Player Matchup

Chaac
Chaac
Platinum III
 
Chaac
Platinum III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Platinum I
JanusAntetokumpo
Agni
Platinum I
Level 149
God Stats
2W - 3L
1,568 SR
Queue Stats
62W - 56L
1,977 MMR
Solo
Neith
Neith
Platinum III
NXTUmbreon
Neith
Platinum III
Level 147
God Stats
4W - 2L
1,698 SR
Queue Stats
93W - 85L
1,916 MMR
Solo
Chang'e
Chang'e
Diamond IV
RoCuevas
Chang'e
Diamond IV
Level 212
God Stats
0W - 1L
1,277 SR
Queue Stats
258W - 214L
1,963 MMR
Solo
Horus
Horus
Diamond V
setersotes
Horus
Diamond V
Level 160
God Stats
0W - 1L
1,826 SR
Queue Stats
117W - 98L
1,995 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 147
1,574 SR
1,870 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 154
1,757 SR
1,952 MMR
Achilles
Achilles
Platinum III
blasfern
Achilles
Platinum III
Level 127
God Stats
22W - 19L
1,776 SR
Queue Stats
531W - 495L
1,900 MMR
Solo
Janus
Janus
Platinum I
hesifade
Janus
Platinum I
Level 169
God Stats
30W - 19L
1,792 SR
Queue Stats
160W - 142L
2,024 MMR
Party 1
Da Ji
Da Ji
Platinum II
netlocked
Da Ji
Platinum II
Level 149
God Stats
22W - 6L
1,791 SR
Queue Stats
162W - 146L
1,955 MMR
Party 1
Artemis
Artemis
Platinum III
obeytheturtle31
Artemis
Platinum III
Level 198
God Stats
5W - 2L
1,709 SR
Queue Stats
65W - 46L
1,963 MMR
Solo
Sylvanus
Sylvanus
Platinum III
sSHADOW3_-
Sylvanus
Platinum III
Level 128
God Stats
8W - 5L
1,714 SR
Queue Stats
106W - 92L
1,920 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
0 / 2 / 0
7,463
574
4,419
10,593
10,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 7 / 1
7,138
549
6,229
10,497
2,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Neith
11
0 / 3 / 0
6,256
481
5,059
8,147
2,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
RoCuevas
Chang'e
12
2 / 2 / 0
6,717
517
4,676
9,091
2,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
9
0 / 3 / 0
5,827
448
5,751
12,261
5,790
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
LancelotBastetThanatos

VS

Bans
MedusaAresCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
blasfern
Achilles
14
2 / 0 / 2
8,350
642
8,266
12,417
11,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
hesifade
Janus
15
3 / 3 / 7
8,526
656
6,450
6,725
1,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
netlocked
Da Ji
15
6 / 0 / 4
8,018
617
5,057
10,119
4,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 0 / 3
7,589
584
9,866
6,738
2,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
sSHADOW3_-
Sylvanus
11
3 / 0 / 4
7,100
546
6,132
9,878
5,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
3
Kills
17
17
Deaths
3
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
2
0
0
L
1
7
1
0.21
L
Neith
0
3
0
0
L
Chang'e
RoCuevas
Chang'e
2
2
0
1
W
Achilles
blasfern
Achilles
2
0
2
3
W
Janus
hesifade
Janus
3
3
7
2.17
W
Da Ji
netlocked
Da Ji
6
0
4
8
W
3
0
3
4.5
W
Sylvanus
sSHADOW3_-
Sylvanus
3
0
4
5
L
Horus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,134
Damage
35,771
50,589
Taken
45,877
23,615
Mitigated
24,861
17,556
Healing
15,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,419
707
0
4,455
10,593
10,351
0
192
9,453
0
61,225
L
6,229
583
0
1,553
10,497
2,669
0
4,557
5,562
51,958
139
L
Neith
5,059
2,024
0
1,323
8,147
2,305
0
1,774
6,373
0
48,118
L
Chang'e
RoCuevas
Chang'e
4,676
174
720
5,468
9,091
2,500
0
1,730
7,202
49,858
0
W
Achilles
blasfern
Achilles
8,266
1,530
0
5,446
12,417
11,221
0
828
11,516
145
63,810
W
Janus
hesifade
Janus
6,450
654
0
1,070
6,725
1,990
112
4,664
1,701
66,266
988
W
Da Ji
netlocked
Da Ji
5,057
1,157
0
775
10,119
4,169
0
3,371
6,626
0
61,199
W
9,866
2,701
0
632
6,738
2,276
602
400
6,338
0
60,522
W
Sylvanus
sSHADOW3_-
Sylvanus
6,132
1,947
2,888
4,308
9,878
5,205
40
1,058
8,799
19,705
2,042
L
Horus
5,751
2,784
496
3,541
12,261
5,790
0
3,619
8,618
0
19,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,401
Gold Earned
39,583
427
Minions Killed
526
0
Camps Cleared
0
1,366,768
Distance Traveled
1,426,641
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,463
574
118
9
0
280,633
1
L
Agni
7,138
549
99
8
0
260,160
1
L
Neith
6,256
481
97
7
0
251,401
3
L
Chang'e
6,717
517
92
7
0
294,502
1
W
Achilles
8,350
642
129
10
0
311,570
2
W
Janus
8,526
656
150
12
0
287,661
2
W
Da Ji
8,018
617
96
7
0
322,691
3
W
Artemis
7,589
584
113
9
0
248,151
1
W
Sylvanus
7,100
546
38
3
0
256,568
3
L
Horus
5,827
448
21
2
0
280,072
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role