Player Matchup

Apollo
Apollo
 
Apollo
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
ChillPengeru
Chiron
Level 156
God Stats
8W - 5L
1,627 SR
Queue Stats
107W - 88L
1,551 Elo+
Party 1
Cthulhu
Cthulhu
GraveWalkerxX_
Cthulhu
Level 153
God Stats
20W - 17L
1,742 SR
Queue Stats
201W - 185L
1,560 Elo+
Party 3
Lancelot
Lancelot
TheLuxrayKing
Lancelot
Level 164
God Stats
2W - 3L
1,619 SR
Queue Stats
288W - 291L
1,535 Elo+
Party 3
Geb
Geb
cooltapes
Geb
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
210W - 207L
1,507 Elo+
Party 1
Team Averages
Level 163
1,598 SR
1,530 Elo+

VS

Team Averages
Level 119
1,549 SR
1,562 Elo+
Cliodhna
Cliodhna
Brizzy135
Cliodhna
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
350W - 309L
1,503 Elo+
Solo
Anubis
Anubis
FatherXylophone
Anubis
Level 127
God Stats
3W - 2L
1,543 SR
Queue Stats
216W - 214L
1,627 Elo+
Party 2
Medusa
Medusa
FieryVortexV1
Medusa
Level 125
God Stats
1W - 2L
1,175 SR
Queue Stats
99W - 76L
1,595 Elo+
Solo
Cabrakan
Cabrakan
NagiShinoa
Cabrakan
Level 163
God Stats
2W - 0L
1,774 SR
Queue Stats
223W - 203L
1,552 Elo+
Solo
Hercules
Hercules
isleeee
Hercules
Level 56
God Stats
2W - 0L
1,752 SR
Queue Stats
56W - 50L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
1 / 0 / 0
8,505
567
1,795
9,267
3,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chiron
14
4 / 4 / 2
8,247
550
6,438
6,816
1,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 2 / 2
8,557
570
8,634
9,423
8,396
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Lancelot
TheLuxrayKing
Lancelot
15
6 / 7 / 4
8,856
590
10,375
15,013
5,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

11
0 / 6 / 3
6,898
460
5,579
15,569
9,662
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Brizzy135
Cliodhna
14
4 / 4 / 6
8,161
544
7,131
11,518
3,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

15
9 / 4 / 4
9,379
625
11,956
11,571
5,299
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
4 / 2 / 2
9,036
602
11,024
8,337
2,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cabrakan
NagiShinoa
Cabrakan
11
0 / 0 / 8
7,314
488
3,583
11,370
9,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
isleeee
Hercules
13
1 / 2 / 2
7,328
489
1,951
12,438
7,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
40
12
Kills
18
19
Deaths
12
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
0
0
1
W
Cliodhna
Brizzy135
Cliodhna
4
4
6
1.75
L
Chiron
4
4
2
1.25
W
9
4
4
2.75
W
4
2
2
2.5
L
1
2
2
1
W
Cabrakan
NagiShinoa
Cabrakan
0
0
8
4
L
Lancelot
TheLuxrayKing
Lancelot
6
7
4
1.14
L
0
6
3
0.25
W
Hercules
isleeee
Hercules
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,821
Damage
35,645
56,088
Taken
55,234
28,186
Mitigated
29,077
15,568
Healing
19,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
1,795
1,074
0
3,431
9,267
3,196
332
928
8,339
0
63,729
W
Cliodhna
Brizzy135
Cliodhna
7,131
1,670
0
4,345
11,518
3,726
0
1,428
10,090
0
54,729
L
Chiron
6,438
1,350
575
1,123
6,816
1,593
0
3,046
3,770
0
49,980
W
11,956
222
0
5,250
11,571
5,299
0
2,480
9,091
68,704
0
W
11,024
4,653
0
2,551
8,337
2,795
568
1,122
7,215
0
69,890
L
8,634
373
471
2,389
9,423
8,396
0
2,605
6,818
63,866
880
W
Cabrakan
NagiShinoa
Cabrakan
3,583
461
0
2,331
11,370
9,579
0
3,640
7,730
17,525
3,251
L
Lancelot
TheLuxrayKing
Lancelot
10,375
3,290
0
3,878
15,013
5,339
78
3,712
11,301
0
58,707
L
5,579
399
451
3,250
15,569
9,662
0
4,652
10,917
29,753
682
W
Hercules
isleeee
Hercules
1,951
134
0
5,360
12,438
7,678
0
5,605
6,833
0
34,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,063
Gold Earned
41,218
463
Minions Killed
402
0
Camps Cleared
0
1,463,203
Distance Traveled
1,530,695
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,505
567
141
9
0
262,953
5
W
Cliodhna
8,161
544
79
5
0
343,191
2
L
Chiron
8,247
550
104
7
0
265,940
2
W
Anubis
9,379
625
103
7
0
288,345
0
W
Medusa
9,036
602
125
8
0
295,366
2
L
Cthulhu
8,557
570
104
7
0
278,303
4
W
Cabrakan
7,314
488
28
2
0
309,306
4
L
Lancelot
8,856
590
85
6
0
349,524
0
L
Geb
6,898
460
29
2
0
306,483
5
W
Hercules
7,328
489
67
4
0
294,487
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role