Player Matchup

Mercury
Mercury
BanMeP00sy
Mercury
Level 17
God Stats
4W - 1L
1,680 SR
Queue Stats
17W - 10L
1,657 Elo+
Party 2
Danzaburou
Danzaburou
FearTheeBeard1
Danzaburou
Level 148
God Stats
9W - 13L
1,320 SR
Queue Stats
267W - 252L
1,582 Elo+
Party 1
Ares
Ares
OnlyThighs
Ares
Level 64
God Stats
3W - 1L
1,857 SR
Queue Stats
105W - 59L
1,691 Elo+
Party 2
Gilgamesh
Gilgamesh
R O IF IL
Gilgamesh
Level 134
God Stats
1W - 2L
1,501 SR
Queue Stats
196W - 193L
1,542 Elo+
Party 1
Eset
Eset
tmickeyd29
Eset
Level 137
God Stats
3W - 3L
1,515 SR
Queue Stats
189W - 194L
1,556 Elo+
Party 1
Team Averages
Level 100
1,575 SR
1,606 Elo+

VS

Team Averages
Level 130
1,509 SR
1,459 Elo+
Izanami
Izanami
Droknight420
Izanami
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,654 Elo+
Solo
Cthulhu
Cthulhu
RTlachi
Cthulhu
Level 146
God Stats
3W - 5L
1,691 SR
Queue Stats
30W - 55L
1,412 Elo+
Party 3
Artio
Artio
Ritdly
Artio
Level 151
God Stats
0W - 1L
1,529 SR
Queue Stats
38W - 61L
1,434 Elo+
Party 3
Athena
Athena
Takuino
Athena
Level 158
God Stats
0W - 1L
1,286 SR
Queue Stats
23W - 42L
1,373 Elo+
Party 3
Apollo
Apollo
piter074
Apollo
Level 182
God Stats
2W - 1L
1,537 SR
Queue Stats
42W - 66L
1,419 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BanMeP00sy
Mercury
15
5 / 2 / 11
9,642
964
9,697
7,815
3,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
FearTheeBeard1
Danzaburou
17
12 / 0 / 10
11,897
1,190
16,491
5,918
2,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 0 / 16
9,815
982
11,719
10,144
10,824
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
R O IF IL
Gilgamesh
15
2 / 0 / 10
9,566
957
10,381
9,071
7,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 2 / 13
9,888
989
12,872
9,113
4,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Droknight420
Izanami
14
0 / 3 / 1
8,108
811
3,916
9,289
3,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cthulhu
RTlachi
Cthulhu
13
1 / 8 / 1
7,947
795
9,090
15,321
13,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artio
Ritdly
Artio
13
1 / 8 / 2
8,109
811
7,262
17,312
16,432
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
Takuino
Athena
13
0 / 3 / 1
7,990
799
4,268
13,301
13,469
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
piter074
Apollo
14
1 / 4 / 3
8,736
874
2,619
12,400
4,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
11
26
Kills
3
4
Deaths
26
60
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mercury
BanMeP00sy
Mercury
5
2
11
5.25
L
Izanami
Droknight420
Izanami
0
3
1
0.17
W
Danzaburou
FearTheeBeard1
Danzaburou
12
0
10
17
W
3
0
16
11
W
Gilgamesh
R O IF IL
Gilgamesh
2
0
10
7
L
Cthulhu
RTlachi
Cthulhu
1
8
1
0.19
L
Artio
Ritdly
Artio
1
8
2
0.25
L
Athena
Takuino
Athena
0
3
1
0.17
L
Apollo
piter074
Apollo
1
4
3
0.63
W
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,160
Damage
27,155
42,061
Taken
67,623
28,725
Mitigated
51,574
12,325
Healing
5,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BanMeP00sy
Mercury
9,697
5,142
0
967
7,815
3,293
0
3,715
4,100
0
23,073
L
Izanami
Droknight420
Izanami
3,916
2,868
0
273
9,289
3,321
0
2,927
6,161
0
15,080
W
Danzaburou
FearTheeBeard1
Danzaburou
16,491
6,830
0
3,670
5,918
2,938
3,200
3,906
2,012
0
39,187
W
11,719
1,981
0
2,196
10,144
10,824
0
4,753
5,391
15,619
0
W
Gilgamesh
R O IF IL
Gilgamesh
10,381
2,557
0
3,242
9,071
7,616
84
4,825
4,246
0
32,048
L
Cthulhu
RTlachi
Cthulhu
9,090
478
264
320
15,321
13,494
0
3,902
11,036
17,631
342
L
Artio
Ritdly
Artio
7,262
293
690
2,480
17,312
16,432
0
6,313
10,465
17,955
317
L
Athena
Takuino
Athena
4,268
981
0
0
13,301
13,469
78
5,403
7,323
13,387
398
L
Apollo
piter074
Apollo
2,619
1,141
0
1,207
12,400
4,858
590
4,754
7,277
0
25,438
W
12,872
1,011
460
1,790
9,113
4,054
43
2,918
6,195
29,444
1,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,808
Gold Earned
40,890
216
Minions Killed
168
0
Camps Cleared
0
1,099,393
Distance Traveled
901,715
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,642
964
30
3
0
217,860
0
L
Izanami
8,108
811
37
4
0
188,650
0
W
Danzaburou
11,897
1,190
65
7
0
220,084
0
W
Ares
9,815
982
8
1
0
214,883
7
W
Gilgamesh
9,566
957
62
6
0
231,576
0
L
Cthulhu
7,947
795
30
3
0
158,458
0
L
Artio
8,109
811
27
3
0
176,897
0
L
Athena
7,990
799
28
3
0
201,449
0
L
Apollo
8,736
874
46
5
0
176,261
0
W
Eset
9,888
989
51
5
0
214,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role