Player Matchup

Ah Puch
Ah Puch
Avery182657
Ah Puch
Level 74
God Stats
44W - 52L
1,383 SR
Queue Stats
334W - 370L
1,346 Elo+
Solo
Ares
Ares
IsVulture
Ares
Level 38
God Stats
4W - 5L
1,579 SR
Queue Stats
79W - 88L
1,304 Elo+
Solo
Danzaburou
Danzaburou
Midas_Touch156
Danzaburou
Level 33
God Stats
13W - 15L
1,505 SR
Queue Stats
15W - 16L
1,349 Elo+
Solo
Team Averages
Level 48
1,489 SR
1,333 Elo+

VS

Team Averages
Level 61
1,598 SR
1,341 Elo+
Maui
Maui
Devyboy_coolin22
Maui
Level 28
God Stats
7W - 3L
1,638 SR
Queue Stats
114W - 150L
1,301 Elo+
Party 1
Artemis
Artemis
Mythzor7
Artemis
Level 92
God Stats
7W - 6L
1,600 SR
Queue Stats
44W - 46L
1,382 Elo+
Solo
Yu Huang
Yu Huang
murderbrawl2205
Yu Huang
Level 63
God Stats
4W - 5L
1,558 SR
Queue Stats
198W - 203L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Avery182657
Ah Puch
14
0 / 8 / 5
9,229
659
11,684
12,871
4,074
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
13
3 / 8 / 3
10,173
727
5,241
17,409
20,035
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Midas_Touch156
Danzaburou
15
5 / 8 / 1
10,828
773
6,799
15,130
4,690
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 14
11,608
829
7,745
12,235
10,569
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
Mythzor7
Artemis
16
3 / 2 / 17
11,571
827
13,579
9,897
4,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
17
15 / 5 / 4
12,637
903
17,378
10,857
4,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
59
8
Kills
24
24
Deaths
8
9
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Avery182657
Ah Puch
0
8
5
0.31
W
6
1
14
13
L
Ares
3
8
3
0.56
L
Danzaburou
Midas_Touch156
Danzaburou
5
8
1
0.69
W
Artemis
Mythzor7
Artemis
3
2
17
5.75
W
Yu Huang
15
5
4
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,724
Damage
38,702
45,410
Taken
32,989
28,799
Mitigated
19,011
5,420
Healing
6,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Avery182657
Ah Puch
11,684
0
0
1,582
12,871
4,074
0
5,956
6,496
38,892
0
W
7,745
1,118
0
2,634
12,235
10,569
796
5,630
6,605
26,406
0
L
Ares
5,241
1,336
0
1,325
17,409
20,035
0
8,438
8,381
14,940
878
L
Danzaburou
Midas_Touch156
Danzaburou
6,799
1,499
0
2,513
15,130
4,690
0
9,294
5,215
0
27,123
W
Artemis
Mythzor7
Artemis
13,579
5,443
349
2,149
9,897
4,126
244
5,562
4,335
0
58,993
W
Yu Huang
17,378
2,123
0
1,288
10,857
4,316
974
5,962
4,895
35,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,230
Gold Earned
35,816
104
Minions Killed
206
0
Camps Cleared
0
612,400
Distance Traveled
678,145
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,229
659
52
4
0
180,622
0
W
Maui
11,608
829
52
4
0
242,239
0
L
Ares
10,173
727
10
1
0
225,502
0
L
Danzaburou
10,828
773
42
3
0
206,276
0
W
Artemis
11,571
827
103
7
0
230,325
0
W
Yu Huang
12,637
903
51
4
0
205,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role