Player Matchup

Scylla
Scylla
Diamond III
 
Scylla
Diamond III
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Masters
 
Baron Samedi
Masters
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Masters
CaptainDrupy
Ratatoskr
Masters
Level 247
God Stats
4W - 2L
1,912 SR
Queue Stats
298W - 299L
2,665 MMR
Solo
Odin
Odin
Diamond IV
NotFamaz
Odin
Diamond IV
Level 159
God Stats
5W - 8L
1,579 SR
Queue Stats
733W - 731L
2,284 MMR
Party 1
Medusa
Medusa
Diamond I
boat
Medusa
Diamond I
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 63L
2,346 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 175
1,598 SR
2,059 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 196
1,814 SR
2,380 MMR
Neith
Neith
Diamond III
AloadaLove
Neith
Diamond III
Level 269
God Stats
23W - 27L
1,681 SR
Queue Stats
707W - 695L
2,325 MMR
Party 2
Olorun
Olorun
Diamond V
Crazе
Olorun
Diamond V
Level 123
God Stats
3W - 0L
1,863 SR
Queue Stats
167W - 146L
2,198 MMR
Party 2
Ne Zha
Ne Zha
Masters
Dashboarřd
Ne Zha
Masters
Level 325
God Stats
19W - 18L
1,636 SR
Queue Stats
1,005W - 977L
2,510 MMR
Party 3
Achilles
Achilles
Masters
Tranquillize
Achilles
Masters
Level 210
God Stats
3W - 0L
1,853 SR
Queue Stats
675W - 657L
2,621 MMR
Party 3
Sylvanus
Sylvanus
Diamond III
Wubbing
Sylvanus
Diamond III
Level 53
God Stats
3W - 0L
2,037 SR
Queue Stats
54W - 36L
2,247 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
0 / 2 / 0
5,242
524
1,077
5,043
961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
 
Baron Samedi
8
0 / 3 / 3
5,097
510
5,230
9,587
4,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ratatoskr
CaptainDrupy
Ratatoskr
9
2 / 2 / 0
5,233
523
3,008
6,522
2,019
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
10
0 / 2 / 0
5,320
532
2,897
8,954
5,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
boat
Medusa
10
1 / 5 / 1
5,442
544
6,377
7,776
2,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
RavanaAgniMaman BrigitteAwilix

VS

Bans
CamazotzAresJanusChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
4 / 0 / 2
6,672
667
3,551
4,607
1,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Olorun
Crazе
Olorun
12
4 / 2 / 2
6,880
688
7,181
8,325
2,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ne Zha
10
1 / 0 / 5
5,703
570
5,360
6,594
2,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Achilles
Tranquillize
Achilles
12
3 / 0 / 1
6,580
658
7,588
7,347
3,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Wubbing
Sylvanus
10
2 / 1 / 4
5,905
591
3,417
8,171
4,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
14
14
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
2
0
0
L
Baron Samedi
 
Baron Samedi
0
3
3
0.5
W
Neith
4
0
2
5
L
Ratatoskr
CaptainDrupy
Ratatoskr
2
2
0
1
W
Olorun
Crazе
Olorun
4
2
2
2.5
W
Ne Zha
1
0
5
3.5
L
Odin
0
2
0
0
W
Achilles
Tranquillize
Achilles
3
0
1
3.5
W
Sylvanus
Wubbing
Sylvanus
2
1
4
4
L
Medusa
boat
Medusa
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,589
Damage
27,097
37,882
Taken
35,044
15,428
Mitigated
15,172
8,217
Healing
16,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,077
37
0
1,231
5,043
961
0
90
4,953
37,473
0
L
Baron Samedi
 
Baron Samedi
5,230
986
268
3,179
9,587
4,881
0
3,721
5,824
16,806
0
W
Neith
3,551
327
0
1,297
4,607
1,521
0
1,338
3,189
0
58,987
L
Ratatoskr
CaptainDrupy
Ratatoskr
3,008
518
0
379
6,522
2,019
0
779
5,681
0
30,863
W
Olorun
Crazе
Olorun
7,181
3,537
100
2,969
8,325
2,835
0
1,049
7,276
55,728
0
W
Ne Zha
5,360
1,213
0
1,542
6,594
2,580
0
1,435
5,159
0
40,757
L
Odin
2,897
132
0
2,315
8,954
5,036
0
164
8,156
5,084
27,253
W
Achilles
Tranquillize
Achilles
7,588
1,722
0
4,103
7,347
3,597
0
1,018
6,329
0
40,409
W
Sylvanus
Wubbing
Sylvanus
3,417
768
3,110
3,435
8,171
4,639
0
2,457
5,674
18,693
0
L
Medusa
boat
Medusa
6,377
2,242
0
845
7,776
2,531
0
5,844
1,932
0
39,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,334
Gold Earned
31,740
292
Minions Killed
383
0
Camps Cleared
0
1,041,774
Distance Traveled
1,045,610
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,242
524
84
8
0
197,655
0
L
Baron Samedi
5,097
510
18
2
0
193,832
0
W
Neith
6,672
667
116
12
0
203,949
1
L
Ratatoskr
5,233
523
49
5
0
236,409
1
W
Olorun
6,880
688
100
10
0
203,519
3
W
Ne Zha
5,703
570
69
7
0
228,074
0
L
Odin
5,320
532
59
6
0
216,385
3
W
Achilles
6,580
658
75
8
0
217,906
2
W
Sylvanus
5,905
591
23
2
0
192,162
3
L
Medusa
5,442
544
82
8
0
197,493
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role