Player Matchup

Nike
Nike
Farenhyte-
Nike
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
279W - 297L
1,371 Elo+
Solo
Zhong Kui
Zhong Kui
bishopisthegoat
Zhong Kui
Level 43
God Stats
128W - 103L
1,411 SR
Queue Stats
282W - 315L
1,184 Elo+
Party 1
Medusa
Medusa
lightggukie
Medusa
Level 27
God Stats
155W - 169L
1,316 SR
Queue Stats
175W - 217L
1,143 Elo+
Party 1
Team Averages
Level 65
1,409 SR
1,233 Elo+

VS

Team Averages
Level 47
1,499 SR
1,212 Elo+
Merlin
Merlin
LOKNOT_THE_CLOWN
Merlin
Level 64
God Stats
2W - 4L
1,538 SR
Queue Stats
15W - 17L
1,191 Elo+
Party 2
Nike
Nike
Momohawk666
Nike
Level 46
God Stats
9W - 19L
1,459 SR
Queue Stats
19W - 39L
1,260 Elo+
Solo
Anhur
Anhur
droptamissrhyme
Anhur
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
155W - 149L
1,185 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 9
7,613
952
5,469
6,677
4,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
bishopisthegoat
Zhong Kui
12
10 / 0 / 6
8,237
1,030
7,379
6,088
4,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
12
1 / 0 / 14
7,094
887
3,778
4,836
1,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
5,425
678
4,761
6,095
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 4 / 0
5,471
684
1,645
6,522
2,986
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 6 / 1
5,215
652
3,284
6,817
2,046
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
16
Kills
1
1
Deaths
16
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
1
9
9.5
L
0
6
1
0.08
L
1
4
0
0.25
W
Zhong Kui
bishopisthegoat
Zhong Kui
10
0
6
13
L
0
6
1
0.08
W
Medusa
1
0
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,626
Damage
9,690
17,601
Taken
19,434
9,845
Mitigated
6,883
6,528
Healing
875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,469
388
0
1,402
6,677
4,231
88
966
5,711
0
23,179
L
4,761
267
0
550
6,095
1,851
0
2,270
3,803
15,547
514
L
1,645
241
112
213
6,522
2,986
0
1,825
4,697
0
9,404
W
Zhong Kui
bishopisthegoat
Zhong Kui
7,379
2,143
0
2,817
6,088
4,191
1,261
1,904
4,184
22,059
4,465
L
3,284
1,516
0
0
6,817
2,046
0
2,831
3,964
0
7,811
W
Medusa
3,778
1,588
0
2,309
4,836
1,423
1,229
1,973
2,863
0
23,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,944
Gold Earned
16,111
100
Minions Killed
60
0
Camps Cleared
0
461,774
Distance Traveled
378,015
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,613
952
28
4
0
162,839
1
L
Merlin
5,425
678
30
4
0
127,966
0
L
Nike
5,471
684
13
2
0
126,087
0
W
Zhong Kui
8,237
1,030
38
5
0
154,925
0
L
Anhur
5,215
652
17
2
0
123,962
0
W
Medusa
7,094
887
34
4
0
144,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role