Player Matchup

Ganesha
Ganesha
Gold V
ColdChaosWolf98
Ganesha
Gold V
Level 210
God Stats
9W - 5L
1,744 SR
Queue Stats
37W - 48L
1,301 MMR
Party 1
Bakasura
Bakasura
Silver I
Dbz x GRAND KAI
Bakasura
Silver I
Level 157
God Stats
2W - 5L
1,524 SR
Queue Stats
89W - 105L
1,308 MMR
Solo
Charybdis
Charybdis
Gold V
StarzzGaming
Charybdis
Gold V
Level 159
God Stats
0W - 3L
1,495 SR
Queue Stats
36W - 47L
1,301 MMR
Party 1
Fenrir
Fenrir
Silver I
convexcougar89
Fenrir
Silver I
Level 128
God Stats
1W - 2L
1,608 SR
Queue Stats
32W - 42L
1,268 MMR
Party 3
Merlin
Merlin
Silver I
lmzcronoz
Merlin
Silver I
Level 149
God Stats
23W - 24L
1,526 SR
Queue Stats
34W - 42L
1,320 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 161
1,579 SR
1,299 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 179
1,456 SR
1,314 MMR
Nike
Nike
Gold II
 
Nike
Gold II
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ravana
Ravana
Gold IV
Geogt3993
Ravana
Gold IV
Level 149
God Stats
3W - 2L
1,429 SR
Queue Stats
122W - 124L
1,297 MMR
Solo
Medusa
Medusa
Gold IV
IfoundAfluffy
Medusa
Gold IV
Level 147
God Stats
3W - 1L
1,610 SR
Queue Stats
160W - 164L
1,369 MMR
Party 4
Kuzenbo
Kuzenbo
Gold V
SEALTeamTwo
Kuzenbo
Gold V
Level 175
God Stats
3W - 2L
1,412 SR
Queue Stats
118W - 122L
1,217 MMR
Party 4
Tiamat
Tiamat
Gold V
SaltieBawlz
Tiamat
Gold V
Level 208
God Stats
2W - 3L
1,331 SR
Queue Stats
210W - 220L
1,189 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 4
6,729
481
3,071
13,722
7,880
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
14
3 / 3 / 0
7,970
569
2,269
11,884
4,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charybdis
StarzzGaming
Charybdis
12
2 / 4 / 0
7,152
511
4,979
10,335
3,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
2 / 5 / 1
7,318
523
7,211
13,599
8,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Merlin
lmzcronoz
Merlin
13
1 / 4 / 3
7,545
539
5,597
8,828
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ArachneThothAo KuangThanatos

VS

Bans
BacchusThorLancelotJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
4 / 2 / 3
8,561
612
7,351
9,853
6,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ravana
Geogt3993
Ravana
15
4 / 2 / 1
7,766
555
6,237
6,764
2,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
5 / 1 / 3
8,013
572
14,334
7,131
2,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

Kuzenbo
SEALTeamTwo
Kuzenbo
13
3 / 1 / 7
8,369
598
4,491
9,148
8,569
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
14
1 / 2 / 5
8,065
576
4,638
6,217
2,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
8
Kills
17
18
Deaths
8
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
4
2
3
2.75
L
0
2
4
1
L
Bakasura
3
3
0
1
W
Ravana
Geogt3993
Ravana
4
2
1
2.25
W
5
1
3
6.5
W
Kuzenbo
SEALTeamTwo
Kuzenbo
3
1
7
6.5
W
Tiamat
1
2
5
1.75
L
Charybdis
StarzzGaming
Charybdis
2
4
0
0.5
L
2
5
1
0.5
L
Merlin
lmzcronoz
Merlin
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,127
Damage
37,051
58,368
Taken
39,113
27,316
Mitigated
22,102
16,596
Healing
11,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
7,351
1,221
0
2,302
9,853
6,040
0
258
9,155
0
51,345
L
3,071
299
2,186
3,408
13,722
7,880
0
2,654
11,022
18,812
0
L
Bakasura
2,269
1,765
0
3,401
11,884
4,751
0
60
11,745
0
48,456
W
Ravana
Geogt3993
Ravana
6,237
1,969
0
3,364
6,764
2,660
0
278
6,297
0
63,080
W
14,334
6,061
0
2,134
7,131
2,287
2,924
1,465
5,453
0
66,341
W
Kuzenbo
SEALTeamTwo
Kuzenbo
4,491
1,675
0
2,596
9,148
8,569
11
2,110
6,996
25,120
2,484
W
Tiamat
4,638
732
0
1,578
6,217
2,546
97
4,601
1,602
50,615
687
L
Charybdis
StarzzGaming
Charybdis
4,979
1,990
0
3,486
10,335
3,007
0
1,017
9,275
0
55,008
L
7,211
1,431
0
2,299
13,599
8,759
0
2,307
10,822
0
31,047
L
Merlin
lmzcronoz
Merlin
5,597
162
0
1,816
8,828
2,919
0
2,798
6,030
58,972
1,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,714
Gold Earned
40,774
410
Minions Killed
413
0
Camps Cleared
0
1,455,747
Distance Traveled
1,474,285
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,561
612
88
6
0
270,058
6
L
Ganesha
6,729
481
7
1
0
305,407
1
L
Bakasura
7,970
569
107
8
0
336,868
6
W
Ravana
7,766
555
97
7
0
331,634
0
W
Medusa
8,013
572
73
5
0
272,016
3
W
Kuzenbo
8,369
598
47
3
0
300,712
3
W
Tiamat
8,065
576
108
8
0
299,865
3
L
Charybdis
7,152
511
116
8
0
258,020
0
L
Fenrir
7,318
523
59
4
0
277,653
7
L
Merlin
7,545
539
121
9
0
277,799
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role