Player Matchup

Cupid
Cupid
Gold II
 
Cupid
Gold II
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Bronze I
 
Chaac
Bronze I
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Silver I
Krunkapotomas
Nox
Silver I
Level 88
God Stats
2W - 4L
1,433 SR
Queue Stats
179W - 181L
1,335 MMR
Solo
Geb
Geb
Gold V
SaltieBawlz
Geb
Gold V
Level 208
God Stats
11W - 5L
1,666 SR
Queue Stats
306W - 311L
1,189 MMR
Party 1
Serqet
Serqet
Gold V
osakanuh
Serqet
Gold V
Level 171
God Stats
0W - 3L
1,179 SR
Queue Stats
357W - 351L
1,333 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 155
1,456 SR
1,371 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,658 SR
1,324 MMR
Bastet
Bastet
Gold III
Gobbstoper
Bastet
Gold III
Level 148
God Stats
18W - 8L
1,726 SR
Queue Stats
234W - 226L
1,309 MMR
Solo
Xbalanque
Xbalanque
Silver II
Psykhotic5
Xbalanque
Silver II
Level 144
God Stats
3W - 0L
1,834 SR
Queue Stats
14W - 17L
1,328 MMR
Solo
Mulan
Mulan
Gold V
SALTA_MUROS69
Mulan
Gold V
Level 145
God Stats
9W - 13L
1,487 SR
Queue Stats
443W - 455L
1,314 MMR
Solo
Cerberus
Cerberus
Silver III
ShinxSkull
Cerberus
Silver III
Level 107
God Stats
10W - 11L
1,586 SR
Queue Stats
29W - 37L
1,331 MMR
Solo
Agni
Agni
Gold V
Sky Pitito
Agni
Gold V
Level 69
God Stats
9W - 8L
1,660 SR
Queue Stats
133W - 138L
1,337 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
5
0 / 0 / 0
2,976
595
1,322
2,308
530
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chaac
 
Chaac
5
0 / 2 / 0
2,929
586
901
3,539
1,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

7
1 / 1 / 0
3,605
721
517
1,456
366
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
0 / 0 / 0
3,256
651
956
3,854
1,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
osakanuh
Serqet
1
0 / 0 / 0
2,428
486
0
0
0
Bans
Nu WaBellonaMedusaThanatos

VS

Bans
AwilixAtlasJanusThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Gobbstoper
Bastet
6
0 / 0 / 0
3,336
667
639
2,837
613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
Psykhotic5
Xbalanque
5
0 / 0 / 0
3,155
631
2,644
2,070
482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
2 / 0 / 0
4,299
860
1,972
2,521
1,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cerberus
ShinxSkull
Cerberus
5
0 / 0 / 0
3,048
610
917
2,770
1,717
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

6
0 / 1 / 1
3,591
718
191
1,923
461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
3
1
Kills
2
3
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
0
0
0
L
Chaac
 
Chaac
0
2
0
0
W
Bastet
Gobbstoper
Bastet
0
0
0
0
L
1
1
0
1
W
Xbalanque
Psykhotic5
Xbalanque
0
0
0
0
W
2
0
0
2
L
0
0
0
0
W
Cerberus
ShinxSkull
Cerberus
0
0
0
0
W
0
1
1
0.5
L
Serqet
osakanuh
Serqet
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,696
Damage
6,363
11,157
Taken
12,121
4,175
Mitigated
4,341
5,066
Healing
6,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
1,322
736
664
1,351
2,308
530
0
519
1,789
0
15,641
L
Chaac
 
Chaac
901
167
0
510
3,539
1,457
0
151
3,202
0
10,065
W
Bastet
Gobbstoper
Bastet
639
249
0
2,346
2,837
613
0
108
2,729
0
15,010
L
517
149
0
543
1,456
366
0
40
1,416
17,116
384
W
Xbalanque
Psykhotic5
Xbalanque
2,644
625
0
1,120
2,070
482
0
397
1,673
0
22,560
W
1,972
374
0
1,326
2,521
1,068
0
0
2,521
0
21,589
L
956
0
0
1,998
3,854
1,822
0
398
3,456
6,656
0
W
Cerberus
ShinxSkull
Cerberus
917
31
0
1,351
2,770
1,717
0
494
2,276
5,874
0
W
191
40
0
750
1,923
461
0
474
1,449
17,464
0
L
Serqet
osakanuh
Serqet
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,194
Gold Earned
17,429
103
Minions Killed
170
0
Camps Cleared
0
383,301
Distance Traveled
490,636
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
2,976
595
42
8
0
83,674
0
L
Chaac
2,929
586
16
3
0
100,683
0
W
Bastet
3,336
667
37
7
0
116,818
0
L
Nox
3,605
721
42
8
0
102,471
0
W
Xbalanque
3,155
631
27
5
0
80,806
0
W
Mulan
4,299
860
46
9
0
96,094
1
L
Geb
3,256
651
3
1
0
96,473
0
W
Cerberus
3,048
610
19
4
0
101,858
1
W
Agni
3,591
718
41
8
0
95,060
0
L
Serqet
2,428
486
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role