Player Matchup

Cthulhu
Cthulhu
Crimson Tk
Cthulhu
Level 77
God Stats
4W - 3L
1,472 SR
Queue Stats
10W - 9L
1,615 Elo+
Party 2
Osiris
Osiris
DjManix
Osiris
Level 143
God Stats
1W - 1L
1,440 SR
Queue Stats
19W - 15L
1,598 Elo+
Party 2
Baba Yaga
Baba Yaga
RevengerTk
Baba Yaga
Level 147
God Stats
1W - 1L
1,783 SR
Queue Stats
16W - 14L
1,602 Elo+
Party 2
Team Averages
Level 122
1,565 SR
1,605 Elo+

VS

Team Averages
Level 82
1,594 SR
1,549 Elo+
Xbalanque
Xbalanque
Bacongod125
Xbalanque
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 158L
1,551 Elo+
Party 1
Atlas
Atlas
Epip25
Atlas
Level 69
God Stats
5W - 3L
1,883 SR
Queue Stats
160W - 161L
1,552 Elo+
Party 1
Anubis
Anubis
MumManager27107
Anubis
Level 68
God Stats
7W - 6L
1,399 SR
Queue Stats
141W - 153L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Crimson Tk
Cthulhu
12
0 / 4 / 5
7,979
614
3,745
15,017
12,879
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Osiris
DjManix
Osiris
13
2 / 4 / 5
8,418
648
7,529
13,978
13,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Baba Yaga
RevengerTk
Baba Yaga
15
5 / 1 / 2
9,675
744
12,821
9,369
3,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Bacongod125
Xbalanque
16
6 / 1 / 3
10,382
799
15,331
9,881
3,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
Epip25
Atlas
16
2 / 2 / 5
9,362
720
10,538
12,462
10,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 4 / 6
9,169
705
7,087
8,990
3,620
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
23
7
Kills
9
9
Deaths
7
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Bacongod125
Xbalanque
6
1
3
7.5
L
Cthulhu
Crimson Tk
Cthulhu
0
4
5
0.63
L
Osiris
DjManix
Osiris
2
4
5
1.13
W
Atlas
Epip25
Atlas
2
2
5
2.25
W
1
4
6
1
L
Baba Yaga
RevengerTk
Baba Yaga
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,095
Damage
32,956
38,364
Taken
31,333
29,568
Mitigated
17,461
4,005
Healing
6,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Bacongod125
Xbalanque
15,331
7,803
0
1,113
9,881
3,136
2,209
4,922
4,139
0
55,028
L
Cthulhu
Crimson Tk
Cthulhu
3,745
381
248
250
15,017
12,879
0
5,625
8,549
12,465
233
L
Osiris
DjManix
Osiris
7,529
1,979
0
1,452
13,978
13,398
0
6,850
6,272
0
21,351
W
Atlas
Epip25
Atlas
10,538
4,181
0
2,971
12,462
10,705
272
6,108
5,588
28,343
1,506
W
7,087
45
0
2,581
8,990
3,620
195
3,982
4,295
29,676
0
L
Baba Yaga
RevengerTk
Baba Yaga
12,821
334
0
2,055
9,369
3,291
270
2,728
6,211
50,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,072
Gold Earned
28,913
142
Minions Killed
153
0
Camps Cleared
0
717,074
Distance Traveled
722,747
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,382
799
69
5
0
242,633
0
L
Cthulhu
7,979
614
27
2
0
229,312
0
L
Osiris
8,418
648
19
1
0
241,342
0
W
Atlas
9,362
720
30
2
0
245,599
0
W
Anubis
9,169
705
54
4
0
234,515
3
L
Baba Yaga
9,675
744
96
7
0
246,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role