Player Matchup

Hera
Hera
BPSippi
Hera
Level 40
God Stats
2W - 2L
1,338 SR
Queue Stats
27W - 40L
1,371 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Elite_PG2
Cu Chulainn
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,419 Elo+
Party 1
Kali
Kali
skii-Daddy
Kali
Level 45
God Stats
34W - 29L
1,414 SR
Queue Stats
65W - 75L
1,354 Elo+
Party 1
Team Averages
Level 32
1,417 SR
1,381 Elo+

VS

Team Averages
Level 41
1,487 SR
1,296 Elo+
Surtr
Surtr
Eatin_94
Surtr
Level 66
God Stats
5W - 6L
1,462 SR
Queue Stats
34W - 33L
1,408 Elo+
Party 2
Izanami
Izanami
SigFreedSolo
Izanami
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
974 Elo+
Party 2
Chang'e
Chang'e
dasaggyballman
Chang'e
Level 35
God Stats
4W - 6L
1,500 SR
Queue Stats
71W - 70L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
BPSippi
Hera
13
5 / 0 / 6
8,235
824
5,475
4,225
1,182
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Elite_PG2
Cu Chulainn
13
7 / 0 / 5
8,599
860
11,391
9,635
5,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
1 / 1 / 8
7,700
770
2,827
7,124
2,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Eatin_94
Surtr
11
1 / 4 / 0
6,533
653
5,057
8,755
6,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
SigFreedSolo
Izanami
9
0 / 3 / 1
6,140
614
2,789
4,931
1,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 6 / 0
6,130
613
4,124
10,241
2,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
13
Kills
1
1
Deaths
13
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hera
BPSippi
Hera
5
0
6
8
L
Surtr
Eatin_94
Surtr
1
4
0
0.25
W
Cu Chulainn
Elite_PG2
Cu Chulainn
7
0
5
9.5
L
Izanami
SigFreedSolo
Izanami
0
3
1
0.17
L
0
6
0
0
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,693
Damage
11,970
20,984
Taken
23,927
9,864
Mitigated
10,117
4,893
Healing
3,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
BPSippi
Hera
5,475
1,159
0
134
4,225
1,182
554
994
3,137
22,166
364
L
Surtr
Eatin_94
Surtr
5,057
1,601
96
1,326
8,755
6,259
0
2,148
6,555
661
18,263
W
Cu Chulainn
Elite_PG2
Cu Chulainn
11,391
2,207
0
1,540
9,635
5,784
554
2,105
7,257
0
31,401
L
Izanami
SigFreedSolo
Izanami
2,789
1,925
0
488
4,931
1,332
0
496
4,428
0
11,704
L
4,124
281
312
1,314
10,241
2,526
0
2,841
7,368
19,895
591
W
2,827
2,239
0
3,219
7,124
2,898
520
1,154
5,868
0
26,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,534
Gold Earned
18,803
129
Minions Killed
81
0
Camps Cleared
0
583,034
Distance Traveled
475,894
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,235
824
33
3
0
193,462
0
L
Surtr
6,533
653
25
3
0
155,773
4
W
Cu Chulainn
8,599
860
52
5
0
191,991
0
L
Izanami
6,140
614
25
3
0
147,632
0
L
Chang'e
6,130
613
31
3
0
172,489
0
W
Kali
7,700
770
44
4
0
197,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role