Player Matchup

Vulcan
Vulcan
GothMoth4489
Vulcan
Level 127
God Stats
208W - 180L
1,517 SR
Queue Stats
536W - 518L
1,486 Elo+
Party 2
Skadi
Skadi
MissLititz
Skadi
Level 159
God Stats
66W - 51L
1,668 SR
Queue Stats
1,826W - 2,015L
1,456 Elo+
Solo
Xing Tian
Xing Tian
OutlawNote72005
Xing Tian
Level 65
God Stats
49W - 15L
1,615 SR
Queue Stats
72W - 36L
1,633 Elo+
Party 2
Horus
Horus
Sirflexhellot
Horus
Level 105
God Stats
460W - 462L
1,534 SR
Queue Stats
545W - 572L
1,513 Elo+
Solo
Nemesis
Nemesis
s30Flu
Nemesis
Level 123
God Stats
19W - 10L
1,494 SR
Queue Stats
70W - 83L
1,442 Elo+
Solo
Team Averages
Level 116
1,565 SR
1,506 Elo+

VS

Team Averages
Level 86
1,536 SR
1,449 Elo+
Anubis
Anubis
 
Anubis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Adorabbier
Rama
Level 107
God Stats
2W - 2L
1,567 SR
Queue Stats
97W - 148L
1,428 Elo+
Party 1
Amaterasu
Amaterasu
ShowMercy8398
Amaterasu
Level 71
God Stats
9W - 4L
1,780 SR
Queue Stats
90W - 97L
1,538 Elo+
Solo
Nu Wa
Nu Wa
UnkleMooseYT
Nu Wa
Level 60
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 97L
1,437 Elo+
Solo
Yemoja
Yemoja
existent1301
Yemoja
Level 45
God Stats
0W - 4L
1,332 SR
Queue Stats
32W - 66L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
3 / 1 / 2
6,541
1,308
9,143
2,232
545
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
11
1 / 0 / 5
6,230
1,246
4,718
1,662
342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Xing Tian
OutlawNote72005
Xing Tian
11
2 / 0 / 2
6,369
1,274
3,247
3,519
2,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
0 / 0 / 7
6,187
1,237
3,658
5,159
3,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
s30Flu
Nemesis
10
1 / 0 / 2
5,610
1,122
2,853
3,153
897
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Team 1 Tickets

396

VS

Team 2 Tickets

358

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 1 / 0
5,949
1,190
6,211
4,357
1,549
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.75x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
0 / 0 / 1
5,672
1,134
2,923
3,926
846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Amaterasu
ShowMercy8398
Amaterasu
10
0 / 2 / 1
5,601
1,120
3,675
7,991
5,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 0 / 0
5,097
1,019
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
10
0 / 4 / 1
5,668
1,134
339
9,161
2,549
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
7
Kills
1
1
Deaths
7
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
1
0
1
L
0
0
1
0.5
W
Vulcan
3
1
2
4
W
Skadi
1
0
5
3.5
W
Xing Tian
OutlawNote72005
Xing Tian
2
0
2
3
L
Amaterasu
ShowMercy8398
Amaterasu
0
2
1
0.25
W
0
0
7
3.5
L
0
0
0
0
L
Yemoja
0
4
1
0.13
W
Nemesis
s30Flu
Nemesis
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,619
Damage
13,148
15,725
Taken
25,435
7,281
Mitigated
9,974
4,566
Healing
6,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,211
263
0
746
4,357
1,549
0
3,106
1,179
26,624
0
L
2,923
2,334
0
776
3,926
846
0
2,316
1,502
0
11,759
W
Vulcan
9,143
82
0
0
2,232
545
0
1,186
1,015
23,070
0
W
Skadi
4,718
1,546
0
74
1,662
342
0
625
1,037
0
19,677
W
Xing Tian
OutlawNote72005
Xing Tian
3,247
34
0
408
3,519
2,060
0
1,956
1,493
8,192
0
L
Amaterasu
ShowMercy8398
Amaterasu
3,675
1,201
0
1,692
7,991
5,030
0
2,870
4,728
0
8,443
W
3,658
1,669
1,572
2,140
5,159
3,437
0
1,737
3,199
0
7,419
L
0
0
0
0
0
0
0
0
0
0
0
L
Yemoja
339
122
2,578
504
9,161
2,549
0
3,666
5,241
7,549
0
W
Nemesis
s30Flu
Nemesis
2,853
1,294
0
372
3,153
897
0
1,046
2,031
0
4,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,937
Gold Earned
27,987
90
Minions Killed
100
5
Camps Cleared
3
510,961
Distance Traveled
388,766
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,949
1,190
54
11
1
89,198
4
L
Rama
5,672
1,134
18
4
0
87,735
0
W
Vulcan
6,541
1,308
27
5
0
124,617
0
W
Skadi
6,230
1,246
40
8
2
104,923
0
W
Xing Tian
6,369
1,274
8
2
1
109,322
0
L
Amaterasu
5,601
1,120
16
3
2
114,287
0
W
Horus
6,187
1,237
12
2
0
102,456
0
L
Nu Wa
5,097
1,019
0
0
0
0
0
L
Yemoja
5,668
1,134
12
2
0
97,546
0
W
Nemesis
5,610
1,122
3
1
2
69,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role