Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
FelixDaNerd
Thanatos
Level 109
God Stats
7W - 7L
1,597 SR
Queue Stats
52W - 32L
1,630 Elo+
Party 1
Anhur
Anhur
Maattrick
Anhur
Level 126
God Stats
0W - 1L
1,732 SR
Queue Stats
3W - 1L
1,648 Elo+
Solo
Chaac
Chaac
Rocketduh
Chaac
Level 49
God Stats
2W - 1L
1,728 SR
Queue Stats
78W - 31L
1,678 Elo+
Party 1
Xing Tian
Xing Tian
Troy1636
Xing Tian
Level 121
God Stats
4W - 2L
1,771 SR
Queue Stats
111W - 56L
1,639 Elo+
Party 1
Team Averages
Level 98
1,666 SR
1,619 Elo+

VS

Team Averages
Level 151
1,412 SR
1,513 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
ABRAXASAMAEL
Thoth
Level 149
God Stats
9W - 9L
1,486 SR
Queue Stats
791W - 746L
1,477 Elo+
Solo
Tyr
Tyr
ODSTPIO
Tyr
Level 94
God Stats
2W - 5L
1,172 SR
Queue Stats
184W - 166L
1,577 Elo+
Party 2
Neith
Neith
QUINTEROL
Neith
Level 299
God Stats
81W - 70L
1,625 SR
Queue Stats
688W - 636L
1,491 Elo+
Solo
Gilgamesh
Gilgamesh
TeeyMaster
Gilgamesh
Level 68
God Stats
1W - 1L
1,275 SR
Queue Stats
51W - 40L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
1 / 0 / 2
5,424
1,085
2,578
4,543
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
FelixDaNerd
Thanatos
11
4 / 2 / 1
5,827
1,165
3,536
5,182
1,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Anhur
Maattrick
Anhur
8
0 / 3 / 3
4,804
961
1,185
3,016
771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chaac
Rocketduh
Chaac
10
1 / 0 / 1
5,016
1,003
3,220
5,345
4,039
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
Troy1636
Xing Tian
10
0 / 1 / 4
5,495
1,099
1,486
5,145
2,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
1 / 0 / 2
5,780
1,156
1,745
2,991
1,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
2 / 2 / 2
5,708
1,142
3,253
2,143
544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Tyr
9
1 / 1 / 2
5,219
1,044
3,066
3,282
1,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Neith
QUINTEROL
Neith
11
2 / 1 / 2
5,793
1,159
5,428
3,635
1,085
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Gilgamesh
TeeyMaster
Gilgamesh
10
0 / 2 / 3
5,135
1,027
3,630
5,147
3,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
17
6
Kills
6
6
Deaths
6
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
0
2
2
W
Ah Muzen Cab
 
Ah Muzen Cab
1
0
2
2
W
2
2
2
1.5
L
Thanatos
FelixDaNerd
Thanatos
4
2
1
2.25
L
Anhur
Maattrick
Anhur
0
3
3
0.5
W
Tyr
1
1
2
2
W
Neith
QUINTEROL
Neith
2
1
2
3
L
Chaac
Rocketduh
Chaac
1
0
1
1.5
W
Gilgamesh
TeeyMaster
Gilgamesh
0
2
3
0.75
L
Xing Tian
Troy1636
Xing Tian
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,005
Damage
17,122
23,231
Taken
17,198
11,225
Mitigated
7,645
5,896
Healing
1,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
2,578
83
36
940
4,543
1,682
156
490
4,004
14,485
0
W
Ah Muzen Cab
 
Ah Muzen Cab
1,745
536
0
410
2,991
1,038
102
336
2,655
0
18,974
W
3,253
92
0
169
2,143
544
0
245
1,898
16,513
386
L
Thanatos
FelixDaNerd
Thanatos
3,536
403
0
2,335
5,182
1,774
0
342
4,694
0
10,169
L
Anhur
Maattrick
Anhur
1,185
688
0
113
3,016
771
0
1,062
1,921
0
2,738
W
Tyr
3,066
131
0
77
3,282
1,867
0
333
2,949
0
5,158
W
Neith
QUINTEROL
Neith
5,428
1,031
0
302
3,635
1,085
0
1,598
2,037
0
19,995
L
Chaac
Rocketduh
Chaac
3,220
520
0
1,206
5,345
4,039
0
616
4,700
0
8,058
W
Gilgamesh
TeeyMaster
Gilgamesh
3,630
674
0
612
5,147
3,111
0
1,480
3,667
0
6,881
L
Xing Tian
Troy1636
Xing Tian
1,486
94
664
602
5,145
2,959
0
564
4,417
9,750
211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,566
Gold Earned
27,635
83
Minions Killed
126
0
Camps Cleared
0
516,213
Distance Traveled
590,414
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,424
1,085
33
7
0
109,875
3
W
Ah Muzen Cab
5,780
1,156
52
10
0
115,761
2
W
Thoth
5,708
1,142
28
6
0
110,321
0
L
Thanatos
5,827
1,165
13
3
0
112,417
0
L
Anhur
4,804
961
4
1
0
51,516
0
W
Tyr
5,219
1,044
5
1
0
131,668
0
W
Neith
5,793
1,159
34
7
0
115,090
0
L
Chaac
5,016
1,003
8
2
0
117,967
0
W
Gilgamesh
5,135
1,027
7
1
0
117,574
0
L
Xing Tian
5,495
1,099
25
5
0
124,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role