
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Achilles
5
0
4
7
L
Ao Kuang
EWANOIDE
Ao Kuang
0
2
0
0
W
0
0
4
2
L
Thanatos
0
3
0
0
L
Surtr
Kylo_Gren
Surtr
0
5
0
0
L
Hachiman
TIMY2136
Hachiman
0
5
0
0
W
Ah Puch
TxBeaster030
Ah Puch
4
0
2
5
L
Chang'e
UPineapple
Chang'e
0
2
0
0
W
Medusa
Zanmato29
Medusa
4
0
3
5.5
W
Bastet
ßendover
Bastet
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,919
Damage
31,744
48,161
Taken
36,632
18,384
Mitigated
16,591
8,557
Healing
17,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
4,584
840
0
2,433
8,246
7,523
0
165
8,081
0
27,648
L
Ao Kuang
EWANOIDE
Ao Kuang
1,786
452
0
660
9,009
3,497
0
0
9,009
42,483
0
W
6,044
1,388
0
3,318
7,291
2,183
114
2,147
4,982
0
66,189
L
Thanatos
2,410
210
0
2,563
10,430
4,691
0
778
9,570
0
11,845
L
Surtr
Kylo_Gren
Surtr
2,652
703
0
550
10,608
6,076
0
4,463
5,675
343
20,582
L
Hachiman
TIMY2136
Hachiman
4,166
2,103
0
2,313
9,929
2,189
0
87
9,842
0
34,324
W
Ah Puch
TxBeaster030
Ah Puch
6,974
486
0
3,590
5,609
1,724
137
122
5,487
49,897
1,316
L
Chang'e
UPineapple
Chang'e
2,905
73
227
2,244
8,185
1,931
0
1,006
7,127
40,813
1,011
W
Medusa
Zanmato29
Medusa
7,520
2,780
0
2,083
7,078
2,645
2,345
564
6,504
0
65,744
W
Bastet
ßendover
Bastet
6,622
1,605
0
5,645
8,408
2,516
0
1,591
6,765
0
53,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,927
Gold Earned
41,066
288
Minions Killed
469
0
Camps Cleared
0
1,276,971
Distance Traveled
1,397,240
15
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,096
578
39
3
0
281,408
0
L
Ao Kuang
5,844
417
80
6
0
290,358
0
W
Neith
7,910
565
129
9
0
267,474
0
L
Thanatos
5,126
366
24
2
0
239,885
6
L
Surtr
5,543
396
34
2
0
214,153
0
L
Hachiman
5,899
421
62
4
0
271,761
4
W
Ah Puch
8,793
628
111
8
0
239,243
0
L
Chang'e
6,515
465
88
6
0
260,814
5
W
Medusa
8,666
619
105
8
0
268,991
0
W
Bastet
7,601
543
85
6
0
340,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role