Player Matchup

Discordia
Discordia
CaptainChurro
Discordia
Level 143
God Stats
3W - 1L
1,913 SR
Queue Stats
59W - 35L
1,633 Elo+
Party 1
Charybdis
Charybdis
King_OfTheFellas
Charybdis
Level 109
God Stats
1W - 3L
1,200 SR
Queue Stats
161W - 140L
1,534 Elo+
Party 2
Cthulhu
Cthulhu
Kootrkat
Cthulhu
Level 19
God Stats
19W - 16L
1,572 SR
Queue Stats
37W - 37L
1,455 Elo+
Party 1
Surtr
Surtr
hyperconverged24
Surtr
Level 89
God Stats
12W - 9L
1,611 SR
Queue Stats
164W - 166L
1,458 Elo+
Solo
Erlang Shen
Erlang Shen
lakethesnake123
Erlang Shen
Level 112
God Stats
4W - 6L
1,465 SR
Queue Stats
189W - 172L
1,500 Elo+
Party 2
Team Averages
Level 94
1,552 SR
1,516 Elo+

VS

Team Averages
Level 99
1,528 SR
1,551 Elo+
Medusa
Medusa
LaKozy
Medusa
Level 103
God Stats
0W - 2L
1,591 SR
Queue Stats
17W - 23L
1,477 Elo+
Party 3
Arachne
Arachne
OneTapSkadi
Arachne
Level 125
God Stats
10W - 16L
1,461 SR
Queue Stats
61W - 55L
1,450 Elo+
Party 3
Ra
Ra
ZMetalZ
Ra
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,611 Elo+
Solo
Mulan
Mulan
cozac666
Mulan
Level 114
God Stats
70W - 62L
1,549 SR
Queue Stats
242W - 236L
1,521 Elo+
Solo
Jormungandr
Jormungandr
faze N out 420
Jormungandr
Level 87
God Stats
2W - 8L
1,539 SR
Queue Stats
39W - 36L
1,696 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CaptainChurro
Discordia
10
2 / 0 / 1
5,703
713
3,403
2,747
678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
8
1 / 1 / 1
4,377
547
1,766
4,317
1,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cthulhu
Kootrkat
Cthulhu
8
1 / 1 / 2
4,974
622
3,400
5,804
3,231
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
4 / 1 / 0
6,567
821
4,231
5,961
3,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
lakethesnake123
Erlang Shen
9
2 / 0 / 1
4,686
586
1,958
7,060
2,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LaKozy
Medusa
8
1 / 2 / 0
4,433
554
4,359
5,434
1,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
OneTapSkadi
Arachne
8
0 / 2 / 1
4,236
530
1,869
5,908
2,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

7
0 / 3 / 0
4,276
535
925
4,482
1,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
cozac666
Mulan
7
1 / 3 / 0
4,170
521
1,641
5,310
2,760
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jormungandr
faze N out 420
Jormungandr
7
1 / 0 / 1
4,673
584
2,346
4,402
2,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
10
Kills
3
3
Deaths
10
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Discordia
CaptainChurro
Discordia
2
0
1
2.5
W
Charybdis
1
1
1
1.5
W
Cthulhu
Kootrkat
Cthulhu
1
1
2
2
L
Medusa
LaKozy
Medusa
1
2
0
0.5
L
Arachne
OneTapSkadi
Arachne
0
2
1
0.25
L
0
3
0
0
L
Mulan
cozac666
Mulan
1
3
0
0.33
L
Jormungandr
faze N out 420
Jormungandr
1
0
1
1.5
W
4
1
0
4
W
Erlang Shen
lakethesnake123
Erlang Shen
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,758
Damage
11,140
25,889
Taken
25,536
10,742
Mitigated
9,830
10,488
Healing
7,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
CaptainChurro
Discordia
3,403
672
0
500
2,747
678
0
666
1,947
38,626
0
W
Charybdis
1,766
572
0
1,411
4,317
1,144
0
1,057
3,260
0
24,169
W
Cthulhu
Kootrkat
Cthulhu
3,400
161
0
1,014
5,804
3,231
0
799
5,005
22,976
0
L
Medusa
LaKozy
Medusa
4,359
1,488
0
1,671
5,434
1,480
0
1,740
3,694
0
29,092
L
Arachne
OneTapSkadi
Arachne
1,869
1,109
0
2,136
5,908
2,137
0
1,003
4,823
0
22,691
L
925
94
24
1,238
4,482
1,204
0
2,912
1,570
16,851
450
L
Mulan
cozac666
Mulan
1,641
175
0
1,703
5,310
2,760
0
219
4,810
0
16,279
L
Jormungandr
faze N out 420
Jormungandr
2,346
591
0
1,109
4,402
2,249
0
1,246
3,156
17,039
0
W
4,231
1,569
0
2,528
5,961
3,203
507
0
5,961
1,066
37,201
W
Erlang Shen
lakethesnake123
Erlang Shen
1,958
880
0
5,035
7,060
2,486
0
490
6,570
0
28,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,307
Gold Earned
21,788
292
Minions Killed
198
0
Camps Cleared
0
794,484
Distance Traveled
784,329
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
5,703
713
73
9
0
166,610
0
W
Charybdis
4,377
547
53
7
0
146,047
0
W
Cthulhu
4,974
622
30
4
0
166,672
2
L
Medusa
4,433
554
51
6
0
151,388
0
L
Arachne
4,236
530
49
6
0
205,675
0
L
Ra
4,276
535
50
6
0
149,753
0
L
Mulan
4,170
521
28
4
0
106,899
0
L
Jormungandr
4,673
584
20
3
0
170,614
0
W
Surtr
6,567
821
76
10
0
143,559
0
W
Erlang Shen
4,686
586
60
8
0
171,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role