Player Matchup

Mulan
Mulan
 
Mulan
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
GivenOcean27917
Charybdis
Level 67
God Stats
29W - 23L
1,512 SR
Queue Stats
340W - 343L
1,440 Elo+
Party 3
Tsukuyomi
Tsukuyomi
JustAFamilyGuy
Tsukuyomi
Level 108
God Stats
1W - 1L
1,322 SR
Queue Stats
16W - 26L
1,397 Elo+
Party 2
Hel
Hel
K0ningRaaf
Hel
Level 114
God Stats
1W - 2L
1,304 SR
Queue Stats
22W - 23L
1,502 Elo+
Party 2
Bacchus
Bacchus
gIoblin
Bacchus
Level 49
God Stats
19W - 26L
1,420 SR
Queue Stats
197W - 205L
1,405 Elo+
Party 3
Team Averages
Level 83
1,412 SR
1,449 Elo+

VS

Team Averages
Level 73
1,368 SR
1,382 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Intenti0nal
Chiron
Level 68
God Stats
2W - 11L
1,320 SR
Queue Stats
15W - 49L
1,326 Elo+
Party 1
Kali
Kali
Panda Climax
Kali
Level 22
God Stats
0W - 2L
1,165 SR
Queue Stats
23W - 53L
1,262 Elo+
Party 1
Kuzenbo
Kuzenbo
fallen050
Kuzenbo
Level 79
God Stats
2W - 4L
1,327 SR
Queue Stats
61W - 53L
1,407 Elo+
Solo
Mulan
Mulan
xKIDYOURGARBAGEx
Mulan
Level 48
God Stats
53W - 33L
1,530 SR
Queue Stats
288W - 277L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
7 / 0 / 0
8,116
812
5,927
5,009
2,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
GivenOcean27917
Charybdis
10
5 / 4 / 3
6,563
656
8,838
8,564
2,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
JustAFamilyGuy
Tsukuyomi
11
2 / 1 / 0
5,975
598
2,302
6,572
1,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 2 / 1
6,562
656
6,893
8,626
2,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
gIoblin
Bacchus
9
1 / 1 / 6
5,802
580
4,355
9,702
6,998
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
1 / 1 / 1
5,831
583
5,738
7,881
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
9
2 / 6 / 2
5,517
552
4,944
6,868
1,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 1
5,328
533
2,157
9,777
2,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kuzenbo
fallen050
Kuzenbo
10
3 / 3 / 1
6,063
606
4,454
11,784
10,191
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
0 / 4 / 0
5,043
504
1,475
7,519
4,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
15
Kills
7
8
Deaths
16
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
7
0
0
7
L
Ix Chel
 
Ix Chel
1
1
1
1.5
W
Charybdis
GivenOcean27917
Charybdis
5
4
3
1.63
L
Chiron
2
6
2
0.5
W
Tsukuyomi
JustAFamilyGuy
Tsukuyomi
2
1
0
2
W
0
2
1
0.25
L
1
2
1
0.75
L
Kuzenbo
fallen050
Kuzenbo
3
3
1
1.17
W
Bacchus
gIoblin
Bacchus
1
1
6
4
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,315
Damage
18,768
38,473
Taken
43,829
16,517
Mitigated
21,810
17,580
Healing
15,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
5,927
1,005
0
1,705
5,009
2,345
0
94
4,687
0
44,340
L
Ix Chel
 
Ix Chel
5,738
729
201
3,979
7,881
2,490
0
4,811
3,070
40,672
1,052
W
Charybdis
GivenOcean27917
Charybdis
8,838
4,904
0
3,606
8,564
2,564
689
2,993
5,571
0
46,212
L
Chiron
4,944
1,577
364
840
6,868
1,837
0
1,535
5,333
0
30,730
W
Tsukuyomi
JustAFamilyGuy
Tsukuyomi
2,302
239
0
3,568
6,572
1,955
116
588
5,984
0
33,437
W
6,893
153
780
4,525
8,626
2,655
453
5,113
3,513
49,865
1,771
L
2,157
806
0
4,530
9,777
2,767
0
2,209
7,568
0
30,577
L
Kuzenbo
fallen050
Kuzenbo
4,454
1,586
0
3,046
11,784
10,191
5
2,458
9,326
15,737
0
W
Bacchus
gIoblin
Bacchus
4,355
318
0
3,396
9,702
6,998
0
1,367
8,335
13,115
0
L
1,475
305
0
2,267
7,519
4,525
0
0
7,519
0
18,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,018
Gold Earned
27,782
330
Minions Killed
241
0
Camps Cleared
0
1,088,929
Distance Traveled
1,055,118
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,116
812
89
9
0
216,781
0
L
Ix Chel
5,831
583
77
8
0
202,598
0
W
Charybdis
6,563
656
80
8
0
174,920
0
L
Chiron
5,517
552
49
5
0
202,900
0
W
Tsukuyomi
5,975
598
61
6
0
256,993
0
W
Hel
6,562
656
92
9
0
212,948
0
L
Kali
5,328
533
54
5
0
258,965
1
L
Kuzenbo
6,063
606
16
2
0
195,461
0
W
Bacchus
5,802
580
8
1
0
227,287
2
L
Mulan
5,043
504
45
5
0
195,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role