Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
 
Persephone
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Peixeytatu
Ganesha
Level 121
God Stats
11W - 12L
1,586 SR
Queue Stats
312W - 347L
1,477 Elo+
Solo
Sylvanus
Sylvanus
x OPTIMUS br
Sylvanus
Level 152
God Stats
10W - 6L
1,696 SR
Queue Stats
78W - 57L
1,591 Elo+
Solo
Team Averages
Level 138
1,556 SR
1,514 Elo+

VS

Team Averages
Level 122
1,558 SR
1,511 Elo+
Ares
Ares
 
Ares
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
FilhoDeOXOSSI
Nox
Level 157
God Stats
5W - 3L
1,622 SR
Queue Stats
166W - 205L
1,479 Elo+
Solo
Xbalanque
Xbalanque
Wistler8161
Xbalanque
Level 32
God Stats
17W - 15L
1,537 SR
Queue Stats
29W - 37L
1,456 Elo+
Solo
Agni
Agni
chunchosebasfe9
Agni
Level 106
God Stats
10W - 5L
1,631 SR
Queue Stats
32W - 19L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
0 / 3 / 0
9,088
909
6,730
7,454
2,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
 
Izanami
14
0 / 5 / 0
9,036
904
4,854
10,713
4,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Persephone
 
Persephone
14
0 / 0 / 0
8,615
862
2,735
1,046
343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ganesha
Peixeytatu
Ganesha
14
0 / 2 / 0
8,727
873
1,956
10,481
10,433
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sylvanus
x OPTIMUS br
Sylvanus
14
0 / 2 / 0
8,796
880
8,003
15,129
13,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

208

VS

Team 2 Tickets

307

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
3 / 0 / 8
10,969
1,097
7,464
11,471
12,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
 
Neith
16
3 / 0 / 9
10,662
1,066
9,436
4,608
2,062
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
2 / 0 / 5
9,668
967
4,488
2,213
770
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
Wistler8161
Xbalanque
16
1 / 0 / 8
9,387
939
7,169
6,144
3,074
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

16
3 / 0 / 7
10,467
1,047
13,349
3,283
1,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
49
0
Kills
12
12
Deaths
0
0
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
3
0
0
L
Izanami
 
Izanami
0
5
0
0
L
Persephone
 
Persephone
0
0
0
0
W
Ares
 
Ares
3
0
8
7
W
Neith
 
Neith
3
0
9
7.5
W
2
0
5
4.5
L
Ganesha
Peixeytatu
Ganesha
0
2
0
0
W
Xbalanque
Wistler8161
Xbalanque
1
0
8
5
W
3
0
7
6.5
L
Sylvanus
x OPTIMUS br
Sylvanus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,278
Damage
41,906
44,823
Taken
27,719
32,200
Mitigated
20,469
4,518
Healing
2,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
6,730
504
0
352
7,454
2,798
0
4,476
2,978
32,771
0
L
Izanami
 
Izanami
4,854
2,405
0
414
10,713
4,753
0
4,142
6,571
0
33,975
L
Persephone
 
Persephone
2,735
0
0
66
1,046
343
0
862
184
7,200
0
W
Ares
 
Ares
7,464
580
0
1,080
11,471
12,967
0
8,528
2,943
10,947
2,257
W
Neith
 
Neith
9,436
5,081
0
1,463
4,608
2,062
0
2,778
1,830
0
39,622
W
4,488
58
0
0
2,213
770
0
1,653
560
19,703
0
L
Ganesha
Peixeytatu
Ganesha
1,956
56
317
238
10,481
10,433
0
6,647
3,834
4,249
0
W
Xbalanque
Wistler8161
Xbalanque
7,169
5,865
0
59
6,144
3,074
0
4,079
2,065
0
19,734
W
13,349
522
0
0
3,283
1,596
0
2,181
1,102
37,200
376
L
Sylvanus
x OPTIMUS br
Sylvanus
8,003
869
686
2,445
15,129
13,873
0
8,310
6,819
13,702
1,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,262
Gold Earned
51,153
176
Minions Killed
218
3
Camps Cleared
10
792,992
Distance Traveled
936,249
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,088
909
67
7
1
174,838
0
L
Izanami
9,036
904
78
8
1
173,356
0
L
Persephone
8,615
862
4
0
0
92,955
0
W
Ares
10,969
1,097
9
1
2
194,693
0
W
Neith
10,662
1,066
82
8
5
190,436
0
W
Nox
9,668
967
39
4
0
185,371
0
L
Ganesha
8,727
873
0
0
0
184,475
0
W
Xbalanque
9,387
939
36
4
2
169,279
0
W
Agni
10,467
1,047
52
5
1
196,470
0
L
Sylvanus
8,796
880
27
3
1
167,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role