Player Matchup

Horus
Horus
FLAME3520
Horus
Level 152
God Stats
0W - 2L
1,602 SR
Queue Stats
67W - 56L
1,602 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Heroofzeros
Cu Chulainn
Level 149
God Stats
1W - 2L
1,682 SR
Queue Stats
17W - 9L
1,755 Elo+
Party 1
Baron Samedi
Baron Samedi
JokerTheFell
Baron Samedi
Level 167
God Stats
2W - 2L
1,781 SR
Queue Stats
57W - 57L
1,590 Elo+
Party 1
Team Averages
Level 156
1,688 SR
1,649 Elo+

VS

Team Averages
Level 153
1,673 SR
1,595 Elo+
Chang'e
Chang'e
CupONoodles21
Chang'e
Level 158
God Stats
52W - 35L
1,529 SR
Queue Stats
757W - 764L
1,500 Elo+
Solo
Cernunnos
Cernunnos
MarkHutch
Cernunnos
Level 157
God Stats
1W - 0L
1,736 SR
Queue Stats
29W - 20L
1,619 Elo+
Party 2
Horus
Horus
seah0rse22
Horus
Level 143
God Stats
2W - 0L
1,753 SR
Queue Stats
26W - 15L
1,666 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
FLAME3520
Horus
12
0 / 5 / 0
8,397
560
9,741
19,154
13,756
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Cu Chulainn
Heroofzeros
Cu Chulainn
15
0 / 5 / 0
9,265
618
14,901
17,037
13,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
JokerTheFell
Baron Samedi
14
0 / 4 / 0
8,936
596
9,264
8,444
3,502
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
16
2 / 0 / 11
10,706
714
11,676
14,477
4,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
MarkHutch
Cernunnos
17
4 / 0 / 9
11,222
748
14,496
10,401
3,784
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
17
8 / 0 / 5
11,521
768
12,788
16,085
17,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
39
0
Kills
14
14
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chang'e
2
0
11
7.5
L
Horus
FLAME3520
Horus
0
5
0
0
L
Cu Chulainn
Heroofzeros
Cu Chulainn
0
5
0
0
L
Baron Samedi
JokerTheFell
Baron Samedi
0
4
0
0
W
Cernunnos
MarkHutch
Cernunnos
4
0
9
8.5
W
Horus
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,906
Damage
38,960
44,635
Taken
40,963
30,670
Mitigated
26,516
11,953
Healing
29,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
11,676
965
7,124
9,943
14,477
4,933
483
3,621
10,803
48,012
1,376
L
Horus
FLAME3520
Horus
9,741
3,978
784
6,253
19,154
13,756
0
4,179
14,655
0
24,069
L
Cu Chulainn
Heroofzeros
Cu Chulainn
14,901
774
0
1,883
17,037
13,412
0
4,894
11,499
3,133
52,315
L
Baron Samedi
JokerTheFell
Baron Samedi
9,264
194
1,042
1,991
8,444
3,502
0
2,167
6,054
40,126
0
W
Cernunnos
MarkHutch
Cernunnos
14,496
8,155
0
3,224
10,401
3,784
2,411
1,386
9,007
0
62,198
W
Horus
12,788
3,687
2,670
6,750
16,085
17,799
178
6,236
9,831
0
22,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,598
Gold Earned
33,449
173
Minions Killed
186
0
Camps Cleared
0
851,772
Distance Traveled
879,732
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,706
714
78
5
0
297,227
1
L
Horus
8,397
560
26
2
0
286,911
0
L
Cu Chulainn
9,265
618
75
5
0
271,514
0
L
Baron Samedi
8,936
596
72
5
0
293,347
0
W
Cernunnos
11,222
748
89
6
0
272,233
0
W
Horus
11,521
768
19
1
0
310,272
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role