Player Matchup

Horus
Horus
Chief_CloneCone
Horus
Level 48
God Stats
1W - 4L
1,636 SR
Queue Stats
24W - 25L
1,494 Elo+
Party 1
Rama
Rama
Chief_Shumpfan
Rama
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 32L
1,489 Elo+
Party 1
Thor
Thor
Chief__Stu
Thor
Level 69
God Stats
0W - 1L
1,803 SR
Queue Stats
19W - 15L
1,624 Elo+
Party 1
Janus
Janus
LoganCI17
Janus
Level 75
God Stats
14W - 11L
1,644 SR
Queue Stats
25W - 27L
1,529 Elo+
Party 1
Kumbhakarna
Kumbhakarna
pfeiff17
Kumbhakarna
Level 361
God Stats
3W - 2L
1,895 SR
Queue Stats
1,325W - 1,281L
1,593 Elo+
Solo
Team Averages
Level 131
1,695 SR
1,546 Elo+

VS

Team Averages
Level 136
1,563 SR
1,499 Elo+
Nu Wa
Nu Wa
CripilingDebt
Nu Wa
Level 129
God Stats
291W - 214L
1,529 SR
Queue Stats
895W - 840L
1,466 Elo+
Party 3
Ratatoskr
Ratatoskr
Jess507
Ratatoskr
Level 126
God Stats
3W - 1L
1,644 SR
Queue Stats
74W - 75L
1,508 Elo+
Party 2
Ix Chel
Ix Chel
PrivateMocoCoco
Ix Chel
Level 135
God Stats
6W - 7L
1,534 SR
Queue Stats
137W - 133L
1,530 Elo+
Party 2
Danzaburou
Danzaburou
WhoeverIWantToB
Danzaburou
Level 161
God Stats
148W - 130L
1,527 SR
Queue Stats
1,002W - 946L
1,454 Elo+
Party 3
Horus
Horus
Zach325
Horus
Level 127
God Stats
53W - 47L
1,581 SR
Queue Stats
110W - 109L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 0
6,826
455
4,429
18,057
7,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
0 / 4 / 0
6,606
440
3,752
8,980
2,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 3 / 0
6,437
429
4,054
13,497
5,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Janus
LoganCI17
Janus
12
0 / 3 / 0
6,747
450
5,864
8,039
1,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kumbhakarna
pfeiff17
Kumbhakarna
9
0 / 4 / 0
6,021
401
2,457
16,102
9,722
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 5
8,437
562
9,564
4,028
1,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
Jess507
Ratatoskr
15
2 / 0 / 3
8,171
545
3,504
10,042
3,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 0 / 8
8,320
555
8,438
10,248
7,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
WhoeverIWantToB
Danzaburou
17
8 / 0 / 5
10,515
701
11,789
9,193
4,253
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Horus
Zach325
Horus
16
6 / 1 / 3
10,094
673
14,638
12,215
7,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
44
1
Kills
20
20
Deaths
1
0
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
0
4
0
0
L
0
3
0
0
W
2
0
5
4.5
W
Ratatoskr
Jess507
Ratatoskr
2
0
3
3.5
L
Janus
LoganCI17
Janus
0
3
0
0
W
2
0
8
6
W
Danzaburou
WhoeverIWantToB
Danzaburou
8
0
5
10.5
W
Horus
Zach325
Horus
6
1
3
7.5
L
Kumbhakarna
pfeiff17
Kumbhakarna
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,556
Damage
47,933
64,675
Taken
45,726
27,141
Mitigated
23,853
15,976
Healing
21,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,429
2,138
40
5,513
18,057
7,942
0
1,497
15,753
36
33,923
L
3,752
2,641
0
2,807
8,980
2,356
0
1,576
7,198
0
43,079
L
4,054
428
0
535
13,497
5,140
0
3,058
10,101
0
47,543
W
9,564
1,691
80
1,029
4,028
1,138
1,029
1,367
2,535
57,980
1,258
W
Ratatoskr
Jess507
Ratatoskr
3,504
214
0
5,731
10,042
3,748
0
1,015
8,907
0
73,811
L
Janus
LoganCI17
Janus
5,864
44
0
1,366
8,039
1,981
0
3,482
4,209
60,985
0
W
8,438
1,820
878
3,420
10,248
7,084
144
3,277
6,582
28,890
0
W
Danzaburou
WhoeverIWantToB
Danzaburou
11,789
4,987
0
6,208
9,193
4,253
1,302
1,040
8,113
0
94,366
W
Horus
Zach325
Horus
14,638
5,436
160
4,083
12,215
7,630
174
975
10,700
0
63,905
L
Kumbhakarna
pfeiff17
Kumbhakarna
2,457
87
1,918
3,797
16,102
9,722
0
7,026
8,569
9,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,637
Gold Earned
45,537
355
Minions Killed
515
0
Camps Cleared
0
1,436,279
Distance Traveled
1,461,018
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,826
455
59
4
0
270,496
0
L
Rama
6,606
440
82
5
0
263,925
0
L
Thor
6,437
429
85
6
0
313,272
0
W
Nu Wa
8,437
562
114
8
0
280,813
4
W
Ratatoskr
8,171
545
121
8
0
356,319
0
L
Janus
6,747
450
113
8
0
308,712
0
W
Ix Chel
8,320
555
31
2
0
292,444
2
W
Danzaburou
10,515
701
145
10
0
268,240
0
W
Horus
10,094
673
104
7
0
263,202
0
L
Kumbhakarna
6,021
401
16
1
0
279,874
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role