Player Matchup

Mulan
Mulan
CallMeChuckDaddy
Mulan
Level 145
God Stats
13W - 9L
1,596 SR
Queue Stats
95W - 77L
1,555 Elo+
Solo
Ao Kuang
Ao Kuang
Ethereal22
Ao Kuang
Level 141
God Stats
16W - 5L
1,785 SR
Queue Stats
236W - 229L
1,520 Elo+
Solo
Scylla
Scylla
Flooride
Scylla
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 153L
1,600 Elo+
Solo
Ullr
Ullr
Guttles
Ullr
Level 159
God Stats
6W - 2L
1,516 SR
Queue Stats
221W - 199L
1,542 Elo+
Solo
Thor
Thor
Kaivil
Thor
Level 144
God Stats
7W - 2L
1,523 SR
Queue Stats
239W - 209L
1,588 Elo+
Solo
Team Averages
Level 144
1,584 SR
1,561 Elo+

VS

Team Averages
Level 169
1,649 SR
1,593 Elo+
Chang'e
Chang'e
NotDejvis
Chang'e
Level 88
God Stats
3W - 4L
1,705 SR
Queue Stats
169W - 140L
1,571 Elo+
Solo
Erlang Shen
Erlang Shen
RageMurphturf
Erlang Shen
Level 218
God Stats
12W - 5L
1,733 SR
Queue Stats
234W - 226L
1,625 Elo+
Party 1
Hercules
Hercules
Shubunkus
Hercules
Level 156
God Stats
3W - 5L
1,406 SR
Queue Stats
220W - 147L
1,583 Elo+
Solo
Danzaburou
Danzaburou
jabbascripter
Danzaburou
Level 238
God Stats
17W - 11L
1,781 SR
Queue Stats
327W - 325L
1,601 Elo+
Party 1
Achilles
Achilles
lildruidess
Achilles
Level 146
God Stats
185W - 165L
1,622 SR
Queue Stats
433W - 400L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 9
9,790
576
8,871
15,771
14,137
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
Ethereal22
Ao Kuang
18
8 / 4 / 0
10,862
639
11,320
20,332
14,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
Flooride
Scylla
19
4 / 1 / 7
11,094
653
8,795
9,459
2,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ullr
Guttles
Ullr
16
3 / 3 / 6
9,703
571
8,262
10,349
3,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thor
Kaivil
Thor
17
2 / 3 / 7
9,649
568
8,698
14,691
4,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
NotDejvis
Chang'e
16
3 / 4 / 4
9,606
565
12,231
13,955
3,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Erlang Shen
RageMurphturf
Erlang Shen
16
4 / 4 / 5
9,487
558
11,871
19,079
8,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Shubunkus
Hercules
16
3 / 4 / 2
10,831
637
13,063
19,676
13,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
jabbascripter
Danzaburou
17
4 / 6 / 1
10,782
634
7,397
13,033
4,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
lildruidess
Achilles
6
0 / 2 / 0
6,127
360
1,565
4,793
2,882
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
26
20
Kills
14
14
Deaths
20
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
3
9
2.5
W
Ao Kuang
Ethereal22
Ao Kuang
8
4
0
2
W
Scylla
Flooride
Scylla
4
1
7
7.5
W
Ullr
Guttles
Ullr
3
3
6
2
W
Thor
Kaivil
Thor
2
3
7
1.83
L
Chang'e
NotDejvis
Chang'e
3
4
4
1.25
L
Erlang Shen
RageMurphturf
Erlang Shen
4
4
5
1.63
L
Hercules
Shubunkus
Hercules
3
4
2
1
L
Danzaburou
jabbascripter
Danzaburou
4
6
1
0.75
L
Achilles
lildruidess
Achilles
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,946
Damage
46,127
70,602
Taken
70,536
39,237
Mitigated
32,694
22,670
Healing
20,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,871
726
0
4,636
15,771
14,137
392
1,950
13,821
127
39,362
W
Ao Kuang
Ethereal22
Ao Kuang
11,320
1,888
0
9,313
20,332
14,169
219
2,607
17,725
62,860
767
W
Scylla
Flooride
Scylla
8,795
878
0
611
9,459
2,632
243
3,880
5,579
86,565
2,034
W
Ullr
Guttles
Ullr
8,262
3,543
0
2,578
10,349
3,353
3,348
995
9,354
0
74,943
W
Thor
Kaivil
Thor
8,698
1,958
0
5,532
14,691
4,946
0
2,801
11,890
0
79,504
L
Chang'e
NotDejvis
Chang'e
12,231
106
1,890
5,352
13,955
3,842
0
4,331
9,432
74,678
1,018
L
Erlang Shen
RageMurphturf
Erlang Shen
11,871
6,971
0
3,980
19,079
8,324
0
3,916
15,111
0
77,006
L
Hercules
Shubunkus
Hercules
13,063
4,153
0
4,999
19,676
13,127
0
10,040
9,538
0
84,765
L
Danzaburou
jabbascripter
Danzaburou
7,397
3,227
0
2,678
13,033
4,519
1,016
1,539
11,488
0
77,398
L
Achilles
lildruidess
Achilles
1,565
204
0
1,942
4,793
2,882
0
0
4,793
0
7,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,098
Gold Earned
46,833
560
Minions Killed
523
0
Camps Cleared
0
1,793,206
Distance Traveled
1,527,473
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,790
576
45
3
0
355,232
10
W
Ao Kuang
10,862
639
88
5
0
317,864
7
W
Scylla
11,094
653
170
10
0
380,185
0
W
Ullr
9,703
571
133
8
0
337,200
3
W
Thor
9,649
568
124
7
0
402,725
0
L
Chang'e
9,606
565
128
8
0
373,115
4
L
Erlang Shen
9,487
558
98
6
0
389,101
0
L
Hercules
10,831
637
146
9
0
346,843
0
L
Danzaburou
10,782
634
141
8
0
316,625
0
L
Achilles
6,127
360
10
1
0
101,789
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role