Player Matchup

Nut
Nut
 
Nut
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
 
Xing Tian
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
IFYCNI SAMAEL
Cthulhu
Level 156
God Stats
4W - 4L
1,644 SR
Queue Stats
25W - 24L
1,591 Elo+
Party 1
Team Averages
Level 164
1,548 SR
1,530 Elo+

VS

Team Averages
Level 147
1,672 SR
1,621 Elo+
Aphrodite
Aphrodite
LordPluie
Aphrodite
Level 141
God Stats
3W - 0L
1,640 SR
Queue Stats
3W - 1L
1,551 Elo+
Solo
Izanami
Izanami
MarkHutch
Izanami
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 20L
1,633 Elo+
Party 2
Horus
Horus
seah0rse22
Horus
Level 143
God Stats
2W - 0L
1,875 SR
Queue Stats
26W - 15L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
10
0 / 4 / 0
6,142
682
4,127
6,030
1,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
 
Xing Tian
9
0 / 1 / 0
5,871
652
3,294
6,841
3,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
11
0 / 6 / 0
6,227
692
5,338
9,971
2,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
LordPluie
Aphrodite
13
2 / 0 / 8
7,840
871
4,440
3,815
1,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
MarkHutch
Izanami
14
7 / 0 / 4
8,722
969
9,293
6,147
2,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
12
2 / 0 / 9
7,529
837
5,627
11,692
7,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
11
11
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
4
0
0
L
Xing Tian
 
Xing Tian
0
1
0
0
L
Cthulhu
0
6
0
0
W
Aphrodite
LordPluie
Aphrodite
2
0
8
6
W
Izanami
MarkHutch
Izanami
7
0
4
9
W
Horus
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,759
Damage
19,360
22,842
Taken
21,654
7,985
Mitigated
11,494
2,044
Healing
16,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
4,127
2,353
0
382
6,030
1,415
0
832
4,973
0
22,378
L
Xing Tian
 
Xing Tian
3,294
253
0
1,068
6,841
3,952
0
1,260
5,304
7,802
959
L
Cthulhu
5,338
181
0
594
9,971
2,618
0
1,652
7,560
18,592
174
W
Aphrodite
LordPluie
Aphrodite
4,440
117
5,841
2,971
3,815
1,585
669
1,339
2,285
22,587
649
W
Izanami
MarkHutch
Izanami
9,293
5,105
0
1,855
6,147
2,070
1,804
2,867
2,894
0
43,705
W
Horus
5,627
1,037
1,692
3,704
11,692
7,839
339
2,697
8,389
0
16,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,240
Gold Earned
24,091
99
Minions Killed
143
0
Camps Cleared
0
416,891
Distance Traveled
548,804
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,142
682
55
6
0
130,457
3
L
Xing Tian
5,871
652
10
1
0
143,621
0
L
Cthulhu
6,227
692
34
4
0
142,813
0
W
Aphrodite
7,840
871
54
6
0
176,387
1
W
Izanami
8,722
969
73
8
0
176,450
0
W
Horus
7,529
837
16
2
0
195,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role